Digital Media Bremen – Program for technology, theory, and design. https://digitalmedia-bremen.de
Anthofluid – Painting in Anthocyanins
Created by Nathalie Gebert, Anthofluid is an installation that uses electric currents to stimulate fluid anthocyanin solution to draw pigmental paths across a gridded surface. For Nathalie, this process reflects the flexibility of matter and the f...
The Crochet Protocol – Machines in need of human labour
Created by Julia Vollmer at HFK Bremen, The Crochet Protocol explores the interaction between crocheting, code, the wearer and the control through a machine.
61.4223 – Technomass and Nature
61.4223 invites viewers to experience the moment of contemplative observation of a transformed landscape. Comprised of sculptural representations of German open pit mines inside a 1m³ cube, and alongside mechanisms that mimic the movement of (coun...
Arche-Scriptures – Our digital traces in the future-past
'Arche-Scriptures' explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the or...
Mutiertes L-System – Physically grown L-System
Created by Lotta Stöver at HfK Bremen, Mutiertes L-System is the physically grown L-System-Algorithm. From a software origin, it migrates into the physical world. By mutating and developing architectural structures it adapts to its new spatial env...
Augenblick – Wearable that catches moments when we blink
Created by Manasse Pinsuwan and René Henrich, Augenblick explores and captures what we miss when we close our eyes thousands of times a day to blink. Developed at the Digital Media Bremen with support from Joachim Hofmann and Prof. Dennis P. Paul,...
Three Machines on Transparency – Pursuing philosophical concepts as functional prototypes
Created by Jasna Dimitrovska as a part of her Digital Media – HfK Bremen, Master Theses, Three Machines on Transparency is comprised of three machines that by own demonstration allow the artist to synthesise philosophical concepts of different for...
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Julius von Bismarck
Intertwining visual art and research, his work takes a wide variety of forms: installations, happenings, sculptures, or land art.
Michael Sedbon
Michael Sedbon explores digital networked technologies and systems through their convergence with non-human intelligence.
Chevalvert
Chevalvert is a visual design studio based in Paris interested in object-oriented, systemic relationship to the image, where the process counts as much as the result.
Nathalie Gebert
Nathalie Gebert is an artist and designer working in the fields of new media art and feminist theory.
Michael Candy
Michael Candy is an artist whose work reflects the socio-political currents of contemporary technologies.
Felix Luque
The work of Felix Luque Sánchez in collaboration with Damien Gernay, Vincent Evrard and Iñigo Bilbao, explores how humans conceive their relationship with technology and provide spaces for reflecti...
Future Sketches Group
MIT Media Lab's Future Sketches group explores software as a medium for art and design, as well as how toolkits and pedagogical approaches can help inform a new generation of computational craft.
Franz Rosati
Franz Rosati develops his artistic production through customized digital technologies, scientific software, and programming environments to generate sounds, moving images, and 3D environments.
David Bowen
Using intersections between natural and mechanical systems, David produces unique relationships within his sculptures and installations. With robotics, custom software, sensors, tele-presence and d...

































