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DMX (Digital Multiplex) is a protocol used to control devices such as lights or fog machines.
Title Excerpt Metadata Color
Capture / Resemble – Simulating Self-Aware Machine Behaviour
Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
The Helix – A kinetic system of mirrored sculpture, light and sound
The Helix is a large-scale kinetic light and sound installation built around a five-metre rotating sculpture of mirrored glass.
The Power of Two – Game that turns choices into a soundtrack
The Power of Two is a rule-based, procedurally generated art game, in which a single minimal rule — left or right — drives three interlocking generative systems simultaneously: the game world and its soundtrack.
skadw- / Space woven by shadows
skadw- is an immersive audiovisual installation exploring how shadows influence our perception of space.
Dreamrs Studio — Open alpha and a founding cohort for natural-language AV authoring and live performance
Dreamrs is in open alpha. We are seating a cohort of artists and engineers from the CAN community — practitioners who would use the studio to build real work and shape what the platform becomes next.
  • D11/05/2026
  • A@ugurkaya
  • C,
  • T, ,
  • Become and Break – Algorithmic ensemble of computer-aided performers
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
    Sál – Impermanence, uncertainty and instability
    Sál (“soul”) is a live media opera exploring the universal concept of impermanence, emphasizing the ever-changing essence of life.
    The Voyeur Of Utter Destruction (As Beauty)
    Created by the artist collective WERC, The Voyeur Of Utter Destruction (As Beauty) is an interactive video-game installation that lets you buy an explosion. The more you pay the bigger the explosion.
    PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern o...
    Summer 2024 – Design Art Technology at ArtEZ
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or...
    Towards Matter, Particularly – Sensory encounter with a microscopic world
    In 'Towards Matter, Particularly' scientific instruments are repurposed to bring to our sensual awareness the ever-present particles whirling with us. The particles determine how and when they reveal themselves, eliciting moments of light and soun...
    A studio sun system with light-artist Arnout Meijer – Random Studio
    Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light.
    Open Highway – Surfacing the hidden layers of the city
    Created by RNDR, Open Highway is a real-time light installation visualising highway vehicles at a scale of 1:1 from the Leidsche Rijn tunnel over the A2 highway in Utrecht.
  • D15/02/2019
  • A@Filip
  • C
  • P
  • T, ,
  • AI Facial Profiling, Levels Of Paranoia – Exploring the effects of algorithmic classification
    Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their po...
    Cycling Wheel: The Orchestra – Reimagining Marcel’s bicycle wheel as a light+sound Instrument
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming i...
    Volume – Interactive cube of responsive mirrors that redirects light and sound
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    node 5:5 – New spatial dynamics, at scale and magnificence
    Ryoichi Kurokawa sets out a new phase of his use of space with light and sound, and how different mediums can be merged in space and time as single unit. node 5:5 fills the ACC in Gwangju, South Korea with mesmerising abstract information and ima...
    Saturn Submerged – Infinite boxes of infinite space
    Created by Gabriel Pulecio, Saturn Submerged is part of an ongoing series of ‘infinity boxes’ that create expanded spaces within themselves. The sculpture is composed of multiple mirrored surfaces and LEDs, which are fused to create the illusion o...
    Spectra-3 by FIELD – Choreographing a physical-digital system
    Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London's Lumiere light festival on...
    Ascent – Bends, fractures, and blurs of the phenomenon of light
    Created by London based studio Nocte, Ascent is interactive installation intended to blur and at the same time highlights its surroundings. Using nature as a basis for aesthetic, Ascent is a mesmerising sight of smooth lines and soft light.
  • D10/11/2015
  • A@Filip
  • C
  • P
  • T, ,
  • Light Kinetics – Interactive light using a physics simulator
    Created by Madrid based creative studio Espadaysantacruz, Light Kinetics is an interactive light installation where the behaviour of light is controlled by a physics simulator.
    TUNDRA’s Powwow Under the Powerlines & Songs from Inside The Whale
    Tundra define themselves as a "collaborative artistic collective" whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create "spaces and experiences by making sound, visuals and emotions work togethe...
    Fari – Choreographed array of moving light heads
    Created by Andreas Gysin in collaboration with Sidi Vanetti, Fari is a kinetic installation created with an array of moving light heads in a geometric configuration and programmed as a choreography.
