Hello Visitor!

Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology.
Login
Status
Register | Forgot Password
Online for 6,557 days (17 years, 11 months, 13 days), published 4,201 articles about 2,957 people, featuring 209 tools, supported by 1,739 members, and providing access to 460 students.
Categories
CAN (95) Education (32) Event (253) Member (333) News (882) NFT (256) Project (2611) Review (46) Theory (54) Tutorial (39)
Log
Links

Processing is an open source programming language and environment to create images, animations, and interactions. Initially developed to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. https://processing.org
Title Excerpt Metadata Color
Sai Ga / KJZAA# – Ksawery Komputery
Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels.
Flipdigits Player: Processing Tutorial
This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
Self-Choreographing Network – Cyber-physical design and interactive bending-active systems
Created by Mathias Maierhofer and Valentina Soana at the ICD, 'Self-Choreographing Network' is a project aiming to challenge the prevalent separation between (digital) design and (physical) operation processes of adaptive and interactive architect...
Artificial Arcadia – Measured and adjustable landscapes
Created by Fragmentin in collaboration with KOSMOS architects, 'Artificial Arcadia' is an interactive installation that creates a performative scenographic landscape for visitors to explore and calls them to consider how contemporary landscape ent...
Physicalising a Pixel – LED Matrix Display Tutorial / Document 1. Workshop
This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, ...
HALO – Science of nature through the eyes and ears of a technological sublime
HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.
The Center for Counter-Productive Robotics – Human-centric approach to automation
Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-c...
  • D17/12/2018
  • A@Filip
  • C
  • P
  • T
  • NORAA (Machinic Doodles) – A human/machine collaborative drawing
    Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA - a machine that is learning how to draw. The work explores how we communicate ideas through...
    Bit – The demise of chance and the rise of algorithm
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    Sorting – Visualisation, sortification and sonification of an algorithm
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
  • D24/07/2018
  • A@Filip
  • C
  • P
  • T
  • Zero One – Generative video for Zero One Technology Festival
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
    A Modern Prometheus – Processing Foundation
    Casey Reas and Ben Fry reflect on the last 17 years of working on Processing in ~3600 words. A must read for all new and old to Processing.
  • D30/05/2018
  • A@Filip
  • C
  • P
  • T
  • Habitat of Recognition – Reading and writing of Earth’s landscapes
    Created by Luiz Zanotello, Habitat of Recognition explores the material dimensions of digital technologies by examining the intra-active tensions between the distinction and convergence of matter.
    Internet of Shrimps – Ironic and playful look at the IoT
    Created by Ralph Kistler, 'Internet of Shrimps' examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the I...
    Pour Reception – Water as a digital (material) interface
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for ...
    Cycling Wheel: The Orchestra – Reimagining Marcel’s bicycle wheel as a light+sound Instrument
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming i...
    Variable – The signification of terms in artists’ statements
    Created by Selcuk Artut, Variable is an artwork that explores the signification of terms in artists' statements. The artwork uses machine learning algorithms to thoughtfully problematise the limitations of algorithms and encourage the visitor to r...
    The Future Fishing Training Program – N O R M A L S
    Created by N O R M A L S, "The Future Fishing Training Program" is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.
  • D10/11/2017
  • A@Filip
  • C
  • P
  • T
  • Atlås – Guided, generative and conversational music experience for iOS
    Created by Agoston Nagy, Atlås is an 'anti game environment' that generates music in a conversational cognitive space. The app includes automatically generated tasks that are solved by machine intelligence without the need of human input. Agoston ...
    Music of the Spheres – A Conversation with Dan Tapper
    Dan Tapper is a British artist based in Toronto that combines his interest in code and celestial form and his recent research project “Turbulent Forms” visualizes and sonifies various cosmic phenomena. To mark the recent exhibition of this work (a...
    Inaugural Processing Community Day / October 21, 2017 / MIT Media Lab
    Processing Community Day is a day to come together, celebrate, reflect, and look forward.  This event will bring together members of the community to discuss work, share ideas and experiences, and promote outreach to new members, particularly thos...
  • D04/10/2017
  • A@Filip
  • C
  • P
  • T
  • The Classyfier – AI detects situation and appropriates music
    Created by Benedict Hubener, Stephanie Lee and Kelvyn Marte at the CIID with the help from Andreas Refsgaard and Gene Kogan, 'The Classyfier' is a table that detects the beverages people consume around it and chooses music that fits the situation ...
    Gysin&Vanetti – O is not a letter, it’s a circle
    Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or vis...
    Volume – Interactive cube of responsive mirrors that redirects light and sound
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    XYscope – A Processing library to render graphics on a vector display
    Created by Ted Davis, XYscope is a library for Processing to render graphics on a vector display (oscilloscope, laser) by converting them to audio.
    SHIFT – A roadmap to economically distributed automation
    Developed at Strelka during the 'The New Normal Program' in 2017, 'SHIFT' (Arthur Röing Baer, Christian Lavista, Dmitry Alferov, Liza Dorrer) is a project that engages with stages of automation of the trucking industry in Russia, working with the ...
