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Online for 6,419 days (17 years, 6 months, 28 days), published 4,134 articles about 2,897 people, featuring 197 tools, supported by 1,725 members, and providing access to 440 students.
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Title Excerpt Metadata Color
Picky – A judgemental trashcan robot
Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel for...
GPU Performance 101
Game developer and 3D technical lead Keith O’Conor of Romero games recently wrote a ‘GPU Performance for Game Artists 101’ that breaks down the GPU pipeline from input assembly through to final render.
  • D10/03/2017
  • A@greg
  • C
  • Picky – A judgemental trashcan robot
    Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel form of interaction that combines humor with education. By turning recycling into an engaging experienc...
    GPU Performance 101
    Game developer and 3D technical lead Keith O’Conor of Romero games recently wrote a ‘GPU Performance for Game Artists 101’ that breaks down the GPU pipeline from input assembly through to final render.
  • D10/03/2017
  • A@greg
  • C
  • 1-2 of 2

    Titles Picky – A judgemental trashcan ...
    Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel for...
    , GPU Performance 101
    Game developer and 3D technical lead Keith O’Conor of Romero games recently wrote a ‘GPU Performance for Game Artists 101’ that breaks down the GPU pipeline from input assembly through to final render.
    ,
    Authors @abuelagosha, @greg,
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