    The Rite of Spring – Sound Responsive Laser Performance by Arcade
    Arcade collaborative create a sound responsive laser installation for North Netherlands Symphony Orchestra that transformed the individual musicians’ performances into a dynamic forest of sound and light.
    Sound of Honda – Ayrton Senna’s Fastest F1 Lap (1989) in Light and Sound
    This project, a collaboration between Dentsu, Honda Motor and Rhizomatiks brings back Senna’s engine sound from that lap 24 years ago in the form of an installation set on the original Suzuka circuit that uses light and sound.
    Nuits Sonores / Installation by *is this good?* and LFA architects
    *is this good?* and LFA architects create a light responsive installation for the French music festival Nuits Sonores.
    Creating spectacles with d3 / United Visual Artists – Special Feature
    CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, ...
    Capture / Resemble – Simulating Self-Aware Machine Behaviour
    Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
    The Helix – A kinetic system of mirrored sculpture, light and sound
    The Helix is a large-scale kinetic light and sound installation built around a five-metre rotating sculpture of mirrored glass.
    The Power of Two – Game that turns choices into a soundtrack
    The Power of Two is a rule-based, procedurally generated art game, in which a single minimal rule — left or right — drives three interlocking generative systems simultaneously: the game world and its soundtrack.
    skadw- / Space woven by shadows
    skadw- is an immersive audiovisual installation exploring how shadows influence our perception of space.
    Dreamrs Studio — Open alpha and a founding cohort for natural-language AV authoring and live performance
    Dreamrs is in open alpha. We are seating a cohort of artists and engineers from the CAN community — practitioners who would use the studio to build real work and shape what the platform becomes next.
  • D11/05/2026
  • A@ugurkaya
  • C,
  • T, ,
  • Become and Break – Algorithmic ensemble of computer-aided performers
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
    Sál – Impermanence, uncertainty and instability
    Sál (“soul”) is a live media opera exploring the universal concept of impermanence, emphasizing the ever-changing essence of life.
    The Voyeur Of Utter Destruction (As Beauty)
    Created by the artist collective WERC, The Voyeur Of Utter Destruction (As Beauty) is an interactive video-game installation that lets you buy an explosion. The more you pay the bigger the explosion.
    PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern on a human scale.
    Summer 2024 – Design Art Technology at ArtEZ
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or in-between) the fields of Experimental Design, Media Arts and Creative Technology.
    Towards Matter, Particularly – Sensory encounter with a microscopic world
    In 'Towards Matter, Particularly' scientific instruments are repurposed to bring to our sensual awareness the ever-present particles whirling with us. The particles determine how and when they reveal themselves, eliciting moments of light and sound and inviting new relationships with the matter that is us and our world.
    A studio sun system with light-artist Arnout Meijer – Random Studio
    Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light.
    Open Highway – Surfacing the hidden layers of the city
    Created by RNDR, Open Highway is a real-time light installation visualising highway vehicles at a scale of 1:1 from the Leidsche Rijn tunnel over the A2 highway in Utrecht.
  • D15/02/2019
  • A@Filip
  • C
  • P
  • T, ,
  • AI Facial Profiling, Levels Of Paranoia – Exploring the effects of algorithmic classification
    Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.
    Cycling Wheel: The Orchestra – Reimagining Marcel’s bicycle wheel as a light+sound Instrument
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
    Volume – Interactive cube of responsive mirrors that redirects light and sound
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    node 5:5 – New spatial dynamics, at scale and magnificence
    Ryoichi Kurokawa sets out a new phase of his use of space with light and sound, and how different mediums can be merged in space and time as single unit. node 5:5 fills the ACC in Gwangju, South Korea with mesmerising abstract information and imagery, intoxicating the viewer in an unforgettable visual, auditory and spatial experience.
    Saturn Submerged – Infinite boxes of infinite space
    Created by Gabriel Pulecio, Saturn Submerged is part of an ongoing series of ‘infinity boxes’ that create expanded spaces within themselves. The sculpture is composed of multiple mirrored surfaces and LEDs, which are fused to create the illusion of infinite depth and imagery.
    Spectra-3 by FIELD – Choreographing a physical-digital system
    Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London's Lumiere light festival on 14th January 2016.
