/kinect (74)
















Commissioned by GOFY, Hologrix’s Space Odyssey is an interactive installation that takes audiences on an immersive journey through outer space. We created three real-time generative scenes using TouchDesigner software and projected onto a 12-meter-wide canvas on the façade of a building. The installation uses Microsoft’s Azure Kinect device to track motion data of participants as…
03/03/2023While working on ROUTES: A Multi-Perspective Exploration of Traditional Dance in Singapore, we were exploring volumetric film making to be applied to our physical holographic video installation. As we were uncertain if the pandemic situation will cancel the whole physical experience or not. So having a “Digitized” version of the dances in volumetric data, we…
08/02/2022The March is a study of the relative presentation of events by the media that forms post-truth. Every screen becomes another television channel presenting the behavior of a set of points in a different way. And the viewer becomes involved in the events, whether they want it or not. Their role in them depends on…
06/01/2022‘PERACH’ is a biofeedback art installation that allows visitors to ‘feel’ the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.
28/12/2021Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.
25/03/2020This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
24/01/2020Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.
17/09/2018This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation ‘Fearful Symmetry’, which was first shown at the Tate Modern, London, in 2012.
28/07/2017An audiovisual installation by Matthew Biederman and Pierce Warnecke, Perspection is an anamorphic projection with directional sound that adjusts to a viewer’s position.
27/10/2015Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
04/09/2015Created by Cambridge (US) based creative studio Design I/O, Connected Worlds is a large scale immersive, interactive ecosystem developed for the New York Hall of Science.
24/06/2015Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.
23/02/2015Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
20/11/2014An abstract representation of this landscape is created from a matrix of 529 acrylic pipes piercing the ceiling between the first and the second floor, creating organic rock-like formations on the first floor reflected as an ocean surface on the second.
18/08/2014Lunar Surface is the latest in the series of projects by the Kimchi and Chips duo investigating digital light as a semi-material to articulate digital visual mass in physical space.
19/06/2014Saint-Petersburg based Alexander Letcius and Bulat Sharipov create a magnificent virtual forest, illuminated by luminous flying creatures that react to visitors’ position.
28/04/2014Created by Seoul based artists Teo Park, “May the Force be With You” is a kinetic installation that invites visitors to interact with an interactive water tank. The tank uses gravitational force driven by the position of the viewer’s hand movement.
10/03/2014‘Type/Dynamics’ is a new interactive installation by LUST for the exhibition of work by the graphic designer Jurriaan Schrofer (1926-1990) at the Stedelijk Museum in Amsterdam.
20/12/2013On September 26th the Vienna Tourist Board will be hosting an event where Alex Kiessling is creating artworks not only in Vienna, but simultaneously in Berlin and London with the help of 2 industrial robots.
20/09/2013Study of real-time 3D Internet is an experiment that explores interaction on the web from the 3rd point perspective. As the user navigates the internet, he/she can project beyond the two dimensional screen into three-dimensional environment recorded by the Kinect.
05/08/2013Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.
04/08/2013Ghost is an interactive installation of a snow storm, raging within an abandoned, barren landscape. Within this storm the visitor can make out a procession of human forms which seemingly try to find a way out. The bodies are remnants of the previous visitors, their ghosts, trapped in the hostile environment.
27/06/2013Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
26/06/2013User 632 is an installation that stores the behaviour of the people who look at it by monitoring them in return. It is designed to know when and how a person passes and stores information as data or ID dependant on proximity.
14/06/2013The team behind ‘Clouds’ continue to explore the medium in the latest short film “Drowning of Echo”, an interpretation of the Transformation of Echo & the story of Narcissus from Ovid’s Metamorphoses
05/06/2013C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
14/05/2013Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
08/05/2013Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
10/04/2013Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.
