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Title Excerpt Metadata Color
To Heat a Candle with the Warmth of You – Material realities of (AI) computation
To Heat a Candle with the Warmth of You explores the energy consumption of AI through the medium of heat. The self-referencing system is prompted and the resulting heat from the computation slowly melts and erodes the candle in the physical world.
Reservoirs of Venice – Physical Neural Network (Water Computer)
Reservoirs of Venice is an installation that explores the city as a medium for information processing, using its physical systems to model and predict environmental changes.
50°47’300″N 4°33’341″W
50°47’300N 4°33’341W is programmed using sewage discharge data to highlight the environmental and human impact of water contamination and sewage release. 50°47’300N 4°33’341W is based on the interpretation and manipulation of raw data sets to act ...
Otto – Robotic choreographies
Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of ...
Anthofluid – Painting in Anthocyanins
Created by Nathalie Gebert, Anthofluid is an installation that uses electric currents to stimulate fluid anthocyanin solution to draw pigmental paths across a gridded surface. For Nathalie, this process reflects the flexibility of matter and the f...
HIDDEN ORDERS – Microstructural Machine
This drawing machine uses the properties of crystalline structures as the drawing unit, and the dynamic staggered arrangement of controlled crystalline structures to create a miniature landscape, attempting to strike a balance between the properti...
Ombres Blanches – EMFs landscape
"How to give materiality to our wireless networks data in the public space?" –– Ombres Blanches embodies in real time the interactions with the surrounding networks, in a climatic phenomenon.
XENOPTYX – Language, meaning, and matter
XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.
  • D18/10/2023
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  • A Natural History of Networks / SoftMachine – A speculation about a heterogeneous technological culture
    'A Natural History of Networks / SoftMachine' is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.
    Pour Reception – Water as a digital (material) interface
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for ...
    Lull – Between order and chaos
    Created for the inaugural 'Day for Night festival' by AV&C’s Vincent Houzé, Stephen Baker and David Bianciardi, Lull is an immersive and contemplative installation that explores the liminal state between conscious and unconscious.
    Living Mushtari – 3d-printed and generatively grown microbial factory
    Developed at the MIT Media Lab's Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight ...
    Superposition – Cybernetic system of energy exchange between the physical and the virtual
    Created by Marios Athanasiou, Superposition is an installation representing a cybernetic system of energy exchange between the physical and the virtual where energy exists on both physical and virtual realms at the same time in a state of superpos...
    Wanderers – Digitally grown 3d printed wearables that could embed living matter
    Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
    The Abovemarine – ‘Small Freedom’ vehicle for José, the betta splendens
    Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
    Squarepusher x Z-Machines – The making of stupendous music machines
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    Sonic Water by Sven Meyer & Kim Pörksen
    Exhibition in Berlin's Olympus Photography playground explores sound in visual form combining simple interaction with speaker and liquid waves.
    KIHOU – A bowl of liquid light
    Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.
    To Heat a Candle with the Warmth of You – Material realities of (AI) computation
    To Heat a Candle with the Warmth of You explores the energy consumption of AI through the medium of heat. The self-referencing system is prompted and the resulting heat from the computation slowly melts and erodes the candle in the physical world.
    Reservoirs of Venice – Physical Neural Network (Water Computer)
    Reservoirs of Venice is an installation that explores the city as a medium for information processing, using its physical systems to model and predict environmental changes.
    50°47’300″N 4°33’341″W
    50°47’300N 4°33’341W is programmed using sewage discharge data to highlight the environmental and human impact of water contamination and sewage release. 50°47’300N 4°33’341W is based on the interpretation and manipulation of raw data sets to act as an expounding interface between science and art, presenting data as a symbolic visual form.
    Otto – Robotic choreographies
    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of soap bubbles.
    Anthofluid – Painting in Anthocyanins
    Created by Nathalie Gebert, Anthofluid is an installation that uses electric currents to stimulate fluid anthocyanin solution to draw pigmental paths across a gridded surface. For Nathalie, this process reflects the flexibility of matter and the fluid dynamics of material life, as explored in, among others, hydrofeminist discourse.
    HIDDEN ORDERS – Microstructural Machine
    This drawing machine uses the properties of crystalline structures as the drawing unit, and the dynamic staggered arrangement of controlled crystalline structures to create a miniature landscape, attempting to strike a balance between the properties of natural materials and human control, and to explore the natural order hidden in the natural ma...
    Ombres Blanches – EMFs landscape
    "How to give materiality to our wireless networks data in the public space?" –– Ombres Blanches embodies in real time the interactions with the surrounding networks, in a climatic phenomenon.
    XENOPTYX – Language, meaning, and matter
    XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.
  • D18/10/2023
  • A@
  • C
  • P
  • T
  • A Natural History of Networks / SoftMachine – A speculation about a heterogeneous technological culture
    'A Natural History of Networks / SoftMachine' is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.
  • D26/02/2021
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  • Pour Reception – Water as a digital (material) interface
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.
    Lull – Between order and chaos
    Created for the inaugural 'Day for Night festival' by AV&C’s Vincent Houzé, Stephen Baker and David Bianciardi, Lull is an immersive and contemplative installation that explores the liminal state between conscious and unconscious.
    Living Mushtari – 3d-printed and generatively grown microbial factory
    Developed at the MIT Media Lab's Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight into useful products for the wearer.
