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Title Excerpt Metadata Color
Helical Echo – A modular, evolving object
The Helical Echo is a sculptural totem created for CultHoldings. Like the abstracted DNA forms it displays, the sculpture itself is designed to evolve, to be upgraded and reshaped.
Vantage reconstructs the spatial context of video recordings
Vantage is a tool designed for fact-checkers, investigative journalists, and open-source intelligence practitioners that provides photomatching with support for geospatial data, videos and images, to reconstruct events and situate evidence.
Safe Haven – Kirill Semenovich
Safe Haven is a video-essay series built from fragments of memory and sensation, it assembles a recurring state, moments kept and revisited.
  • D30/09/2025
  • A@Filip
  • C
  • P
  • Observed, Observing, Observer – The transient, complex nature of our reality
    An image of Nam June Paik’s TV-Buddha is turned into a 24hr/fps animation where a px is a frame. Filmed and reconstructed daily, errors accumulate - highlighting the gap between digital perfection and messy reality.
    Not A Number – The liminal state of an urban icon
    NaN is a moving image project that explores the afterlife functionality of the iconic red phone booths in London.
    The Seventy Degree Route – Mobility, infrastructure, and media in a climate-altered landscape
    The Seventy Degree Route follows climatologist Brian Brettschneider’s proposal—a year-long road trip across the U.S., always maintaning a constant 70°F (21°C). The project uses this route to explore how mobility, infrastructure, and media intersec...
  • D21/07/2025
  • A@Filip
  • C
  • P
  • T
  • Datalake:Groundtruth – Algorithmic hyperrealism
    Datalake:Groundtruth is a triptych that takes the viewer into a series of ever-changing landscapes, marked by catastrophic events such as floods, landslides, fires, explosions, and the continuous destruction and construction of buildings and artif...
    PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern o...
    Symphony in Acid – Typography, sound and (the limits of) language
    Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), 'Symphony in Acid' is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-lik...
    RGBFAQ – From Bell Labs to synthetic datasets and the <i>new</i> ‘technical debt’
    Latest in the series of video essays by an artist and researcher Alan Warburton, is 'RGBFAQ', tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorith...
  • D21/06/2021
  • A@Filip
  • C
  • P
  • Neuhaus.world – Participatory, interactive music video for Lake of Pavement
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    The Center for Counter-Productive Robotics – Human-centric approach to automation
    Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-c...
  • D17/12/2018
  • A@Filip
  • C
  • P
  • T
  • Sorting – Visualisation, sortification and sonification of an algorithm
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
  • D24/07/2018
  • A@Filip
  • C
  • P
  • T
  • Zero One – Generative video for Zero One Technology Festival
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
    The Night Journey – Game by Bill Viola and USC’s Game Innovation Lab
    Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual’s journey towards enligh...
    Artificial Imagination – Opening ‘the Black Box’ of Inscrutable AI Through Dialogue
    Artificial Imagination was a symposium organized by Ottawa’s Artengine this past winter that invited a group of artists to discuss the state of AI in the arts and culture. CAN was on hand to take in the proceedings, and given the emergence of docu...
  • D01/05/2018
  • A@greg
  • C
  • Do Not Try This at Home – Josiah Zayner hacks his stomach
    One of the most recognized faces in biohacking, Josiah Zayner is the focus of the most recent edition of the New York Times’ Op-Docs series. “Gut Hack” chronicles his quest to alleviate his lifelong abdominal problems by killing the bacteria in hi...
  • D14/04/2017
  • A@greg
  • C
  • P
  • Cybernetic Serendipity (ICA) – Late Night Lineup (1968)
    Curator Jasia Reichardt introduces the “Cybernetic Serendipity” exhibition at the Institute of Contemporary Arts in London in 1968.
  • D09/02/2017
  • A@Filip
  • C
  • Feedback Machines – (Mis-)using technology + non-linear behavioural systems
    Created at the Köln International School of Design and supervised by Prof. Andreas Muxel, Feedback Machines is a short student project that explores the concept of feedback loops, as an attempt to introduce students to physical computing as well a...
