Vectoglyph – Vector forms as a foreign language

Created by Nicolas Boillot, ‘Vectoglyph’ is a project exploring both the behaviour and implications of GPT-2 AI, a text generating model developed by OpenAI that is able to generate coherent texts in English on demand (including “fake news”).

19/08/2019
Amygdala MKI –– Artificially intelligent prosthesis

Created by Marco Donnarumma in collaboration with Neurobotics Research Laboratory and Ana Rajcevic Studio, Amygdala MKI is a prototype for an artificially intelligent prosthesis with only aim is to learn a purification ritual of “skin-cutting” found in animistic tribes, so it trains on its own body, endlessly.

29/01/2018
50 Animations populate SFPC’s re-coded at Day for Night

In December 2015, SFPC were invited to participate at Day for Night festival in Houston, TX. SFPC co-founder Zach Lieberman, students from the fall 2015 session, and the larger SFPC community worked together to create ‘SFPC re-coded’, a project that presented over 50 animations from more than 30 different contributors.

28/06/2016
Making openFrameworks Work – Users and educators gather in Denver, Colorado

In late February 2016, a group of openFrameworks users and educators gathered in Denver Colorado to work on improving the ways people learn and use openFrameworks (OF). They worked intensely for 3.5 days, 12 hours per day, collectively committing more than 800 people-hours to creating and improving openFrameworks learning resources to help students around the world learn how to create with this powerful digital arts and design tool.

18/04/2016
Creative-coding on iOS with C4 – Tutorial

This tutorial will introduce you to creative-coding on iOS with C4, a powerful framework for creating expressive artworks and user experiences. Written entirely in Swift, C4 takes a modern approach to working with animation, gestures and media.

08/03/2016
Kadenze: The Future of Creative Education

Kadenze brings together the world’s leading educators, artists, and engineers to create an online community where we can learn art and creative technology. From generative graphics and creative coding to physical modeling synthesis for games and interactive systems, the Kadenze catalog is full of courses designed specifically for artists and it’s growing larger every day.

01/03/2016
RMHÄR – The Nomad Institute of Augmented Creativity

RMHÄR is a Nomad Institute of Augmented Creativity. It is a new international research project that generate tailored knowledge experiences in secret spots from different cities, combining creative agencies, edge education universities and visionary studios in a singular process. Part of the initiative are 4 week long courses in Barcelona. Find out more..

05/06/2015
Postgraduate studies at the Visual Communication Institute Basel

The Visual Communication Institute in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany.

27/02/2015
Guide to Projectors for Interactive Installations

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

14/04/2014

On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

A new series of hybrid events, interviews, and a podcast featuring a range of eclectic perspectives from faculty, current program participants, and special guests on the intersection of Responsible AI, media, and design in a state of climate emergency.

Created by Nicolas Boillot, ‘Vectoglyph’ is a project exploring both the behaviour and implications of GPT-2 AI, a text generating model developed by OpenAI that is able to generate coherent texts in English on demand (including “fake news”).

This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, seminar, and symposium, and took place at UAL’s newly refurbished Camberwell College of Art in London.

OPENRNDR is a tool to create tools. It is an open source framework for creative coding for Kotlin that simplifies writing real-time interactive software.

Casey Reas and Ben Fry reflect on the last 17 years of working on Processing in ~3600 words. A must read for all new and old to Processing.

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Latest in the series of experiments and explorations into neural networks by Memo Akten is a pre-trained deep neural network able to make predictions on live camera input – trying to make sense of what it sees, in context of what it’s seen before.

Created by Marco Donnarumma in collaboration with Neurobotics Research Laboratory and Ana Rajcevic Studio, Amygdala MKI is a prototype for an artificially intelligent prosthesis with only aim is to learn a purification ritual of “skin-cutting” found in animistic tribes, so it trains on its own body, endlessly.

At the Di­gi­tal Me­dia stu­dy pro­gram in University of/the Arts Bremen, com­pu­ter sci­ence meets de­sign, whi­le en­gi­nee­ring and na­tu­ral sci­en­ces in­ter­con­nect with the arts. We present you four recent “semester” projects exploring topics ranging from VR, popular media to digital nature.

Created by Studio Antimateria in collaboration with participating students at the workshop hosted by Presidio Temporaneo di Architettura, Shape in Scapes is an audiovisual installation that provides an abstract representation of students’ architectural projects.

Created at The Basel School of Design by the 1st year Visual Communication students, Laser Letters is a group project resulting from a short 6 day course providing an introduction and overview of topics in the realms of typography and media interaction.

In December 2015, SFPC were invited to participate at Day for Night festival in Houston, TX. SFPC co-founder Zach Lieberman, students from the fall 2015 session, and the larger SFPC community worked together to create ‘SFPC re-coded’, a project that presented over 50 animations from more than 30 different contributors.

Kadenze offers the opportunity to learn creative coding from world renowned instructors and artists. Explore p5.js and the nature of code. Learn ChucK, JavaScript, and web coding. Turn your Arduino into a machine-learning controller.

In late February 2016, a group of openFrameworks users and educators gathered in Denver Colorado to work on improving the ways people learn and use openFrameworks (OF). They worked intensely for 3.5 days, 12 hours per day, collectively committing more than 800 people-hours to creating and improving openFrameworks learning resources to help students around the world learn how to create with this powerful digital arts and design tool.

Resonate is back to celebrate its fifth anniversary in Belgrade from 12th to 16th of April, 2016, providing an insight into the current developments in the fields of digital culture, visual arts and music.

This tutorial will introduce you to creative-coding on iOS with C4, a powerful framework for creating expressive artworks and user experiences. Written entirely in Swift, C4 takes a modern approach to working with animation, gestures and media.

Kadenze brings together the world’s leading educators, artists, and engineers to create an online community where we can learn art and creative technology. From generative graphics and creative coding to physical modeling synthesis for games and interactive systems, the Kadenze catalog is full of courses designed specifically for artists and it’s growing larger every day.

Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.

School for poetic computation (SFPC) is a hybrid of school, artist residency and research group in New York City. One of it’s founders, and teachers, Taeyoon Choi speaks to two artists who taught at SFPC, about their experience of teaching and artistic research.

RMHÄR is a Nomad Institute of Augmented Creativity. It is a new international research project that generate tailored knowledge experiences in secret spots from different cities, combining creative agencies, edge education universities and visionary studios in a singular process. Part of the initiative are 4 week long courses in Barcelona. Find out more..

Category: Members / News
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Starting today (27. April – 3. May 2015), the international NODE – Forum for Digital Arts in Frankfurt assembles international participants and speakers in the areas of design, art, culture and science, who newly define borders of design and programming.

This tutorial shows you how to write code to create a brief looping animation, using computationally-generated graphics, suitable for both online and lenticular publishing. Then, using the unique GifPop services, you can get your GIFPOPs printed.

The Visual Communication Institute in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany.

Created by Patrick Smith (Vectorpark), Metamorphabet is an all-ages animated (English) alphabet for the iOS. Poke, prod, drag, and spin the letters of the alphabet to reveal surprising and luminous transformations.

Mechanical Pi – In memory of William Shanks is a computing machine that replaces the repetitive task of writing pi by hand back into a physical, mechanical process.

Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.

Make Longer Cables is a short film including a custom made five-axis robotic arm that is trying to escape monotony by committing suicide.

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

The Raspberry Pi is a very exciting low cost computing platform aimed at the educational market. It offers reasonable performance in a small package at a price of $25, making it very attractive for creative computing projects. Here we show you how to run openFrameworks on the Raspberry Pi.

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