    Superposition – Cybernetic system of energy exchange between the physical and the virtual
    Created by Marios Athanasiou, Superposition is an installation representing a cybernetic system of energy exchange between the physical and the virtual where energy exists on both physical and virtual realms at the same time in a state of superposition.
    Wanderers – Digitally grown 3d printed wearables that could embed living matter
    Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
    The Abovemarine – ‘Small Freedom’ vehicle for José, the betta splendens
    Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
    Squarepusher x Z-Machines – The making of stupendous music machines
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    Sonic Water by Sven Meyer & Kim Pörksen
    Exhibition in Berlin's Olympus Photography playground explores sound in visual form combining simple interaction with speaker and liquid waves.
    KIHOU – A bowl of liquid light
    Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.
  • D29/01/2013
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  • 1-23 of 23

    Titles To Heat a Candle with the Warmth of Y...
    To Heat a Candle with the Warmth of You explores the energy consumption of AI through the medium of heat. The self-referencing system is prompted and the resulting heat from the computation slowly melts and erodes the candle in the physical world.
    , Reservoirs of Venice – Physical Neura...
    Reservoirs of Venice is an installation that explores the city as a medium for information processing, using its physical systems to model and predict environmental changes.
    , 50°47’300″N 4°33’34...
    50°47’300N 4°33’341W is programmed using sewage discharge data to highlight the environmental and human impact of water contamination and sewage release. 50°47’300N 4°33’341W is based on the interpretation and manipulation of raw data sets to act ...
    , Otto – Robotic choreographies
    Created by the team of engineers, designers, coders, researchers and storytellers at Gentle Systems, Otto is comprised of two choreographed KUKA Agilus KR6 robots, and a series of tools the team built to allow them to explore surface tensions of ...
    , Anthofluid – Painting in Anthocyanins
    Created by Nathalie Gebert, Anthofluid is an installation that uses electric currents to stimulate fluid anthocyanin solution to draw pigmental paths across a gridded surface. For Nathalie, this process reflects the flexibility of matter and the f...
    , HIDDEN ORDERS – Microstructural Machine
    This drawing machine uses the properties of crystalline structures as the drawing unit, and the dynamic staggered arrangement of controlled crystalline structures to create a miniature landscape, attempting to strike a balance between the properti...
    , Ombres Blanches – EMFs landscape
    "How to give materiality to our wireless networks data in the public space?" –– Ombres Blanches embodies in real time the interactions with the surrounding networks, in a climatic phenomenon.
    , XENOPTYX – Language, meaning, and matter
    XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.
    , A Natural History of Networks / SoftM...
    'A Natural History of Networks / SoftMachine' is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.
    , Laser Microphone – Hear The Sec...
    At every moment, we are surrounded by thousands of sounds too quiet to hear: bubbles in water, the movement of an insect’s legs, sand falling in an hourglass. Objects oscillating with undetectable amplitudes are creating symphonies all around us t...
    , Displuvium – Simulating natural and r...
    Created by Fragmentin, ‘Displuvium‘ is an artistic research that examines the human desire to control our natural environment, particularly meteorological phenomena. The installation, developed with Designer Renaud Defrancesco, takes t...
    , Pour Reception – Water as a digital (...
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for ...
    , Lull – Between order and chaos
    Created for the inaugural 'Day for Night festival' by AV&C’s Vincent Houzé, Stephen Baker and David Bianciardi, Lull is an immersive and contemplative installation that explores the liminal state between conscious and unconscious.
    , Living Mushtari – 3d-printed an...
    Developed at the MIT Media Lab's Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight ...
    , Superposition – Cybernetic syst...
    Created by Marios Athanasiou, Superposition is an installation representing a cybernetic system of energy exchange between the physical and the virtual where energy exists on both physical and virtual realms at the same time in a state of superpos...
    , Wanderers – Digitally grown 3d ...
    Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
    , The Abovemarine – ‘Small ...
    Created by Adam Ben-Dror, The Abovemarine is a vehicle that enables José, or any other fish to roam on the land freely
    , Squarepusher x Z-Machines – The...
    Some seven months ago Squarepusher and WARP records released a video titled Z-Machines, comprised of hand built robots showcasing the stupendous chops of the robot guitarist, drummer and keyboard player.
    , Sonic Water by Sven Meyer & Kim ...
    Exhibition in Berlin's Olympus Photography playground explores sound in visual form combining simple interaction with speaker and liquid waves.
    , KIHOU – A bowl of liquid light
    Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.
    , Senseless Drawing Bot #2 by Takahiro ...
    Senseless Drawing Bot #2 is the new version of it’s predecesor, version #1 created by Takahiro Yamaguchi and So Kanno. As with the version #1, the machine is built around the similar concept – to produce highly unpredictable resul...
    , Soft Motion and Liquids on Vimeo
    Ben Haworth led a workshop at the University of Applied Arts in Vienna… via Soft Motion and Liquids on Vimeo.
    , A Colloidal Display – Membrane ...
    Created by Yoichi Ochiai, Alexis Oyama and Keisuke Toyoshima, Colloidal Display is a peculiar projection screen that combines a mixture of two colloidal liquids to create a three dimensional membrane. A standard projector is directed at the bubble...
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