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Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Title Excerpt Metadata Color
Reactor for Awareness in Motion (RAM) by YCAM – Download
C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
Nike Flyknit ‘Fit’ Installation by Universal Everything / Milan Design Week 2013
Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
Fluidic – Sculpture in Motion by WHITEvoid
Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
Guide to Camera Types for Interactive Installations
Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its...
  • D19/02/2013
  • A@Laserpilot
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  • Firewall – Stretched sheet of spandex as a visual instrument
    Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals.
    Underwater by David Bowen – Hundreds of servos controlling wave patterns
    Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundred...
    Kinect Physics Tutorial for Processing
    In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
    “unnamed soundsculpture” by Daniel Franke & Cedric Kiefer / Kinect
    Produced by onformative and chopchop the "unnamed soundsculpture" is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.
    Kinect RGB+Depth Filmmaking [openFrameworks]
    Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-resid...
    Reactor for Awareness in Motion (RAM) by YCAM – Download
    C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
    Nike Flyknit ‘Fit’ Installation by Universal Everything / Milan Design Week 2013
    Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
    Fluidic – Sculpture in Motion by WHITEvoid
    Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
    Guide to Camera Types for Interactive Installations
    Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.
  • D19/02/2013
  • A@
  • C
  • P
  • T
  • T23 min read
  • Firewall – Stretched sheet of spandex as a visual instrument
    Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals.
    Underwater by David Bowen – Hundreds of servos controlling wave patterns
    Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundreds of servo-motors.
  • D24/09/2012
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  • T, ,
  • Kinect Physics Tutorial for Processing
    In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
    “unnamed soundsculpture” by Daniel Franke & Cedric Kiefer / Kinect
    Produced by onformative and chopchop the "unnamed soundsculpture" is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.
    Kinect RGB+Depth Filmmaking [openFrameworks]
    Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of "re-photogra...

    29-56 of 77

    Titles Reactor for Awareness in Motion (RAM)...
    C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
    , Nike Flyknit ‘Fit’ Instal...
    Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
    , Fluidic – Sculpture in Motion b...
    Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
    , Guide to Camera Types for Interactive...
    Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its...
    , Reactor for Awareness in Motion (RAM)...
    Project “Reactor for Awareness in Motion” at the Yamaguchi Center for Arts at [YCAM], is involved with the research and development of tools for creative dance with the aim of exploring the possibility of using new media technology in ...
    , Cubepix by Xavi’s Lab at Glassw...
    The special projects division of Glassworks Barcelona – Xavi’s Lab created Cubepix, a fully interactive and real-time projection mapping installation in their studio that combines very simple materials (cardboard) with quite sophistica...
    , Firewall – Stretched sheet of s...
    Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals.
    , Missing by The xx – Spatializin...
    Created along with the english indie band The xx, Matt Mets, Aramique Krauthamer and Kyle McDonald created an exhibit that incorporates the band’s music into a room full of stepper motor controlled speakers that pivot to follow listeners as they m...
    , CLOUDS Interactive Documentary –...
    RGB-D and “Clouds” needs no introduction on CAN but it is exciting that the project authors, James George and Jonathan Minard have just launched a Kickstarter to complete their interactive film and they need our support! CAN featured t...
    , Underwater by David Bowen – Hun...
    Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundred...
    , IRIS by HYBE – New kind of mono...
    Created by Korean collective HYBE, IRIS is a media canvas with matrix of conventional information display technology, that is a monochrome LCD.Through the phased opening and closing of circular black liquid crystal, IRIS can create various pattern...
    , Kinect Physics Tutorial for Processing
    In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
    , Hand tracking gesture experiment with...
    Created by Ben McChesney at Helios Interactive, is this handtracking gesture experiment using openFrameworks and the latest release of the iisu 3.5 – gesture recognition middleware, compatible with all 3D cameras. The video shows Ben using a...
    , The Maccabees (in the dark) – L...
    Two weeks ago we were invited to be at the filming of the new video of the The Maccabees, presented by Vevo for the Magners ‘Made in the Dark’ campaign. Unfortunately we could not make it but earlier today, James Aliban posted details of the resul...
    , FaceShift Studio experiments by Kyle ...
    Kyle McDonald has been exploring possibilities of face tracking using FaceShift Studio, an affordable markerless facial performance capture in development since 2009 and presented presented over the years at the SIGGRAPH conference. The tutorial b...
    , Interactive Laser Sculpture by Jayson...
    Interactive Laser Sculpture is work in progress by Jayson Haebich that involves creating light sculptures out of laser light. The beams of light are interactive and responsive to touch and create an environment of light, colour and sound.
    , Puppet Parade – Kinect Arm Trac...
    When Kinect was released almost two years ago we say a wave of projects/experiments that showed what could be done. One project especially stood out that took peoples imagination but also demonstrated ingenuity and innovative application not seen ...
    , ‘Paik Times Five’ by Flig...
    Created by Karolina Sobecka, Jeff Crouse and with some help from Nick Hardeman, Paik Times Five was part of the one-night exhibition Infinite Loop, organized by the New Museum and curated by Lauren Cornell (Rhizome) in Seoul, South Korea. 
    , Cloud Pink by Everyware – Anoth...
    If you recall “Soak, Dye in Light” project by everyware, Cloud Pink is the latest iteration, taking on the analogy of cloud rather than paint soaked fabric. The installation invites participants to “touch the pink clouds” d...
    , RGB+Depth Workshop with James George ...
    photo by TELLART In case you missed Resonate festival and live in Barcelona this is your opportunity to participate at RGB+Depth workshop lead by James George and Alexander Porter. Taking place this coming Saturday and Sunday (28th,29th April) at ...
    , Magic and Storytelling at TED / Colla...
    “Magic and Storytelling” is an interactive presentation about the history of storytelling augmented with virtual magic in real-time. Performed by the New York based cyber illusionist Marco Tempest, the presentation combines a number of...
    , “unnamed soundsculpture” ...
    Produced by onformative and chopchop the "unnamed soundsculpture" is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.
    , Kinect RGB+Depth Filmmaking [openFram...
    Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-resid...
    , Interactive Wall at UD [openFramework...
    Few months ago Flightphase were brought to this project by HUSH Studios as an Art and Technology Director to create, in collaboration with HUSH and 160over90, the image-based responsive environment at the University of Dayton. The 36-foot wall at ...
    , Shaders, Geometry, and the Kinect ...
    By Stephen Schieberl and Joshua Noble We’ve heard it plenty of times when people are talking about working with the Kinect: “we’ll just get the point cloud and turn it a mesh”. You may have even thought that yourself at som...
    , Puppet Parade [openFrameworks]
    Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows ...
    , All Eyes On You [openFrameworks, Java...
    “All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a shader sphere...
    , Cell [openFrameworks, Kinect]
    Created by James Alliban and Keiichi Matsuda for the Alpha-Ville festival, Cell is an interactive installation that explores notions of online identity by mirroring the visitors in the form of randomly assigned personalities mined from online prof...
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