TouchDesigner is a node based visual programming language for real time interactive multimedia content, developed by the Toronto-based company Derivative. It’s been used by artists, programmers, creative coders, software designers, and performers to create performances, installations, and fixed media works. https://derivative.ca
Ocean of Dreams – A landscape of waves, sand, words, and collective imagination
Created for MIT Future Fest 2026, Ocean of Dreams is a public artwork by Behnaz Farahi & MIT Media Lab. It brought 430+ shared hopes to life, projecting handwritten text onto an interactive ocean landscape at MIT Kendall Plaza.
Room as Instrument – Mathematical patterns in motion
Twelve wooden spheres move in changing patterns inside an illuminated freestanding wall, with music and projected visuals in sync.
Capture / Resemble – Simulating Self-Aware Machine Behaviour
Inspired by AI agents, processing and adapting to each unique interaction, Capture / Resemble captures the individual characteristics and facial expressions of the visitor and transforms them into abstract movements.
Reverse Diffusion – Video streams as a medium for transforming reality
Reverse Diffusion was a recent ECAL workshop where through live capture or interface-based processes, students experimented with different ways of altering images using locally run diffusion models.
Cruise Missile Intersectionality
A live-set by Mo H. Zareei aka mHz that presents a blunt political commentary on the paradoxical nature of performative allyship, a tongue-in-cheek audiovisual onslaught on the feel-good politics of Western liberalism.
Stella Remota by TSVI – Matteo Zamagni
Visualiser for the track ‘Stella Remota’ by TSVI and a real-time live system that simulates flock behaviour of birds.
Mais où ? – Unfolding a poetic inquiry
Mais où ? is a live audiovisual performance developed with pianist Frédéric Volanti, where generative image and piano are co-performed in real time.
Undercurrents – Distributed environmental OS where infrastructure, poetry, and computation converge
Located inside the Buffalo Bayou Park Cistern, Undercurrents creates a seemingly endless "switchboard" of connections where participant voices are transformed into pulses of light that travel along branching paths.
Become and Break – Algorithmic ensemble of computer-aided performers
Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
Material Interactions – A New Species of Design
In a debut collaboration, a series of five material-driven kinetic sculptures by designers Nadya Suvorova and Heidi Jalkh don’t just move: they respond, proving that "passive matter" is anything but.
Zero Range – Documenting the unbearable in a culture of systematic filtering
Zero Range is an interactive installation that exposes the administrative violence of data that is recorded but ignored. It highlights how available information about violence vanishes through systematic disregard and filtering.
Submirror – Self-perception, loss of control, and digital puppetry
Submirror is a body of work by Atelier Lozano-Hemmer comprised of mirrors that do not reflect faithfully; they act with intention, manipulating the viewer’s image to reveal a version of the self that is not their own.
// FON_OS – Presence and Transformation
// FON_OS is a collaborative audiovisual performance and a research project by Fon Román and Oswaldo García that explores how heritage spaces can be reimagined as living instruments through the fusion of real-time sound improvisation and architect...
Necto – 3D Knitted, Anticlastic, Spatial Surface
Necto explores the theme of Intelligens through an immersive and computationally derived membrane structure that speculates on the future of temporary structures—lightweight, flexible and efficient, and embedded with latent intelligence.
Datalake:Groundtruth – Algorithmic hyperrealism
Datalake:Groundtruth is a triptych that takes the viewer into a series of ever-changing landscapes, marked by catastrophic events such as floods, landslides, fires, explosions, and the continuous destruction and construction of buildings and artif...
HIDDEN ORDERS – Microstructural Machine
This drawing machine uses the properties of crystalline structures as the drawing unit, and the dynamic staggered arrangement of controlled crystalline structures to create a miniature landscape, attempting to strike a balance between the properti...
FlowStates – Real-Time Data Painting
"FlowStates" is a permanent data painting installation situated in the entrance hall of the ifo Institute, the prestigious Leibniz Institute for Economic Research at the University of Munich. The artwork is driven by algorithms that convert data s...
Data Bugs – When Interaction Design meets Explainable AI
Data Bugs is an immersive emotional installation that makes tangible and experiential the working mechanism of a neural network, demystifying the omnipotence that is too often attributed to AI.
Helios 2024 – Imaging and imagining the sun
Helios 2024 is a celebration of the sun in its phase of solar maximum by audiovisual artist Dan Tapper. The exhibition gathers solar data from space organizations, as well as utilizing Tapper’s DIY devices that encode solar data into lo-fi playabl...
A Drop of Light – Structured Light Laboratory (SLL)
'A Drop of Light’ is an interactive new-media art research project aimed at developing a computer-generated holographic spot as a responsive techno-hypermedium with which the performer interacts and her techno-perception is embodied, expressed, an...
A Quickie in the Bouncy House – Pierce Warnecke x Matthew Biederman
Created by Matthew Biederman for the upcoming album by Pierce Warnecke, 'A Quickie in the Bouncy House' is a music video deploying Stable Diffusion to explore the edges of the AI text-to-image, forcing it into SFW corners of its training where it ...
Unlearning Language – Using AI to be less machine-like
Created by Lauren Lee McCarthy & Kyle McDonald, Unlearning Language is an interactive installation and performance that uses machine learning to provoke the participants to find new understandings of language, undetectable to algorithms.
Cryptographic Beings – Biology as digital storage
Created by Michael Sedbon, 'Cryptographic Beings' is a technological proposal that leverages our ability to control and abstract biology to perform digital information storage.
PERACH – Understanding ourselves and our surroundings
'PERACH' is a biofeedback art installation that allows visitors to 'feel' the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, a...
Latentscape – Franz Rosati
Created by Franz Rosati, 'Latentscape' depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.
object blue & TSVI: Thought Experiment – Organic to electronic evolutionary processes
Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways ...
Aberration Lab – Participatory light drawing
Created by VTProDesign, 'Aberration Lab' is a participatory art experience that alchemizes user-submitted tweets into long exposure light paintings drawn in real time by a Kuka robot.
Expressions – Paint and pixel matière at micro-scale
Created by Kynd in collaboration with Yu Miyashita (Sound), 'Expressions' is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of s...
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