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Online for 6,456 days (17 years, 8 months, 4 days), published 4,159 articles about 2,908 people, featuring 198 tools, supported by 1,726 members, and providing access to 470 students.
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Amnon Owed is an experimental computational designer currently located in The Hague. https://cargocollective.com/amnon
Title Excerpt Metadata Color
Generative Typography with Processing – Tutorial
Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.
Geometry, Textures & Shaders with Processing – Tutorial
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
Kinect Physics Tutorial for Processing
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
Augmented Reality with Processing [Tutorial, Processing]
In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage.
Generative Typography with Processing – Tutorial
Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.
Geometry, Textures & Shaders with Processing – Tutorial
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
Kinect Physics Tutorial for Processing
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
Augmented Reality with Processing [Tutorial, Processing]
In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage.

1-6 of 6

Titles Generative Typography with Processing...
Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.
, Geometry, Textures & Shaders wit...
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
, Kinect Physics Tutorial for Processing
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
, Playing With GLSL in Processing ̵...
I’ve wanted to learn more about GLSL shaders for a while now. GLSL is a high-level shading language created to give developers more direct control of the graphics pipeline. In short, you can tell your GPU directly what it should be doing. These la...
, Augmented Reality with Processing [Tu...
In this tutorial you will learn how to use it to place computer generated imagery correctly onto real world footage.
, Working with Toxiclibs [Processing, T...
Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, Toxiclibs can assis...
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