    How To / Why Make Internet Art – Web literacy 101
    Chicago-based artist, educator, and organizer Nick Briz peels back the veneer of the modern web browser and asks ‘how and why do we make internet art?’ in a new series of video essays.
  • D15/11/2016
  • A@greg
  • C
  • P
  • Ghost City – Video installation by Hugo Arcier
    Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera's front clipping plane as a tool to...
  • D07/11/2016
  • A@Filip
  • C
  • P
  • T
  • Holobiont Urbanism – City as a complex, adaptive, biological superstructure
    Created by Regina Flores, Holobiont Urbanism is a research project that sets out to study, map, and visualize the microbiome of New York City, inviting participants to reimagine the city they live in as more than a vast metropolis, but rather as a...
    Everything & More & More – Marina Zurkow and Rachel Rose
    A consideration of systems and scale in Marina Zurkow's "MORE&MORE (the invisible oceans)" and Rachel Rose's "Everything & More," exhibitions recently mounted at (respectively) bitforms and the Whitney Museum for American Art in NYC.
    Stickup – Karma Fields & MORTEN / Video by Raven Kwok
    Created by Raven Kwok, Stickup is a code-based generative lyrics video he directed and programmed for the track Stickup by Karma Fields & MORTEN featuring Juliette Lewis.
  • D01/12/2015
  • A@Filip
  • C
  • P
  • T
  • Helical Echo – A modular, evolving object
    The Helical Echo is a sculptural totem created for CultHoldings. Like the abstracted DNA forms it displays, the sculpture itself is designed to evolve, to be upgraded and reshaped.
    Vantage reconstructs the spatial context of video recordings
    Vantage is a tool designed for fact-checkers, investigative journalists, and open-source intelligence practitioners that provides photomatching with support for geospatial data, videos and images, to reconstruct events and situate evidence.
    Safe Haven – Kirill Semenovich
    Safe Haven is a video-essay series built from fragments of memory and sensation, it assembles a recurring state, moments kept and revisited.
  • D30/09/2025
  • A@
  • C
  • P
  • Observed, Observing, Observer – The transient, complex nature of our reality
    An image of Nam June Paik’s TV-Buddha is turned into a 24hr/fps animation where a px is a frame. Filmed and reconstructed daily, errors accumulate - highlighting the gap between digital perfection and messy reality.
    Not A Number – The liminal state of an urban icon
    NaN is a moving image project that explores the afterlife functionality of the iconic red phone booths in London.
    The Seventy Degree Route – Mobility, infrastructure, and media in a climate-altered landscape
    The Seventy Degree Route follows climatologist Brian Brettschneider’s proposal—a year-long road trip across the U.S., always maintaning a constant 70°F (21°C). The project uses this route to explore how mobility, infrastructure, and media intersect in a climate-altered landscape.
  • D21/07/2025
  • A@
  • C
  • P
  • T
  • Datalake:Groundtruth – Algorithmic hyperrealism
    Datalake:Groundtruth is a triptych that takes the viewer into a series of ever-changing landscapes, marked by catastrophic events such as floods, landslides, fires, explosions, and the continuous destruction and construction of buildings and artificial structures.
    PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern on a human scale.
    Symphony in Acid – Typography, sound and (the limits of) language
    Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), 'Symphony in Acid' is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-like synths with 303-like synthesis of acid house.
    RGBFAQ – From Bell Labs to synthetic datasets and the new ‘technical debt’
    Latest in the series of video essays by an artist and researcher Alan Warburton, is 'RGBFAQ', tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorithms of the latest machine learning models.
  • D21/06/2021
  • A@
  • C
  • P
  • Neuhaus.world – Participatory, interactive music video for Lake of Pavement
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    The Center for Counter-Productive Robotics – Human-centric approach to automation
    Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-centric approach to robotics.
  • D17/12/2018
  • A@
  • C
  • P
  • T
  • D09/11/2018
  • A@
  • C
  • P
  • Sorting – Visualisation, sortification and sonification of an algorithm
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
  • D24/07/2018
  • A@
  • C
  • P
  • T
  • Zero One – Generative video for Zero One Technology Festival
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
  • D06/07/2018
  • A@
  • C
  • P
  • T
  • The Night Journey – Game by Bill Viola and USC’s Game Innovation Lab
    Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual’s journey towards enlightenment.
