Cinema 4D is a 3D software suite developed by the German company Maxon. https://www.maxon.net/en/cinema-4d
MetaTouch – Tactile cabinet of curiosities
MetaTouch is an XR installation exploring virtual touch in which participants are provided with multisensory feedback in response to their interactions with a series of tactile modules.
Sisyphus – Construction, Deconstruction, Power and Resistance
Created by Kachi Chan, 'Sisyphus' is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
Is This the Middle East? – The archive of faux relics and counterfactual places
Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
Horror Vacui – Exploring Earth’s (un)real geological formations
Created by Matteo Zamagni, "Horror Vacui" is a non-narrative film that explores geological formations of Earth and the frenetic hyper-development attained by humankind.
Aerobanquets RMX – An Immersive Gastronomic Experience
Created by Mattia Casalegno and presented in collaboration with the chef Flavio Ghignoni Carestia, the Aerobanquets RMX is an immersive, sensorial experience focussed on the perception of taste.
Konrad Zuse and the origins of the modern computer – Zuse Computer Museum
Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941...
Prismverse – Spatialising paths of light inside a diamond
Created by XEX for Dr.Jart+, 'Prismverse' is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex...
(Un)natural Phenomena – Daria Jelonek’s Technological Nature
‘Technological Nature’ is a recent short film by media artist and designer Daria Jelonek exploring the emulation of natural phenomena with technology. Auroras, rainbows, and glaring sunlight, are all recreated with everyday materials in an eerily ...
School for Poetic Computation – Fall 2016 Final Showcase
In the final week of the last year's fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.
Wind of Boston: Data Paintings by Refik Anadol Studios
Wind of Boston: Data Paintings by Refik Anadol Studios is a site-specific installation that turns the invisible patterns of wind in and around Boston into a series of data paintings on a 1.8m x 4m digital canvas.
Audio Geometry Exploration – Sonification in Houdini
Created by Simon Russell, animation director based in London, the following is a series of Houdini experiments where geometry is used as a way to visualise sound, and vice versa.
Unique Flow – Synaesthetic motion / FIELD for the Toyota C-HR
Create by FIELD, Unique Flow is a project celebrating the release of new car by Toyota C-HR. It’s imagined as a visual abstraction of the car, highlighting its design and intention, a combination of style, movement and flow. CAN goes behind the sc...
Untitled No. 1 – 24 hour news cycle video collage
Untitled No. 1 is a video collage using only images collected from the previous 24 hour news cycle. The entire video was computationally generated using corpus based artistic stylization developed by Parag K. Mital as part of his ongoing research.
Patterns of Harmony (2014) by Gaspar Battha
Patterns of Harmony is an installation comprised of animated fractal of cubes, without containing any physical cubes, rather the reflections and projections of them.
A/B TIL INFINITY – Egyptrixx and Andreas Nicolas Fischer
Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F - Andreas Nicolas Fischer.
Students at HfG create an immersive Spaceracer using screens + 5625 LEDs
Designed by 18 students at the HfG Interaction design course, Massive Media Installation is an interactive setup that combines screen with an LED wall to deliver an overwhelming Spaceracer experience game created using VVVV and Cinema 4D.
Woods – Structured landscape of responsive light by Nocte
Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who.
Quadrotors at the Saatchi & Saatchi New Directors Showcase 2012 by MLF
A ballet of anthropomorphic light forms takes over the stage at the 2012 Saatchi & Saatchi New Directors Showcase.
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