    Ascent – Bends, fractures, and blurs of the phenomenon of light
    Created by London based studio Nocte, Ascent is interactive installation intended to blur and at the same time highlights its surroundings. Using nature as a basis for aesthetic, Ascent is a mesmerising sight of smooth lines and soft light.
  • D10/11/2015
  • A@Filip
  • C
  • P
  • T, ,
  • Light Kinetics – Interactive light using a physics simulator
    Created by Madrid based creative studio Espadaysantacruz, Light Kinetics is an interactive light installation where the behaviour of light is controlled by a physics simulator.
    TUNDRA’s Powwow Under the Powerlines & Songs from Inside The Whale
    Tundra define themselves as a "collaborative artistic collective" whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create "spaces and experiences by making sound, visuals and emotions work together" in audiovisual performances and interactive installations.
    Fari – Choreographed array of moving light heads
    Created by Andreas Gysin in collaboration with Sidi Vanetti, Fari is a kinetic installation created with an array of moving light heads in a geometric configuration and programmed as a choreography.
    The Rite of Spring – Sound Responsive Laser Performance by Arcade
    Arcade collaborative create a sound responsive laser installation for North Netherlands Symphony Orchestra that transformed the individual musicians’ performances into a dynamic forest of sound and light.
    Sound of Honda – Ayrton Senna’s Fastest F1 Lap (1989) in Light and Sound
    This project, a collaboration between Dentsu, Honda Motor and Rhizomatiks brings back Senna’s engine sound from that lap 24 years ago in the form of an installation set on the original Suzuka circuit that uses light and sound.
    Nuits Sonores / Installation by *is this good?* and LFA architects
    *is this good?* and LFA architects create a light responsive installation for the French music festival Nuits Sonores.
    Creating spectacles with d3 / United Visual Artists – Special Feature
    CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, what is the tool, it's features, working methodology and the future.

    1-28 of 38

    Titles Capture / Resemble – Simulating Self-...
    Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
    , The Helix – A kinetic system of mirro...
    The Helix is a large-scale kinetic light and sound installation built around a five-metre rotating sculpture of mirrored glass.
    , The Power of Two – Game that turns ch...
    The Power of Two is a rule-based, procedurally generated art game, in which a single minimal rule — left or right — drives three interlocking generative systems simultaneously: the game world and its soundtrack.
    , skadw- / Space woven by shadows
    skadw- is an immersive audiovisual installation exploring how shadows influence our perception of space.
    , Dreamrs Studio — Open alpha and a fou...
    Dreamrs is in open alpha. We are seating a cohort of artists and engineers from the CAN community — practitioners who would use the studio to build real work and shape what the platform becomes next.
    , Become and Break – Algorithmic ensemb...
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
    , Sál – Impermanence, uncertainty and i...
    Sál (“soul”) is a live media opera exploring the universal concept of impermanence, emphasizing the ever-changing essence of life.
    , The Voyeur Of Utter Destruction (As B...
    Created by the artist collective WERC, The Voyeur Of Utter Destruction (As Beauty) is an interactive video-game installation that lets you buy an explosion. The more you pay the bigger the explosion.
    , PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern o...
    , Summer 2024 – Design Art Technology a...
    Five students from the Design Art Technology (DAT) department at ArtEZ share their final semester research projects. DAT is a four year BA that helps students develop their own voice in a complex and technological world and find their place in (or...
    , Towards Matter, Particularly – Sensor...
    In 'Towards Matter, Particularly' scientific instruments are repurposed to bring to our sensual awareness the ever-present particles whirling with us. The particles determine how and when they reveal themselves, eliciting moments of light and soun...
    , A studio sun system with light-artist...
    Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random's studio that emulates the movement of the sun and the ever-evolving states of natural light.
    , Open Highway – Surfacing the hidden l...
    Created by RNDR, Open Highway is a real-time light installation visualising highway vehicles at a scale of 1:1 from the Leidsche Rijn tunnel over the A2 highway in Utrecht.
    , AI Facial Profiling, Levels Of Parano...
    Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their po...
    , Cycling Wheel: The Orchestra – Reimag...
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming i...
    , Volume – Interactive cube of responsi...
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    , node 5:5 – New spatial dynamics, at s...
    Ryoichi Kurokawa sets out a new phase of his use of space with light and sound, and how different mediums can be merged in space and time as single unit. node 5:5 fills the ACC in Gwangju, South Korea with mesmerising abstract information and ima...