19/02/2013Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
13/02/2013Commissioned by GOFY, Hologrix’s Space Odyssey is an interactive installation that takes audiences on an immersive journey through outer space. We created three real-time generative scenes using TouchDesigner software and projected onto a 12-meter-wide canvas on the façade of a building. The installation uses Microsoft’s Azure Kinect device to track motion data of participants as…
Tags: Environment / generative / installation / interactive installation / interactiveinstallation / interactiveprojection / kinect / METAVERSE / publicart / space / touchdesigner
While working on ROUTES: A Multi-Perspective Exploration of Traditional Dance in Singapore, we were exploring volumetric film making to be applied to our physical holographic video installation. As we were uncertain if the pandemic situation will cancel the whole physical experience or not. So having a “Digitized” version of the dances in volumetric data, we…
The March is a study of the relative presentation of events by the media that forms post-truth. Every screen becomes another television channel presenting the behavior of a set of points in a different way. And the viewer becomes involved in the events, whether they want it or not. Their role in them depends on…
Tags: art / installation / interaction / kinect / media / Multiscreen / Processing
‘PERACH’ is a biofeedback art installation that allows visitors to ‘feel’ the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.
Tags: AD5933 / AD8232 / arduino / DHT11 / Eden Offer / Environment / Firebase / Google cloud / html / installation / Jasp / javascript / kinect / nature / plant / python / Ronen Tanchum / SEN0043 / SEN0193 / Touchdesinger / Weka
Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.
Tags: 3d animation / drawing / featured / kinect / maya / openFrameworks / projction / projectors / Resolume / touchosc / unity
This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
Tags: analogue / display / flipdigit / kinect / Ksawery Kirklewski / Processing / tutorial
Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.
Tags: algorithm / automation / behaviour / curiosity / inverse kinematics / kinect / opencv / openFrameworks / Piet Schmidt / robotics / sensing / servo / tracking / udk
This summer, visitors to Sao Paulo’s Itau Cultural Gallery find themselves face-to-face with a host of artificial life forms. Amongst them is a new version of artist Ruairi Glynn’s interactive installation ‘Fearful Symmetry’, which was first shown at the Tate Modern, London, in 2012.
Tags: bartlett / Brazil / Consciência Cibernética / installation / interactive architecture / Itau Cultural / kinect / LabVIEW / MircorFlexE100 / motion tracking / opencv / robotics / Ruairi Glynn / sao paulo / UR10
An audiovisual installation by Matthew Biederman and Pierce Warnecke, Perspection is an anamorphic projection with directional sound that adjusts to a viewer’s position.
Tags: .move On / anamorphosis / Crossed Lab / featured / installation / kinect / Le Cube / Matthew Biederman / MaxMSP / perspective / Pierce Warnecke / touchdesigner / Werkleitz
Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.
Tags: Coolux / Fabian Fuchs / infrared / Ingo Wörner / ir / kinect / light / Milan EXPO 2015 / Milla & Partner GmbH / motion capture / node.js / opencv / openFrameworks / OptiTrack / osc / Pandoras Box / projection / projection mapping / Socket.IO / tracking / webkit / websocket
Created by Cambridge (US) based creative studio Design I/O, Connected Worlds is a large scale immersive, interactive ecosystem developed for the New York Hall of Science.
Tags: designio / Emily Gobeille / featured / installation / Josh Goodrich / kinect / M-OST / making of / new york / New York Hall of Science / Nick Hardeman / openFrameworks / process / story telling / Theo Watson / tracking / Zach Gage
Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.
Tags: body / kinect / Klaus Obermaier / Martina Menegon / MaxMSP / mirror / osc / osckinect / performance / Stefano D'Alessio
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
An abstract representation of this landscape is created from a matrix of 529 acrylic pipes piercing the ceiling between the first and the second floor, creating organic rock-like formations on the first floor reflected as an ocean surface on the second.
