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Online for 6,420 days (17 years, 6 months, 29 days), published 4,134 articles about 2,897 people, featuring 197 tools, supported by 1,724 members, and providing access to 440 students.
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Title Excerpt Metadata Color
Material Interactions – A New Species of Design
In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times
On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.
Digital Art of Tehran – TADAEX06
In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It's a strong manifestation of the digital scene in Tehran and the people who make it possible, it fe...
Project Soli – World’s Tiniest Violin
Created by Design I/O, World’s Tiniest Violin is a 'speed project' that uses Google's Project Soli - Alpha Dev Kit combined with the Wekinator machine learning tool and openFrameworks to detect small movements that look like someone playing a tiny...
Minibuilders – Small Robots x Large Sculptures
Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a sin...
RIOT – Game that tells the story of conflict and social unrest
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
Creating spectacles with d3 / United Visual Artists – Special Feature
CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, ...
Integrating native UIKit to your existing OpenFrameworks iOS project
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.
Material Interactions – A New Species of Design
In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times
On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.
Digital Art of Tehran – TADAEX06
In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It's a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks...
Project Soli – World’s Tiniest Violin
Created by Design I/O, World’s Tiniest Violin is a 'speed project' that uses Google's Project Soli - Alpha Dev Kit combined with the Wekinator machine learning tool and openFrameworks to detect small movements that look like someone playing a tiny violin and translate that to the volume and playback of a violin solo.
Minibuilders – Small Robots x Large Sculptures
Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a single structural outcome.
RIOT – Game that tells the story of conflict and social unrest
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
Creating spectacles with d3 / United Visual Artists – Special Feature
CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, what is the tool, it's features, working methodology and the future.
Integrating native UIKit to your existing OpenFrameworks iOS project
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.
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  • 1-28 of 29

    Titles Material Interactions – A New Species...
    In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
    , Hello from the Global Creative Labora...
    On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.
    , Digital Art of Tehran – TADAEX06
    In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It's a strong manifestation of the digital scene in Tehran and the people who make it possible, it fe...
    , Project Soli – World’s Tiniest Violin
    Created by Design I/O, World’s Tiniest Violin is a 'speed project' that uses Google's Project Soli - Alpha Dev Kit combined with the Wekinator machine learning tool and openFrameworks to detect small movements that look like someone playing a tiny...
    , Minibuilders – Small Robots x L...
    Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a sin...
    , RIOT – Game that tells the stor...
    RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
    , Creating spectacles with d3 / United ...
    CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, ...
    , Integrating native UIKit to your exis...
    You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.
    , First experiments with Leap Motion an...
    After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap Motion Dev Board (v.04) and with som...
    , 3D Printshow London – 20th-21st...
    Universal Everything with Karsten Schmidt Taking place on 20th-21st October this year, the 3D Printshow will be London’s first major 3D printing trade and consumer event. They will be hosting over 70 exhibitors, ranging from major manufacturers an...
    , Best iPhone and iPad Projects of 2011
    Another year of iPhone/iPad development but there haven’t been many apps that have caught our eye as there have been in the past. Nevertheless few that stood above the rest, both in their conception and how they make us think about technolog...
    , Camera Apps [iPhone, Tutorial, openFr...
    This is an introduction tutorial in creating photo apps for the iPhone based on the tutorial by Atsushi Tadokoro. If you are already familiar with openFrameworks you can skip right to the “goal” section. If you haven’t used openf...
    , Process Compendium [Processing]
    Process Compendium 2004-2010 is a collection of work and record of process by Casey Reas, co-founder of Processing, presented and created entirely in Processing. If you have seen Casey speak, this is another opportunity to examine and explore gene...
    , Spirits [iPad, iPhone, Games] –...
    The recent weeks have been hectic for Spaces of Play. In september Spirits was presented at the Sense of Wonder Night Event at the Tokyo Game Show, and recently at the IndieCade in LA Spirits won the award for “Best Aesthetics”. In case you missed...
    , SKTCH [iPhone, openFrameworks]
    We are pleased to announce that the first official CreativeApplications.Net app is now available in the AppStore. SKTCH is a generative drawing application for the iPhone/iPod Touch featuring digital artists we got to know in the past few months, ...
    , Spirits [iPhone, Games] – Preview
    Andreas Zecher of pixelate.de and our new guest writer has provided us with few details about the upcoming game Spirits he is working on together with Mattias Ljungström, the programmer and lead game designer who also did the iPhone version of Mr....
    , PRTCL [iPhone, openFrameworks]
    Last weekend I took part in the openFrameworks Lab organised as a part of Decode exhibition at the Victoria and Albert Museum in London. With about 30 people taking part, we were devided in 6 groups where I joined the Drawing Tool Jam group with Z...
    , iProcessing [iPhone, Processing]
    Tom Hulbert and Luckybite have just released details including the download of long awaited port of Processing.js library to iPhone SDK. The new iProcessing is an open programming framework to help people develop native iPhone applications using t...
    , NUI Framework – ObjectiveC Alte...
    iPhone development is red hot right now, with thousands of individual developers and big brands trying to carve out a miniscule piece of the Apple’s rather large pie for themselves. Aside from the profit aspect, there are many creative progr...
    , Noby Noby Boy [iPhone, Games]
    AppStore now counts about 500-800 daily releases/updates and with the recent news about Flash developers joining the ride, finding exciting new releases in the AppStore is going to become increasingly difficult. This is why rely on other blogs to ...
    , Power Pill [iPhone, News]
    Power Pill is currently in development and soon to be released multitouch iPhone game developed by Phil Fish (Polytron) and Alec Holowka (Infinite Ammo). You play a pill, a very powerful pill which needs aid routing through bodies tunnels avoiding...
    , itch [iPhone, openFrameworks]
    Itch is a graphical programming language for the iPhone built using openFrameworks. Loosely based upon Scratch, inspired by turtle allows you to create graphic animated elements by combining modules. Itch was created by Jonathan Brodsky, one of ...
    , Zio [iPhone] – in Development
    Glenn Marshall has just posted latest update on the development of his upcoming iPhone app “Zeo”. Half screensaver, half machine, Zeo is an interactive growing mechanism, a piece of generative art. Using his ‘Zeno’ algorithm...
    , Post I.T. Shooter [Windows, Games]
    Post I.T. Shooter is a made in 7 days game by Petri Purho created for the Experimental Gameplay Project (v3.0), a group of indie game developers, running a competition every month with two rules: make a game based on the month’s theme, and d...
    , iQ Font [openFrameworks]
    , MindMeTo Development [WebApps]
    MindMeTo is a reminder service which makes use of Twitter to introduce the concept of social task management. We launched the service earlier this week and so far reception has been great. It was my first time working with Alexander Kohlhofer and...
    , Field [Mac]
    , Processing 1.0 [Mac, Windows, Linux]
    “It only took 162 attempts, but Processing 1.0 is here!” is the title of yesterday’s press release announcing that Processing 1.0 has been released. Processing is an open source programming language and environment for people who...
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