    , Saturn Submerged – Infinite boxes of ...
    Created by Gabriel Pulecio, Saturn Submerged is part of an ongoing series of ‘infinity boxes’ that create expanded spaces within themselves. The sculpture is composed of multiple mirrored surfaces and LEDs, which are fused to create the illusion o...
    , Spectra-3 by FIELD – Choreographing a...
    Created by digital design studio FIELD, Spectra-3 is a physical-digital sculpture that tells three stories of communication through a choreography of movement, animated lights and spatialised sound, premiering at London's Lumiere light festival on...
    , Ascent – Bends, fractures, and blurs ...
    Created by London based studio Nocte, Ascent is interactive installation intended to blur and at the same time highlights its surroundings. Using nature as a basis for aesthetic, Ascent is a mesmerising sight of smooth lines and soft light.
    , Light Kinetics – Interactive li...
    Created by Madrid based creative studio Espadaysantacruz, Light Kinetics is an interactive light installation where the behaviour of light is controlled by a physics simulator.
    , TUNDRA’s Powwow Under the Power...
    Tundra define themselves as a "collaborative artistic collective" whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create "spaces and experiences by making sound, visuals and emotions work togethe...
    , Fari – Choreographed array of m...
    Created by Andreas Gysin in collaboration with Sidi Vanetti, Fari is a kinetic installation created with an array of moving light heads in a geometric configuration and programmed as a choreography.
    , The Rite of Spring – Sound Responsive...
    Arcade collaborative create a sound responsive laser installation for North Netherlands Symphony Orchestra that transformed the individual musicians’ performances into a dynamic forest of sound and light.
    , Sound of Honda – Ayrton Senna&#...
    This project, a collaboration between Dentsu, Honda Motor and Rhizomatiks brings back Senna’s engine sound from that lap 24 years ago in the form of an installation set on the original Suzuka circuit that uses light and sound.
    , Nuits Sonores / Installation by *is t...
    *is this good?* and LFA architects create a light responsive installation for the French music festival Nuits Sonores.
    , Creating spectacles with d3 / United ...
    CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 - visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, ...
    , You Naked – Flat-e for Warp Rec...
    Flat-e have been commissioned by Warp Records and Jamie Lidell to create the album artwork, a music promo, video teasers, live show visuals and even costume for the campaign for his soon to be released self-titled album. Taking the self-titled alb...
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    Tags 4DSOUND, Arduino Mega 2560, Arduino Nano, Artificial Intelligence, CERN, Cooling System, Design Academy Eindhoven, ESP32, Environment, Interface, LED Filament String, LED strip, Latent Space, Nuendo, SumUp, YOLO, Actuator, Algorithm, Analysis, Animation, Arcade, Art, Artificial, Audio, Audio synthesis, Authorship, Automation, Behaviour, Black hole, Body, Camera, Choreography, City, Code, Collaboration, Composition, Courses, Creative technology, D3, Dance, Data, Data visualisation, Demo, Design, Development, E-waste, Electronics, Exhibition, Experience, Facial detection, Festival, Field, Fluorescent, Fog, France, Frequency, Gallery, Game, Generative, Geometry, Grid, Head, History, Holographic, Honda, Immersive, Infrastructure, Installation, Instrument, Instruments, Interaction, Interactive, Interior, Interview, Kinetic, Landscape, Laser, Learning, Led, Live, Live performance, Logic, Machine, Manufacturing, Mapping, Media, Media art, Memory, Metaphor, Minimal, Motion, Motor, Movement, Netherlands, Object, Office, OfxPostProcessing, OfxXmlGui, Particles, Payment system, Pcb, Perception, Performance, Physical, Physics, Pixel, Platform, Process, Projection, Racing, Radiation, Reflection, Representation, Research, Resolution, Responsive, Robotics, Rotation, Russia, Science, Screen, Sculpture, Sensor, Servo, Shaders, Shadow, Showcase, Simulation, Softlab, Software, Solenoid, Sonification, Space, Stepper-motor, Structure, Student, Sun, Sunlight, Taipei, Taiwan, Technology, Temperature, Theatre, Tools, Tracking, Traffic, Video, Violence, Visualizer, Volume, War, Warp records,
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