Ghostwriter – GPT3 Powered Typewriter

Ghostwriter is a project that invites us to mindfully co-create with the AI through a vintage typewriter’s tactile and physical form. Imagined as a calm meditative interface it removes all the digital distractions and takes us on an emotional journey through paper and ink.

16/12/2022
Amelia and the Machine – Choreography with autonomous moving systems

First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin to dance with machines.

10/03/2022
Latentscape – Franz Rosati

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

28/10/2021
NORAA (Machinic Doodles) – A human/machine collaborative drawing

Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA – a machine that is learning how to draw. The work explores how we communicate ideas through the strokes of a drawing, and how might a machine also be taught to draw through learning, instead of via explicit instruction

11/12/2018

Paragraphica is a camera that utilizes location data and AI to visualize a “photo” of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.

Blind Camera is an AI powered device that generates pictures from sound instead of light while preserving the experience of using a point-and-shoot camera.

Created by Moniker, Trending in the Multiverse explores novel possibilities of content production. Awestruck by the latest iteration of AI systems that are both fascinating and worrying, the project asks us to reconsider our concepts of authorship, ownership, and creativity.

Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.

Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.

Black Box Camera interprets the subject you want to capture in your photo and uses artificial intelligence to generate a unique physical print based on its own interpretation of that subject.

Created by Lauren Lee McCarthy & Kyle McDonald, Unlearning Language is an interactive installation and performance that uses machine learning to provoke the participants to find new understandings of language, undetectable to algorithms.

Ghostwriter is a project that invites us to mindfully co-create with the AI through a vintage typewriter’s tactile and physical form. Imagined as a calm meditative interface it removes all the digital distractions and takes us on an emotional journey through paper and ink.

RE:PLACES is a complex 1.70-meter-high robotic apparatus that excretes the plastic objects and then deposits them around the exhibition space like three-dimensional brushstrokes.

Created by Richard Vijgen, ‘Through Artificial Eyes’ is an interactive installation that lets the audience look at 558 episodes of VPRO Tegenlicht (Dutch Future Affairs Documentary series) through the eyes of a computer vision Neural Network.

First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin to dance with machines.

Created by Dries Depoorter and currently exhibited at the New Media Gallery, ‘Seattle Crime Cams’ questions the sense of citizens responsibility in the age where technology has enabled us to participate globally.

Altar-3000′ is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on the near future IRL.

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.

Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha’s track from his 2018 album Aktual.

‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.

Created by Dries Depoorter, ’24h Sunrise/Sunset’ is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV.

A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.

Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.

Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, ‘The Welcome Chorus’ is an interactive installation that brings together sound, sculpture and artificial intelligence.

OpenDataCam is a open source tool to quantify the world. It consists of a camera attached to a mini computer that is running an object detection algorithm that counts and tracks moving objects.

Created by Richard Vijgen, ‘WiFi Impressionist’ is a field installation inspired by the cityscapes of William Turner that imagines the city as an electromagnetic landscape.

Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.

Postgraduate designers from Imperial College and the Royal College of Art have developed an alternative positioning system based on the polarized vision of insects.

Created by Bjørn Karmann and Tore Knudsen, Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy.

Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA – a machine that is learning how to draw. The work explores how we communicate ideas through the strokes of a drawing, and how might a machine also be taught to draw through learning, instead of via explicit instruction

Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.

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