24/12/2016: CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

Featured Members
CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

24/12/2016

Wind of Boston: Data Paintings by Refik Anadol Studios is a site-specific installation that turns the invisible patterns of wind in and around Boston into a series of data paintings on a 1.8m x 4m digital canvas.

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

Count

1-3 of 3

Tags

  • 3d printing
  • AV&C
  • Adnan Agha
  • Agustín Ramos Anzorena
  • Alex Wagner
  • Amy Whittle
  • Baku Hashimoto
  • Benjamin Bratton
  • Benjamin Maus
  • Bryan Wilson
  • Caitlin Morris
  • Christopher Bauder
  • Claire Hentschker
  • Dan Gorelick
  • Daniel Rourke
  • Daniel Shiffman
  • Dannie Wei
  • David Newbury
  • Events
  • Francis Tseng
  • Games
  • Gene Kogan
  • Generative Design
  • Georg Nees
  • Giorgia Lupi
  • Golan Levin
  • Haavard Tveito
  • Harold Cohen
  • Hiroshi Okamura
  • Ingrid Burrington
  • Interface
  • Jason Toy
  • John Russell Beaumont
  • Kadenze
  • Katrina Allick
  • Kyle McDonald
  • Lauren Gardner
  • Luiz Zanotello
  • Medhir
  • Mediated Matter
  • Molleindustria
  • Morehshin Alllahyari
  • Patricio Gonzalez Vivo
  • Peter Buczkowski
  • Philip David
  • Physical Computing
  • Processing
  • Prokop Bartoníček
  • Quadrature
  • R. Luke Dubois
  • Ralf Baecker
  • Ramsey Nasser
  • Raspberry Pi
  • Refik Anadol
  • Robby Kraft
  • Robert Henke
  • Ruby Childs
  • SFPC
  • Sound
  • Stefanie Posavec
  • Taeyoon Choi
  • Takashi Torisu
  • Waltz Binaire
  • Zach Lieberman
  • Aadrl
  • Artscience
  • Arttech
  • Automato
  • Best of
  • Books
  • Can
  • Cinema4d
  • Computation
  • Computer science
  • Creative applications
  • Creative technology
  • Creativeappsnet
  • Data
  • Data collection
  • Digital art
  • Experimental
  • Experimental art
  • Featured
  • Field
  • Field notes
  • Fuse
  • Installation
  • Instrument
  • Interactive architecture lab
  • Internet of things
  • Kaleidoscope
  • Laser scanning
  • Light installation
  • Machine learning
  • Mapping
  • Media
  • Media art
  • Media design
  • Media technology
  • Mediaart
  • Neural network
  • New media
  • New media art
  • OpenFrameworks
  • Osc
  • Particle flow
  • Particles
  • Performance
  • Printing
  • Process
  • Projection mapping
  • Ps3eye
  • Publishing
  • Python
  • Rendering
  • Report
  • Robotics
  • School
  • Sequencer
  • Showcase
  • Software art
  • Teaching
  • Technology
  • Tools
  • Top media art
  • United visual artists
  • Virtual reality
  • Visualization