OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. https://learnopengl.com/Getting-started/Shaders
Geom – Architecture of Determinism
Geom is the new music video for [TCA 70] Musical Architecture I / II — by Yaporigami, and a project documenting a process built entirely from math and geometry.
Mais où ? – Unfolding a poetic inquiry
Mais où ? is a live audiovisual performance developed with pianist Frédéric Volanti, where generative image and piano are co-performed in real time.
Piel – Human skin as a living map
Piel is a web-art project that treats human skin as a living map. It uses ChatGPT for image generation to create a sequence of portraits depicting aging, and custom WebGL shaders for rendering mouse effects in real-time.
Glitchwear – From digital error to wearable expression
Dan Moore’s Glitchwear transforms digital errors into textiles, using ISF and VDMX to manipulate a Unity generated scene. Glitch is treated as beauty, breaking down natural forms into digital fragments where a simulated forest becomes a site for c...
Cellsº
Cells° is a creative coding framework for creating simple to complex interactive grid animations
Étude on Painting
'Étude on Painting' is a series of works by Kynd that explore the process of creating digital painting tools. The process involves creating a variety of painting tools—code-driven patterns for brushwork and mark-making—then allowing these tools to...
PXL DEX – Kim Asendorf
PXL DEX is a series of fully on-chain real time animations created by Kim Asendorf where each pixel is a token in itself. PXL DEX is the first artwork within the PXL ecosystem, an ongoing work series to experiment with pixels as utility tokens. Th...
gr1dflow – Exploring recursive ontologies
gr1dflow is a collection of artworks created through code, delving into the world of computational space. While the flowing cells and clusters showcase the real-time and dynamic nature of the medium, the colours and the initial configuration of th...
Expressions – Paint and pixel matière at micro-scale
Created by Kynd in collaboration with Yu Miyashita (Sound), 'Expressions' is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of s...
SFPC Fall 2019 Student Showcase
SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.
Hertzian Landscapes – The interactive space of a radio spectrum
Created by Richard Vijgen, 'Hertzian Landscapes' is a live visualization of the radio spectrum. It includes a digital receiver to scan large swaths of radio spectrum in near real-time and using Three.js visualises thousands of signals into a panor...
One Degree of Freedom – Interactive projection mapping
Created by Neil Mendoza, One Degree of Freedom explores interactive projection mapping as a means to touch and interact with an object. Drawing inspiration from marble and pinball machines, the installation gives the mapping illusion an extra laye...
Perlin Sphere GLSL to Quarz Composer
Created by Cybero, the following are Quarz Composer video renders of a Perlin Sphere GLSL shader. Originally developed by Inigo Quilez and ported to QC with added audio interactivity , two texture channels, [noise and waveform image] and audio spe...
‘Ghost’ installation traps visitors in an interactive snow storm
Ghost is an interactive installation of a snow storm, raging within an abandoned, barren landscape. Within this storm the visitor can make out a procession of human forms which seemingly try to find a way out. The bodies are remnants of the previo...
Geometry, Textures & Shaders with Processing – Tutorial
From custom geometry to adding textures to 2D and 3D shapes, Amnon Owed shows you practical examples of a number of crucial building blocks for 2D/3D Processing projects.
Cindermedusae [Cinder]
Created by Marcin Ignac and yet another project selected for the WrittenImages book, Cindermedusae is a generative encyclopedia of imaginary sea creatures.
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