Created by RNDR, Open Highway is a real-time light installation visualising highway vehicles at a scale of 1:1 from the Leidsche Rijn tunnel over the A2 highway in Utrecht.
Latest Posts
Anti-Drawing Machine – Whimsical and imperfectly characteristic collaborator
Created by Soonho Kwon, Harsh Kedia and Akshat Prakash, Anti-Drawing Machine project explores possible alternatives of how we engage with robots today—instead of purely utilitarian and precise, Anti-Drawing Machine is a robot that can be whimsical and imperfectly characteristic.
Terra Mars – ANN’s topography of Mars in the visual style of Earth
Created by SHI Weili, For this project, Terra Mars is a speculative visualisation by an ANN (artificial neural network) to generate images that resemble satellite imagery of Earth modelled on topographical data of Mars. Terra Mars suggests a new approach to creative applications of artificial intelligence—using its capability of remapping to broaden the domain of […]
100% Chair – Designing for Algorithmic Landscapes
Created by Radical Norms, 100% Chair is an exploratory project speculating on on the near future where humans and smart machines live, learn and work together. The project explores a design processes that consider Artificial Intelligence (A.I.) as a collaborator and a stakeholder. In the first of series of explorations, the team are looking at […]
Alias – A teachable “parasite” for your smart assistant
Created by Bjørn Karmann and Tore Knudsen, Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy.
Alt-C – Designing for synergy between our ecosystems and network economics
Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
CAN 2018 – Highlights and Favourites
As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.
The Center for Counter-Productive Robotics – Human-centric approach to automation
Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-centric approach to robotics.
NORAA (Machinic Doodles) – A human/machine collaborative drawing
Created by Jessica In, Machinic Doodles is a live, interactive drawing installation that facilitates collaboration between a human and a robot named NORAA – a machine that is learning how to draw. The work explores how we communicate ideas through the strokes of a drawing, and how might a machine also be taught to draw through learning, instead of via explicit instruction
AI Facial Profiling, Levels Of Paranoia – Exploring the effects of algorithmic classification
Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.
Bit – The demise of chance and the rise of algorithm
Created bu Jonghong Park at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain.
FEAR AND WONDER: An Expedition through the Landscapes of Fiction
“Our perception of the world is largely shaped through the mediums of fiction. Our political positions are informed by fake news, we live out our lives in the pixelated territories of video games and we escape into the pages of a novel or the flicker of the movie screen. In film, games and literature we […]