Breeze

During the lockdown, I invited outdoor weather data to an indoor isolated space, trying to create a mimic creature that could visualise the wind and keep me accompanied. Scale: 30 x 30 x 100 cmMaterial: plant. Devil’s ivy, wind data during the lockdown, robotic armYear: 2020 Project Page | Hua Zhang

FORMS – String Quartet

Created by Playmodes, ‘FORMS – String Quartet’ is a live multimedia performance for a string quartet, electronic music and panoramic visuals, in the field of visual sonification. The project originates from a real-time visual music score generator created by Playmodes, that is designed with a set of rules using graphic generation, driven by randomness and probability.

Him & Her (Interconnection)

A series of three pictures exploring tension and harmony. Each unique edition was created using algorithms, calculating each pixel in relation to the next one. An interplay between tension and harmony, opposing each other in the first two editions and finally merging into a beautiful complexity in the third artwork “Interconnection”. Available as exclusive NFTs…

Field of Sounds – a Wireless Multichannel Sound System

Field of Sounds is a pioneering audio technology designed by London-based studio Kai Lab. It is a wireless multichannel sound system that allows spatialised and perfectly synchronous audio playback. The unique system presents an enormous range of compositional and curatorial possibilities for sound designers, allowing for the presentation of three-dimensional sound works in any setting,…

Wireless Fidelity Workshop

How to materialize invisible data, inherent to wireless communication protocols? Author: Béatrice Lartigue, Lab212Commissioned by: ISDAT, Toulouse, FRACourse: Master DesignTopic: WiFi, “Wireless Fidelity” refers to a set of communication protocols used for wireless data transmission within a computer network. “Wireless communication is thus invading our functional space. Some people speak of an ambient network, like…

Found In Translation – Experiencing the process of machine translation

Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from different languages by semantic similarity, and translations are presented typographically and auditorily across 24 languages.

FILEALIVE / ARQUIVOVIVO – March 29, 30 and 31, 2021

The FILEALIVE / ARQUIVOVIVO online meetings, to be held on March 29, 30 and 31, 2021, will include professionals and researchers dedicated to the areas of digital memory, cultural heritage preservation and information technology, present in six round tables, presenting case studies, examples of archives and conservation strategies for organizations that aim the free dissemination…

Shining the web – Hiroaki Umeda online performance

Reckoning with quantum physics, Japanese avant-garde art scene “maestro” Hiroaki Umeda hypostatizes that these batches of abstract information are merely human belief system: “When one has confidence in an object’s factuality they name it as real, and when this confidence is slightly undermined they rename it as virtual” he stated.

Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

J A D U 3.0 — Musical Holograms is now available for iOS and Android

We made a bunch of new holograms exploring photorealistic virtual humans with fully 3D volumetric video performance capture — Including Lil Nas X and Palaye Royale We also expanded the capabilities of the camera with some new functionalities and filters to support creators with the first iteration of tools they might need We finally released our first Augmented Reality Experience…

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