shader
Psychotherapy Warsaw – An unfolding interface
Created by Mikołaj Czyż, a psychotherapist practicing in Warsaw, the project is an interface, driven by a live generative system, to visualy evoke core principles of the therapeutic practice.
Glitchwear – From digital error to wearable expression
Dan Moore’s Glitchwear transforms digital errors into textiles, using ISF and VDMX to manipulate a Unity generated scene. Glitch is treated as beauty, breaking down natural forms into digital fragments where a simulated forest becomes a site for c...
Introduction to Sketching with Code
Torn between pop science and dense textbooks, Kynd writes an engaging 8-chapter (12k words) introductory guide for curious (code) beginners—sharing his understanding and ideas to spark curiosity and exploration.
Étude on Painting
'Étude on Painting' is a series of works by Kynd that explore the process of creating digital painting tools. The process involves creating a variety of painting tools—code-driven patterns for brushwork and mark-making—then allowing these tools to...
GPU Performance 101
Game developer and 3D technical lead Keith O’Conor of Romero games recently wrote a ‘GPU Performance for Game Artists 101’ that breaks down the GPU pipeline from input assembly through to final render.
Darwin – Daniel Brown for the D’Arcy Thompson Zoology Museum
Originally entitled ‘On Growth and Form’ in homage to D’Arcy Thompson’s pioneering book, Darwin is a new artwork by Daniel Brown for the D’Arcy Thompson Zoology Museum.
“Hana” by Andreas Müller allows iOS devices to dream about flowers
"Hana" by @nanikawa allows iOS devices to dream about flowers
