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  • The Arriflex 16 ST body with UV-light source and motorized zoom lens

    Julius von Bismarck and Andreas Schmelas have just open sourced the code of their collaboration project “The Space beyond me”. The project includes an “Apparatus for reviving spaces that are captured in celluloid” and was exhibited at the Transmediale 2010 (Berlin) and several other festivals (right now it can be seen at the Ghent Film Festival in Belgium). The installation is able to construct a representation from celluloid film combining a modified 16mm camera with a UV-light projector. The device projects a film whilst moving in exactly the same way in which the camera operator moved the camera while shooting the film.

    What happens, if a projector moves while it is projecting in exactly the same way in which the camera moved that recorded the film, which is now being projected? What happens, is similar to processes happening in the brain when we perceive our surroundings. Virtual rooms or landscapes are composed from flat visual information, constructing a subjective representation of the world.

    The projector is placed centrally in a round room, the walls of which are painted with phosphorescent paint. The paint emits an afterglow of the image projected onto it, so that the moving camera-projector keeps adding to the image. After the film has played, all scenes of the film are reproduced in their correct location. The film, which originally recorded a spatial setting, has been translated from a time-based medium back into a space.

    The software for the installation (available to download here) consists of several parts and including a openframeworks scene arrangement application, arduino sourcecode and a processing app (responsible for parsing the output of the openframeworks into a arduino compatible progmem format array). The openframeworks part includes an application for extracting “camera movement” out of a video and an application for arranging “scenes” onto a virtual stage.

    Project pages juliusvonbismarck.comandreas-schmelas.de

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  • P Andreas SchmelasDesign, Concept, Code. https://andreas-schmelas.de, Julius von BismarckIntertwining visual art and research, his work takes a wide variety of forms: installations, happenings, sculptures, or land art. https://juliusvonbismarck.com/
  • T ArduinoArduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments. http://www.arduino.cc/, openFrameworksopenFrameworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation.The code is written to be massively cross-compatible currently supporting five operating systems (Windows, OSX, Linux, iOS, Android) and four IDEs (XCode, Code::Blocks, and Visual Studio and Eclipse). https://openframeworks.cc, ProcessingProcessing is an open source programming language and environment to create images, animations, and interactions. Initially developed to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. https://processing.org, ProjectorA projector or image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection screen. https://www.creativeapplications.net/tutorial/guide-to-projectors-for-interactive-installations/
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