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Kinect Graffiti Tool [Processing, Kinect]

Kinect Graffiti Tool is work in progress by Jean-Christophe Naour, Seoul (Korea) based designer. Idea behind the project is to use Kinect to track the motion of graffiti, not too dissimilar from Graffiti Analysis project by Evan Roth. Instead of visualising only hand gestures, Jean-Christophe’s Processing application visualizes body and drawing trough different angles in realtime, attempting to understand surrounding space, etc…using light painting as a reference.

This clip and images below show the latest test, focused on the generation of 3d strokes + openGL mapping. Earlier version also included at the bottom of the post.

Libraries used: peasycam (camera), controlP5 (gui/control), oscP5 (osc), opengl (textures), toxiclibs (3d vertex, vectors).

Posted on: 02/03/2011

Posted in: Processing

Post tags:

  • Xeracy

    Theres no mention of which Kinect library he used… any insight?

  • http://www.facebook.com/jcnaour Jean-christophe Naour

    hello Xeracy, I used OpenNi + Nite + OSCeleton (to send point to processing)

  • random

    why use a kinect and not a simple cam?

  • Thewhiterabbit

    its cool and all, still aint really super fun, id give it a go, may make nice back drop for a dance project