Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
Reactor for Awareness in Motion (RAM) by YCAM – Download
C++ creative coding toolkit to create realtime feedback environments for dancers is now available for download. Available both as open source download and applications for Mac and Windows to choreograph or rehearse previously programmed scenes.
Nike Flyknit ‘Fit’ Installation by Universal Everything / Milan Design Week 2013
Universal Everything create a 4 sided video cube for Nike at Milan Design Week, capturing the hive of activity where living threads swarm across the screens responding to human presence.
Fluidic – Sculpture in Motion by WHITEvoid
Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.
Guide to Camera Types for Interactive Installations
Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its...
Firewall – Stretched sheet of spandex as a visual instrument
Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals.
Underwater by David Bowen – Hundreds of servos controlling wave patterns
Created by David Bowen, Underwater is an installation created for INTERIEUR 2012. It uses a Microsoft Kinect to collected real-time surface data from moving wave patterns and translates them into this large scale installation comprised of hundred...
Kinect Physics Tutorial for Processing
In this hands-on tutorial I will walk you through the steps needed to turn YOU into an interactive virtual polygon.
“unnamed soundsculpture” by Daniel Franke & Cedric Kiefer / Kinect
Produced by onformative and chopchop the "unnamed soundsculpture" is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.
Kinect RGB+Depth Filmmaking [openFrameworks]
Golan Levin was invited by the FITC conference to answer a series of "Ask Me Anything" questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan's video was created by Fellows James George and Jonathan Minard, artists-in-resid...
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