Tech Mining – E-Waste Workshop at HEAD
Results from the recent Tech Mining workshop held in March 2025 at HEAD in Geneva. Ran by Benjamin Gaulon, this workshop represents the culmination of two decades of Benjamin's exploration with electronic waste (e-waste) as a resource for art making.
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Andreas Pihlström
Andreas Pihlström (Suprb) designs and builds things. Specialised in typography, code, movable and static shapes.
Franz Rosati
Franz Rosati develops his artistic production through customized digital technologies, scientific software, and programming environments to generate sounds, moving images, and 3D environments.
Tore Knudsen
Tore Knudsen is a Copenhagen-based interaction designer known for Pour Reception, a capacitive-sensing radio interface, and Project Alias, a teachable 'parasite' device (with Bjørn Karmann) giving ...
Design Intelligence
Design Intelligence is a MIT research lab inventing new ways to embody and physically interact with artificial intelligence.
Ben Porter
Ben Porter is a game developer known for the procedurally generated adventure game Moonman, who has since worked as an engineer on the Call of Duty franchise.
Sunanda Sharma
Sunanda Sharma is a researcher in MIT Media Lab's Mediated Matter group working on biological design and fabrication at scale, including hybrid living materials and bio-architecture for extreme env...
Timothy Yufit
Timothy Yufit is a London-based artist working with interactive installation, mapping and moving image, exploring memory, urban infrastructure and the afterlife of everyday objects.
Geoffrey Lillemon
Geoffrey Lillemon is a cult figure and artist in Amsterdam. Specializing in CGI and media art, he blurs the lines between commercial and fine art.
Cohen Van Balen
Revital Cohen and Tuur Van Balen (UK/BE) work across objects, installation and film that explore processes of production as cultural, personal and political practices. They work and live in London.


