    Sai Ga / KJZAA# – Ksawery Komputery
    Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels.
    Flipdigits Player: Processing Tutorial
    This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
    Self-Choreographing Network – Cyber-physical design and interactive bending-active systems
    Created by Mathias Maierhofer and Valentina Soana at the ICD, 'Self-Choreographing Network' is a project aiming to challenge the prevalent separation between (digital) design and (physical) operation processes of adaptive and interactive architectural systems.
    Artificial Arcadia – Measured and adjustable landscapes
    Created by Fragmentin in collaboration with KOSMOS architects, 'Artificial Arcadia' is an interactive installation that creates a performative scenographic landscape for visitors to explore and calls them to consider how contemporary landscape entangles natural, artificial and digital realms.
    Physicalising a Pixel – LED Matrix Display Tutorial / Document 1. Workshop
    This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, seminar, and symposium, and took place at UAL’s newly refurbished Camberwell College of Art in London.
    HALO – Science of nature through the eyes and ears of a technological sublime
    HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.
    The Center for Counter-Productive Robotics – Human-centric approach to automation
    Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-centric approach to robotics.
  • D17/12/2018
  • A@Filip
  • C
  • P
  • T
  • NORAA (Machinic Doodles) – A human/machine collaborative drawing
    Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA - a machine that is learning how to draw. The work explores how we communicate ideas through the strokes of a drawing, and how might a machine also be taught to draw through learning, instead ...
    Bit – The demise of chance and the rise of algorithm
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    Sorting – Visualisation, sortification and sonification of an algorithm
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
  • D24/07/2018
  • A@Filip
  • C
  • P
  • T
  • Zero One – Generative video for Zero One Technology Festival
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
    A Modern Prometheus – Processing Foundation
    Casey Reas and Ben Fry reflect on the last 17 years of working on Processing in ~3600 words. A must read for all new and old to Processing.
  • D30/05/2018
  • A@Filip
  • C
  • P
  • T
  • Habitat of Recognition – Reading and writing of Earth’s landscapes
    Created by Luiz Zanotello, Habitat of Recognition explores the material dimensions of digital technologies by examining the intra-active tensions between the distinction and convergence of matter.
    Internet of Shrimps – Ironic and playful look at the IoT
    Created by Ralph Kistler, 'Internet of Shrimps' examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
    Pour Reception – Water as a digital (material) interface
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.
    Cycling Wheel: The Orchestra – Reimagining Marcel’s bicycle wheel as a light+sound Instrument
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
    Variable – The signification of terms in artists’ statements
    Created by Selcuk Artut, Variable is an artwork that explores the signification of terms in artists' statements. The artwork uses machine learning algorithms to thoughtfully problematise the limitations of algorithms and encourage the visitor to reflect on poststructuralism’s ontological questions.
    The Future Fishing Training Program – N O R M A L S
    Created by N O R M A L S, "The Future Fishing Training Program" is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.
  • D10/11/2017
  • A@Filip
  • C
  • P
  • T
  • Atlås – Guided, generative and conversational music experience for iOS
    Created by Agoston Nagy, Atlås is an 'anti game environment' that generates music in a conversational cognitive space. The app includes automatically generated tasks that are solved by machine intelligence without the need of human input. Agoston questions ad infinitum (ability to continue forever), presence, human cognition, imagination, and mo...
    Music of the Spheres – A Conversation with Dan Tapper
    Dan Tapper is a British artist based in Toronto that combines his interest in code and celestial form and his recent research project “Turbulent Forms” visualizes and sonifies various cosmic phenomena. To mark the recent exhibition of this work (and related collaborations with several composers) we present this extended conversation with the art...
    Inaugural Processing Community Day / October 21, 2017 / MIT Media Lab
    Processing Community Day is a day to come together, celebrate, reflect, and look forward.  This event will bring together members of the community to discuss work, share ideas and experiences, and promote outreach to new members, particularly those who are underrepresented in creative and technological fields.
  • D04/10/2017
  • A@Filip
  • C
  • P
  • T
  • The Classyfier – AI detects situation and appropriates music
    Created by Benedict Hubener, Stephanie Lee and Kelvyn Marte at the CIID with the help from Andreas Refsgaard and Gene Kogan, 'The Classyfier' is a table that detects the beverages people consume around it and chooses music that fits the situation accordingly.
    Gysin&Vanetti – O is not a letter, it’s a circle
    Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or visual organisation) of the chosen hardware – they work with what the existing has to offer. Within the...
    Volume – Interactive cube of responsive mirrors that redirects light and sound
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    XYscope – A Processing library to render graphics on a vector display
    Created by Ted Davis, XYscope is a library for Processing to render graphics on a vector display (oscilloscope, laser) by converting them to audio.