Tags: Abida / acrylic / architecture / Design Group / featured / installation / Intek & Ctrl+N / kinect / landscape / making of / mechanical / ofxAssimpModelLoader / ofxKinectCommonBridge / ofxMultipleKinects / ofxOpenCvsensors / ofxUI / pc / process / responsive / simulation / visualisation
Lunar Surface is the latest in the series of projects by the Kimchi and Chips duo investigating digital light as a semi-material to articulate digital visual mass in physical space.
Tags: 3d / Elliot Woods / Environment / generative / image / Kimchi and Chips / kinect / long exposure / Mimi Son / photography / projection / space
Saint-Petersburg based Alexander Letcius and Bulat Sharipov create a magnificent virtual forest, illuminated by luminous flying creatures that react to visitors’ position.
Tags: Alexander Letcius / Bulat Sharipov / installation / interactive / kinect / light / touchdesigner / TUNDRA
Created by Seoul based artists Teo Park, “May the Force be With You” is a kinetic installation that invites visitors to interact with an interactive water tank. The tank uses gravitational force driven by the position of the viewer’s hand movement.
Tags: arduino / camera / installation / kinect / Processing / projection / Seoul / servo / Teo Park / tracking
‘Type/Dynamics’ is a new interactive installation by LUST for the exhibition of work by the graphic designer Jurriaan Schrofer (1926-1990) at the Stedelijk Museum in Amsterdam.
Tags: data / data visualisation / Events / exhibition / installation / Jurriaan Schrofer / kinect / LUST / museum / process / representation / Stedelijk Museum / visualisation
On September 26th the Vienna Tourist Board will be hosting an event where Alex Kiessling is creating artworks not only in Vienna, but simultaneously in Berlin and London with the help of 2 industrial robots.
Study of real-time 3D Internet is an experiment that explores interaction on the web from the 3rd point perspective. As the user navigates the internet, he/she can project beyond the two dimensional screen into three-dimensional environment recorded by the Kinect.
Tags: 3d / Akihiko Taniguchi / camera / interaction / Interface / kinect / open frameworks / process / recording / screecapture
Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.
Tags: behaviour / Events / interaction / John Carpenter / kinect / los angeles / particles / Processing
Ghost is an interactive installation of a snow storm, raging within an abandoned, barren landscape. Within this storm the visitor can make out a procession of human forms which seemingly try to find a way out. The bodies are remnants of the previous visitors, their ghosts, trapped in the hostile environment.
Tags: ecal / glsl / installation / kinect / openFrameworks / openni / osc / Thomas Eberwein / Thomas Traum / Tim Gfrerer
Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.
Tags: camera / designio / Emily Gobeille / gesture / installation / kids / kinect / Nick Hardeman / opencv / openFrameworks / Theo Watson
User 632 is an installation that stores the behaviour of the people who look at it by monitoring them in return. It is designed to know when and how a person passes and stores information as data or ID dependant on proximity.
Tags: camera / data / installation / kinect / Martin Fuchs / openFrameworks / personality / Philip Whitfield / privacy / public / recording
The team behind ‘Clouds’ continue to explore the medium in the latest short film “Drowning of Echo”, an interpretation of the Transformation of Echo & the story of Narcissus from Ovid’s Metamorphoses
Tags: Alexander Porter / film / james george / kinect / narrative / open frameworks / RGBD / story telling
C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
Tags: dance / film / kinect / Kyle McDonald / motion / Motoi Shimizu / openFrameworks / performance / Satoru Higa / tracking / ycam / Yoko Ando / Yoshito Onishi
Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
Tags: Andreas Müller / Chris Perry / Dylan Griffith / houdini / kinect / Matt Pyke / Mike Tucker / milan design week 2013 / nike / ofxCv / ofxOpenNI / ofxTimeline / openFrameworks / osc / Simon Pyke / Universal Everything
Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
Tags: ableton / Environment / Events / installation / kinect / milan design week 2013 / pointcloud / projection / projection mapping / vvvv / whitevoid
Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: dance / film / kinect / motion / openFrameworks / performance / tracking / ycam / Yoko Ando