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Online for 6,513 days (17 years, 10 months, 0 days), published 4,185 articles about 2,943 people, featuring 205 tools, supported by 1,738 members, and providing access to 450 students.
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Joshua Noble is a technologist, writer and a researcher in the fields of motion detection, image analysis and computer vision. https://thefactoryfactory.com
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Small, Programmable, Wearable and Cheap – Enjoying the ATTiny85 Tutorial
Wouldn't it would be nice to have something small, programmable, cheap, and power efficient that could do *some* of what an Arduino can do and had the same easy tools to use with it? Well there is: the ATTiny85!
OFFF + CAN Workshop Collaborative 2011
Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals a...
Guide to Meshes In Cinder [Cinder, Tutorials]
This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to you in this tutorial which I'll lay out for you right at the beginning...
Small, Programmable, Wearable and Cheap – Enjoying the ATTiny85 Tutorial
Wouldn't it would be nice to have something small, programmable, cheap, and power efficient that could do *some* of what an Arduino can do and had the same easy tools to use with it? Well there is: the ATTiny85!
  • D16/12/2011
  • A@Filip
  • C
  • P,
  • T
  • OFFF + CAN Workshop Collaborative 2011
    Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals and opening up submissions for participation.
    Guide to Meshes In Cinder [Cinder, Tutorials]
    This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to you in this tutorial which I'll lay out for you right at the beginning: vertices, mesh, TriMesh, VboMesh, and VBOs. If any of those are already familiar to you and you si...

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    Titles Small, Programmable, Wearable and Che...
    Wouldn't it would be nice to have something small, programmable, cheap, and power efficient that could do *some* of what an Arduino can do and had the same easy tools to use with it? Well there is: the ATTiny85!
    , Shaders, Geometry, and the Kinect ...
    By Stephen Schieberl and Joshua Noble We’ve heard it plenty of times when people are talking about working with the Kinect: “we’ll just get the point cloud and turn it a mesh”. You may have even thought that yourself at som...
    , µtagger Alpha: A GML Field Recorder [...
    Last September, GML group launched The GML Field Recorder Challenge. The project was an invitation to artists and hackers to design a DIY hardware and software solution for unobtrusively recording graffiti motion data during a graffiti writer’s no...
    , OFFF + CAN Workshop Collaborative 2011
    Earlier this year, we have been thinking about "curated workshops", an opportunity to bring people together to work for a very short period and share their creations. These would include setting up a team, inviting a few high-profile individuals a...
    , Guide to Meshes In Cinder [Cinder, Tu...
    This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to you in this tutorial which I'll lay out for you right at the beginning...
    , Binary Counting [Processing]
    Created by Joshua Noble, Chris Bierbower and Mette Lyckegaard, The Binary Counter is an interactive display and teaching tool for kids to explore the most basic building blocks of digital information: 1’s and 0’s. The team broke a byte...
    , Images in Cinder [Tutorials, Cinder]
    Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we’re going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. // probably...
    , Kinect – OpenSource [News]
    There have been a number of exciting developments in the last few days related to XBox Kinect. For those that may not be aware of what it is, it’s a brand new interface to their Microsoft XBox games console. Kinect brings games without using...
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    Authors @joshua, @Filip,
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