    SHIFT – A roadmap to economically distributed automation
    Developed at Strelka during the 'The New Normal Program' in 2017, 'SHIFT' (Arthur Röing Baer, Christian Lavista, Dmitry Alferov, Liza Dorrer) is a project that engages with stages of automation of the trucking industry in Russia, working with the socio-political, physical, and spatial particulars of logistics in the country’s vast territory.

    29-56 of 457

    Titles Sai Ga / KJZAA# – Ksawery Komputery
    Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels.
    , Flipdigits Player: Processing Tutorial
    This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.
    , Self-Choreographing Network – Cyber-p...
    Created by Mathias Maierhofer and Valentina Soana at the ICD, 'Self-Choreographing Network' is a project aiming to challenge the prevalent separation between (digital) design and (physical) operation processes of adaptive and interactive architect...
    , Artificial Arcadia – Measured and adj...
    Created by Fragmentin in collaboration with KOSMOS architects, 'Artificial Arcadia' is an interactive installation that creates a performative scenographic landscape for visitors to explore and calls them to consider how contemporary landscape ent...
    , Displuvium – Simulating natural and r...
    Created by Fragmentin, ‘Displuvium‘ is an artistic research that examines the human desire to control our natural environment, particularly meteorological phenomena. The installation, developed with Designer Renaud Defrancesco, takes t...
    , Physicalising a Pixel – LED Matrix Di...
    This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, ...
    , HALO – Science of nature through the ...
    HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.
    , The Center for Counter-Productive Rob...
    Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-c...
    , NORAA (Machinic Doodles) – A human/ma...
    Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA - a machine that is learning how to draw. The work explores how we communicate ideas through...
    , Bit – The demise of chance and the ri...
    Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 
    , Sorting – Visualisation, sortificatio...
    Created by Ren Yuan, Sorting is an algorithm visualization and sonification created using Processing.
    , Meandering River – onformative’s newe...
    Next week, Berliners are in for a real (if brief) treat: from July 28 to 30, onformative’s newest audiovisual installation will take over the halls of the Funkhaus Sound Chamber. Here’s what we know: at once dynamic simulation and vibrant, painter...
    , Zero One – Generative video for Zero ...
    Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
    , A Modern Prometheus – Processing Foun...
    Casey Reas and Ben Fry reflect on the last 17 years of working on Processing in ~3600 words. A must read for all new and old to Processing.
    , Habitat of Recognition – Reading and ...
    Created by Luiz Zanotello, Habitat of Recognition explores the material dimensions of digital technologies by examining the intra-active tensions between the distinction and convergence of matter.
    , Internet of Shrimps – Ironic and play...
    Created by Ralph Kistler, 'Internet of Shrimps' examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the I...
    , Pour Reception – Water as a digital (...
    Created by Tore Knudsen, 'Pour Reception' is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for ...
    , Cycling Wheel: The Orchestra – Reimag...
    Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming i...
    , Variable – The signification of terms...
    Created by Selcuk Artut, Variable is an artwork that explores the signification of terms in artists' statements. The artwork uses machine learning algorithms to thoughtfully problematise the limitations of algorithms and encourage the visitor to r...
    , The Future Fishing Training Program –...
    Created by N O R M A L S, "The Future Fishing Training Program" is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.
    , Atlås – Guided, generative and conver...
    Created by Agoston Nagy, Atlås is an 'anti game environment' that generates music in a conversational cognitive space. The app includes automatically generated tasks that are solved by machine intelligence without the need of human input. Agoston ...
    , Music of the Spheres – A Conversation...
    Dan Tapper is a British artist based in Toronto that combines his interest in code and celestial form and his recent research project “Turbulent Forms” visualizes and sonifies various cosmic phenomena. To mark the recent exhibition of this work (a...
    , Inaugural Processing Community Day / ...
    Processing Community Day is a day to come together, celebrate, reflect, and look forward.  This event will bring together members of the community to discuss work, share ideas and experiences, and promote outreach to new members, particularly thos...
    , The Classyfier – AI detects situation...
    Created by Benedict Hubener, Stephanie Lee and Kelvyn Marte at the CIID with the help from Andreas Refsgaard and Gene Kogan, 'The Classyfier' is a table that detects the beverages people consume around it and chooses music that fits the situation ...
    , Gysin&Vanetti – O is not a lette...
    Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or vis...
    , Volume – Interactive cube of responsi...
    Created by NY based art and architecture collective Softlab, 'Volume' is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.
    , XYscope – A Processing library to ren...
    Created by Ted Davis, XYscope is a library for Processing to render graphics on a vector display (oscilloscope, laser) by converting them to audio.
    , SHIFT – A roadmap to economically dis...
    Developed at Strelka during the 'The New Normal Program' in 2017, 'SHIFT' (Arthur Röing Baer, Christian Lavista, Dmitry Alferov, Liza Dorrer) is a project that engages with stages of automation of the trucking industry in Russia, working with the ...
    ,
    Authors @Filip, @alexander, @greg,
    Categories News, Project, Tutorial,
    Chart
    Search Not enough results? Try: Search Term
    Go to articles
    Activity Log
    Join our Community to View/Add Comments.