    Artificial Imagination – Opening ‘the Black Box’ of Inscrutable AI Through Dialogue
    Artificial Imagination was a symposium organized by Ottawa’s Artengine this past winter that invited a group of artists to discuss the state of AI in the arts and culture. CAN was on hand to take in the proceedings, and given the emergence of documentation, we share videos and a brief report.
  • D01/05/2018
  • A@
  • C
  • Do Not Try This at Home – Josiah Zayner hacks his stomach
    One of the most recognized faces in biohacking, Josiah Zayner is the focus of the most recent edition of the New York Times’ Op-Docs series. “Gut Hack” chronicles his quest to alleviate his lifelong abdominal problems by killing the bacteria in his stomach and replacing it with microorganisms gleaned from an ‘ideal’ donor.
  • D14/04/2017
  • A@
  • C
  • P
  • Cybernetic Serendipity (ICA) – Late Night Lineup (1968)
    Curator Jasia Reichardt introduces the “Cybernetic Serendipity” exhibition at the Institute of Contemporary Arts in London in 1968.
  • D09/02/2017
  • A@
  • C
  • Feedback Machines – (Mis-)using technology + non-linear behavioural systems
    Created at the Köln International School of Design and supervised by Prof. Andreas Muxel, Feedback Machines is a short student project that explores the concept of feedback loops, as an attempt to introduce students to physical computing as well as provide a perspective on the complex topic through experimental explorations.
    How To / Why Make Internet Art – Web literacy 101
    Chicago-based artist, educator, and organizer Nick Briz peels back the veneer of the modern web browser and asks ‘how and why do we make internet art?’ in a new series of video essays.
  • D15/11/2016
  • A@
  • C
  • P
  • Ghost City – Video installation by Hugo Arcier
    Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera's front clipping plane as a tool to reveal structure hidden within GTA landscape.
  • D07/11/2016
  • A@
  • C
  • P
  • T
  • Holobiont Urbanism – City as a complex, adaptive, biological superstructure
    Created by Regina Flores, Holobiont Urbanism is a research project that sets out to study, map, and visualize the microbiome of New York City, inviting participants to reimagine the city they live in as more than a vast metropolis, but rather as a complex and adaptive biological superstructure.
    Everything & More & More – Marina Zurkow and Rachel Rose
    A consideration of systems and scale in Marina Zurkow's "MORE&MORE (the invisible oceans)" and Rachel Rose's "Everything & More," exhibitions recently mounted at (respectively) bitforms and the Whitney Museum for American Art in NYC.
    Stickup – Karma Fields & MORTEN / Video by Raven Kwok
    Created by Raven Kwok, Stickup is a code-based generative lyrics video he directed and programmed for the track Stickup by Karma Fields & MORTEN featuring Juliette Lewis.
  • D01/12/2015
  • A@
  • C
  • P
  • T
  • 1-28 of 159

    Titles Helical Echo – A modular, evolving ob...
    The Helical Echo is a sculptural totem created for CultHoldings. Like the abstracted DNA forms it displays, the sculpture itself is designed to evolve, to be upgraded and reshaped.
    , Vantage reconstructs the spatial cont...
    Vantage is a tool designed for fact-checkers, investigative journalists, and open-source intelligence practitioners that provides photomatching with support for geospatial data, videos and images, to reconstruct events and situate evidence.
    , Safe Haven – Kirill Semenovich
    Safe Haven is a video-essay series built from fragments of memory and sensation, it assembles a recurring state, moments kept and revisited.
    , Observed, Observing, Observer – The t...
    An image of Nam June Paik’s TV-Buddha is turned into a 24hr/fps animation where a px is a frame. Filmed and reconstructed daily, errors accumulate - highlighting the gap between digital perfection and messy reality.
    , Not A Number – The liminal state of a...
    NaN is a moving image project that explores the afterlife functionality of the iconic red phone booths in London.
    , The Seventy Degree Route – Mobility, ...
    The Seventy Degree Route follows climatologist Brian Brettschneider’s proposal—a year-long road trip across the U.S., always maintaning a constant 70°F (21°C). The project uses this route to explore how mobility, infrastructure, and media intersec...
