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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Title Excerpt Metadata Color
Directors’ Showcase 2011 – Jamie Lidell and Clark
Show directed by Marshmallow Laser Feast in collaboration with Jonathan Santana & Xander Smith @ Saatchi & Saatchi.
OFFF + CAN Workshop Collaborative 2011
Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals a...
Kinect – One Week Later [Processing, oF, Cinder, MaxMSP]
Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative code community.
Directors’ Showcase 2011 – Jamie Lidell and Clark
Show directed by Marshmallow Laser Feast in collaboration with Jonathan Santana & Xander Smith @ Saatchi & Saatchi.
OFFF + CAN Workshop Collaborative 2011
Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals and opening up submissions for participation.
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  • Kinect – One Week Later [Processing, oF, Cinder, MaxMSP]
    Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative code community.

    57-77 of 77

    Titles Soak, Dye in Light [Processing, Kinect]
    “Soak, Dye in light.” by everyware (2011) is an empty canvas but when you touch it, its elastic surface stretches and gets suffused with projected vivid colors mimicking fabric absorbing dye. Poking and rubbing with hands or resting their body on ...
    , Night Bright [openFrameworks, Kinect]
    Night Bright is an interactive installation by Design I/O ( Emily Gobeille & Theo Watson) of nocturnal discovery where children use their bodies to light up the nighttime forest and discover the creatures that inhabit it.  Children listed to s...
    , Directors’ Showcase 2011 – Jami...
    Show directed by Marshmallow Laser Feast in collaboration with Jonathan Santana & Xander Smith @ Saatchi & Saatchi.
    , OFFF + CAN Workshop Collaborative 2011
    Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals a...
    , Open GDNM 2011
    Open GDNM 2011 is both an exhibition and a workspace. A three day event featuring the UCA Epsom BA(Hons) Graphic Design: New Media graduate show and the undergraduate interim show. The event will host a series of open talks and workshops by design...
    , Polycode [c++, Framework]
    Designed and developed by Ivan Safrin, Polycode is a new free, open-source, cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphi...
    , OpenSceneGraph and cefix [c++, iPad]
    The following is a collection of work created by Stephan Huber working with OpenSceneGraph and lib called “cefix” he developed back in 2001 when he started working with c++ and there was no cinder or openframeworks at the time. The lib...
    , Lucid [vvvv, Kinect]
    “Sometimes it seems as if I were looking at myself from the outside. As if the imaginary camera eye moved away from first person view to third person view. I think it is an error in perception. Brain creates reality in itself after all and s...
    , Lit Tree [openFrameworks, Kinect]
    Kimchi and Chips have just finished exhibiting their latest project at FutureEverything in Manchester – Lit Tree. Through the use of video projection, a tree is augmented enabling the presentation of volumetric light patterns using itʼs own ...
    , Dancing With Swarming Particles [Kine...
    Dancing With Swarming Particles is an interactive installation and performace that explores the relationship between a physical user/performer and a virtual performer the “avatar” which has the physical characteristics of morphing flocking particl...
    , Kinect Graffiti Tool [Processing, Kin...
    Kinect Graffiti Tool is work in progress by Jean-Christophe Naour, Seoul (Korea) based designer. Idea behind the project is to use Kinect to track the motion of graffiti, not too dissimilar from Graffiti Analysis project by Evan Roth. Instead of v...
    , Fabricate Yourself [openFrameworks, K...
    Fabricate Yourself is a project by Karl D.D. Willis that documented the Tangible, Embedded and Embodied Interaction Conference. Given the tangible theme of the conference Karl decided to engage the community by capturing and fabricating small 3D m...
    , Little Magic Stories [openFrameworks,...
    Little Magic Stories is the latest project by Chris O’Shea, with aim to encourage children to use their creativity to bring stories to life. The installation allows them to create a performance from within their imagination, on stage, in fro...
    , Recompose [openFrameworks]
    Created by Anthony DeVincenzi, David Lakatos, Matthew Blackshaw, Daniel Leithinger and Hiroshi Ishii at the MIT Lab, Recompose is a system for manipulation of an actuated surface. By utilising openCV, Kinect (i believe) and gesture recognition the...
    , Kinect NYC Subway [openFrameworks, Ki...
    Candid shots from Union Square NYC subway created using Kinect and SLR camera by James George in collaboration with Alexander Porter. Video is forthcoming but for now only images below. We couldn’t wait but post these 3D fragments of time an...
    , Moullinex – Catalina [Processin...
    Music video for Catalina, a track off the Chocolat EP by Moullinex, released in January on Gomma Records created using Kinect + Processing + Cinema 4D + After Effects. We started with the Kinect interface library developed for Processing and made ...
    , Kinect Cloth Simulations [Processing]
    For the last month Victor Martins has been exploring what is possible with Microsoft Kinect by simulating cloth behaviour using Processing. It all started off with simple surface with plastic-type shader applied to it. These experiments quickly pr...
    , New Digital Landscapes [Cinder, Kinect]
    With new technology come new landscapes. These may appear in the form of users, social groups, tools and work but in some kind of form they are connected, relating to one another and feeding from one another. Kinect is describing a new form of lan...
    , Kinect – One Week Later [Proces...
    Last week we wrote about the wonderful work that happened over the weekend after the release of XBox Kinect opensource drivers. Today we look at what happened since then and how the Microsoft gadget is being utilised in the creative code community.
    , Interactive Puppet Prototype w Kinect...
    A quick installation prototype by Theo Watson and Emily Emily Gobeille (design-io.com) with the libfreenect Kinect drivers and ofxKinect (openFrameworks addon). The system is doing skeleton tracking on the arm and determining where the shoulder, e...
    , Kinect – OpenSource [News]
    There have been a number of exciting developments in the last few days related to XBox Kinect. For those that may not be aware of what it is, it’s a brand new interface to their Microsoft XBox games console. Kinect brings games without using...
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