Processing is an open source programming language and environment to create images, animations, and interactions. Initially developed to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. https://processing.org
Analytic Scape – World as classified and quantified by AI
Analytic Scape is a series of scape videos reconstructed through the eye of AI. After capturing various urban and natural scenes, the footage was analyzed using twenty distinct computer vision algorithms.
Trick the Ear Audio Engine (TEA-E) – Spatial Audio Engine
Trick the Ear is a spatial audio engine and audio mixer to create an illusion that the sound is moving between multiple speakers.
Observed, Observing, Observer – The transient, complex nature of our reality
An image of Nam June Paik’s TV-Buddha is turned into a 24hr/fps animation where a px is a frame. Filmed and reconstructed daily, errors accumulate - highlighting the gap between digital perfection and messy reality.
Deriva Arcana + Correo Electrónico + Xiaomi Porno – Horizontal Composition: Bridging Physical and Digital Performance
This collaboration explores the idea of horizontal composition, where every discipline has equal input as to the design of the set, level of energy and overall creative direction. Technology is used to bridge disciplines, so ideas can be reached c...
The Collapse of a Microcosm – Sensory ecology that remembers
The Collapse of a Microcosm is a site-specific sound and light installation that engages in a continuous dialogue with its environment—a living archive of the present as it fades into the past.
Picky – A judgemental trashcan robot
Created during a month-long robotics module, Picky is a judgemental trashcan robot designed by Juwon Jung, Nefeli Vitoraki, and Xiangnan Wu. With a side-eye for recycling mistakes and raised eyebrows for correct actions, Picky provides a novel for...
Tempo e Tempo – Time, weather, and the many worlds
By means of two formulations - image and word - 'Tempo e Tempo' investigates the juxtaposition of time and weather to search for a world where many worlds are possible to fit in: a dreamlike time where past, present and future meet.
Rosetta – A narrative installation
Rosetta is a narrative installation inspired by the ESA mission of the same name, told from the perspective of the probe itself. The text and custom graphic elaborations alternate on a vertical display whereas the soundtrack incorporates words fro...
Portraits – Shinseungback Kimyonghun
A series of "Portrait" works by Seoul based artistic duo Shinseungback Kimyonghun. Their latest project Analytic Portrait, pictured here and featured (last) in the series of works that explore the representation (and computation) of human face thr...
Atmospheric Synthesis
“Cloudscape,” is an immersive installation that explores the intersection of physical and digital environments. By combining generative AI visuals with fog machines, we created a cloud-like atmosphere that blurs the boundaries between reality and ...
Data Poets – People, Urban Space, and AI
Data Poets project explorse embodied interactions between people and urban spaces through AI, pushing the boundaries of how we experience AI beyond screens and voices. Inspired by the organic aesthetics of ceramics, Gaston wanted to create a physi...
A minimalist, Arduino-compatible Air Quality Sensor
The Air Quality Sensor is a beautiful home object that helps you discover how air quality is affecting your environment – now looking for support via Kickstarter.
Luciferins – an interactive installation inspired by invisible networks of bioluminescent fish and internet network traffic
Luciferins—inspired by bioluminescent fish and the plethora of invisible network traffic that surrounds us—is an interactive environment of hanging fiber structures, filling a 15 x 15 foot space.
Algae Chorus – A sound installation collaborates with living algae
Algae Chorus is a sound installation that collaborates with living algae, in real time, transforming their movement and photosynthesis process into sounds. The algae utilize the audience’s collective carbon exhalations within the exhibition space,...
Lumos Ra Interactive Lighting: RA-01
Created by computational media artist, designer and entrepreneur Andreas Rothaug from Futura Epsis 1, Lumos Ra is a lamp with app-connectivity that interprets music, playfully exploring color gradients: an interactive experience stimulating and me...
Arche-Scriptures – Our digital traces in the future-past
'Arche-Scriptures' explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the or...
Catastrophic Combinations – Recursion, Contingency and Failure
Created by Jonghong Park, 'Catastrophic Combinations' explores a recursive system of mechanical repetition where every movement is open to unpredictability and fault.
Sleep Like Mountains – (Re-)discovering bodies in landscapes
reated by Lotta Stöver, "Sleep Like Mountains" enacts a process of digital embedding and embodying. The installation measures the topography of a human body and compares it to geodata sets of Earth, searching for a most similar location, where the...
Floating Codes – The (spatial) topology of an artificial neural network
'Floating Codes' is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exh...
Overflow (2021) – A real-time data sculpture that bridges people and places
Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Flor...
Clockwise (2021) – Exploring the subdivision of space and time
Clockwise (2021) is a generative and experimental audiovisual piece that explores the concept of space-time, Zeno's paradoxes related to the infinite subdivision of the units of measurement of space and time, and their experimental abstract audiov...
FORMS – String Quartet
Created by Playmodes, 'FORMS – String Quartet' is a live multimedia performance for a string quartet, electronic music and panoramic visuals, in the field of visual sonification. The project originates from a real-time visual music score generator...
Icons – Our cultural “imaginarium” of digital gestures
Created by panGenerator, "Icons" is an exhibition exploring our shared cultural "imaginarium" of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also liter...
mi/e-metic self – Building a slave to the digital media’s consumer culture
Created by Saurabh Datta, 'mi/e-metic self' is an installation that represents a sculptural being, a memetic representation of an evolved us.
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