    , Datalake:Groundtruth – Algorithmic hy...
    Datalake:Groundtruth is a triptych that takes the viewer into a series of ever-changing landscapes, marked by catastrophic events such as floods, landslides, fires, explosions, and the continuous destruction and construction of buildings and artif...
    , PulsØ-Ø
    PulsØ-Ø is a large-scale light installation by Rotor Studio designed to operate as an ultra-low-resolution screen (25×3 pixels). This resolution is adequate for enhancing artificial vision processes that would otherwise be challenging to discern o...
    , DINNER AT THE AUTOMAT – 23rd IA...
    InterAccess is pleased to present the 23rd Annual IA Current Exhibition, DINNER AT THE AUTOMAT. Curated by Casper Sutton-Fosman and featuring the work of artists Lena Chen, Jenson Leonard, Alfred Muszynski, Sam Pelletier, and Shay Salehi, DINNER A...
    , Symphony in Acid – Typography, sound ...
    Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), 'Symphony in Acid' is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-lik...
    , RGBFAQ – From Bell Labs to synthetic ...
    Latest in the series of video essays by an artist and researcher Alan Warburton, is 'RGBFAQ', tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorith...
    , Neuhaus.world – Participatory, intera...
    Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.
    , The Center for Counter-Productive Rob...
    Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-c...
    , Bruce Sterling and Benjamin Bratton i...
    Bruce Sterling and Benjamin Bratton speaking about many things design at SciArc, from future speculations in 1918, the relationships between industrial designers and science fiction, architecture, risk as design’s vehicle and so much more. A...
    , Aesthetics + Computation: John Maeda ...
    “In the early ’90s, engineer, designer, and executive leader John Maeda started making interactive, or what he called “reactive,” graphics in C language for the 68k Apple Macintosh. As the web started to take off in the mid-’90s, John moved ...
    , DIGITALIVE, an attempt to define a Co...
    The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term...
    , Sorting – Visualisation, sortificatio...
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
    , Zero One – Generative video for Zero ...
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
    , The Night Journey – Game by Bill Viol...
    Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual’s journey towards enligh...
    , Artificial Imagination – Opening ‘the...
    Artificial Imagination was a symposium organized by Ottawa’s Artengine this past winter that invited a group of artists to discuss the state of AI in the arts and culture. CAN was on hand to take in the proceedings, and given the emergence of docu...
    , Do Not Try This at Home – Josiah Zayn...
    One of the most recognized faces in biohacking, Josiah Zayner is the focus of the most recent edition of the New York Times’ Op-Docs series. “Gut Hack” chronicles his quest to alleviate his lifelong abdominal problems by killing the bacteria in hi...
    , Cybernetic Serendipity (ICA) – Late N...
    Curator Jasia Reichardt introduces the “Cybernetic Serendipity” exhibition at the Institute of Contemporary Arts in London in 1968.
    , Feedback Machines – (Mis-)using techn...
    Created at the Köln International School of Design and supervised by Prof. Andreas Muxel, Feedback Machines is a short student project that explores the concept of feedback loops, as an attempt to introduce students to physical computing as well a...
    , How To / Why Make Internet Art – Web ...
    Chicago-based artist, educator, and organizer Nick Briz peels back the veneer of the modern web browser and asks ‘how and why do we make internet art?’ in a new series of video essays.
    , Ghost City – Video installation by Hu...
    Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera's front clipping plane as a tool to...
    , Holobiont Urbanism – City as a comple...
    Created by Regina Flores, Holobiont Urbanism is a research project that sets out to study, map, and visualize the microbiome of New York City, inviting participants to reimagine the city they live in as more than a vast metropolis, but rather as a...
    , Everything & More & More – ...
    A consideration of systems and scale in Marina Zurkow's "MORE&MORE (the invisible oceans)" and Rachel Rose's "Everything & More," exhibitions recently mounted at (respectively) bitforms and the Whitney Museum for American Art in NYC.
    , Stickup – Karma Fields & MORTEN ...
    Created by Raven Kwok, Stickup is a code-based generative lyrics video he directed and programmed for the track Stickup by Karma Fields & MORTEN featuring Juliette Lewis.
    ,
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