/performance (164)














Created by Lauren Lee McCarthy & Kyle McDonald, Unlearning Language is an interactive installation and performance that uses machine learning to provoke the participants to find new understandings of language, undetectable to algorithms.
19/12/2022In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.
24/05/2022Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), ‘Symphony in Acid’ is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-like synths with 303-like synthesis of acid house.
19/05/2022Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the gaze of the model is directed back at the viewer.
28/04/2022First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin to dance with machines.
10/03/2022Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…
27/08/2021Kykeon is an immersive experience that intersects contemporary dance, art and VR technology to offer glimpses of a hidden world––through the eyes of a shaman.
14/06/2021In today’s mercurial, complex, and ambiguous world, our bodies oscillate between the virtual and the real more than ever. The world-famous collective Rhizomatiks is testing the web, presenting performances and experimental online-based systems, and approaching these situations from a variety of angles.
06/05/2021Created by Jonathan Chomko, and inspired by a conversation with Yo-Yo Ma around a performance of a previous work, ‘A Heart from Space’ is a tool for collective GPS drawing. To draw together, gather a group of of people and visit this website on a mobile phone and the website draws a line between the GPS…
10/02/2021Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.
19/11/2020Created by Vienna based Depart, ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.
28/09/2020An exploratory project into networks’ ability to guide movement through physical space – the name concatenates three popular digital services which perform acts of choreography on a mass scale.
21/04/2020A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.
17/04/2020‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.
20/08/2019As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.
31/12/2018The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…
02/10/2018Created by Saurabh Datta, “ChineseWhispers” is an installation comprised of four head figures performing “Chinese Whispers” – a sequence of repetitions of a story, each one differing slightly from the original, so that the final telling bears only a scant resemblance to the original.
16/07/2018Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
07/03/2018Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
02/02/2018Dökk (‘darkness’ in Icelandic) is the new live-media performance by fuse* and the natural evolution of Ljós (‘light’). Dökk is about a journey throughout a sequence of digital landscapes where the perception of space and time is altered.
03/01/2018As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.
22/12/2017Created by the SCI-Arc faculty Curime Batliner and Jake Newsum in collaboration with Paralelo Architectos, Anachronic Landscapes is a robotic system that lives inside of an abandoned industrial structure overgrown by nature. The system executes its daily routine, nurturing the plants with water and fertilising it with fluorescent fluids. While the machine keeps the plants alive it simultaneously ignites a process of transformation forcing the plants to adapt to the new condition.
12/12/2017“Three Pieces with Titles” is the latest audiovisual performance by Montreal’s artificiel. In it Alexandre Burton and Julien Roy manipulate an eclectic collection of objects within the field of view of a computer vision system to generate real-time video and abstract sonic collage.
24/11/2017Created for and in collaboration with an electronic music band Niagra, Roger Water is a web based interactive 360 VR and live A/V experience by Stefano Maccarelli. The project is an a endless immersive exploration of a generative, infinite open world, set in a surreal Earth-like world, of a parallel universe connected to ours, populated by objects from modern terrestrial civilisation and terrestrial creatures that behave in unusual ways.
10/10/2017Mitchell F Chan’s “Digital Zones of Immaterial Pictorial Sensibility” updates the contract at the heart of an influential 1958 work by Yves Klein for the age of cyrptocurrency, the blockchain, and smart contracts.
05/09/2017Created by the South Korean sound artists GRAYCODE and jiiiiin, #include red is a large-scale audiovisual installation and performance piece that explores ideas of synaesthesia (the relationship between what we hear and what we see) through the inherent frequencies within the visible spectrum and colour as a vocabulary.
31/08/2017Created by Lauren McCarthy, “LAUREN” is an online experiment where she attempts to become a human version of Amazon Alexa, a smart home intelligence for people in their own homes. The project will take place as an online three day performance that begins with an installation of a series of custom designed networked smart devices in peoples’ homes.
29/08/2017In just a short few weeks, NODE is back for another edition and invites you to take part in a week long exploration of creative technologies.
24/05/2017Created by Seoul based duo Kimchi and Chips, “The Light Barrier Third Edition” is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
23/05/2017Created by Basel (CH) based visual designer Cyrill Studer for “Baby Behold” by the band Carvel’, is a collection of computer generated graphics that accompany the music in a subtle but clever and engaging way.
10/05/2017Created by Lauren Lee McCarthy & Kyle McDonald, Unlearning Language is an interactive installation and performance that uses machine learning to provoke the participants to find new understandings of language, undetectable to algorithms.
Tags: ai / custom software / GPT-3 / installation / interactive installation / language / machine learning / nodejs / performance / touchdesigner / ycam
In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.
Tags: Amay Kataria / audiovisual / community / installation / interactive / interview / light / osc / performance / raspberrypi / Regan Dockery / Sound
Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), ‘Symphony in Acid’ is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-like synths with 303-like synthesis of acid house.
Tags: font / generative / javascript / Ksawery Komputery / Ludwig Wittgenstein / Max Cooper / performance / text / type / typography / video
Created by Behnaz Farahi, ‘Returning the Gaze’ explores the complicity of the fashion industry with female objectification and sexual harassment. Comprised of a female model wearing a spacesuit-like outfit and accompanied by four robotic arms, the gaze of the model is directed back at the viewer.
Tags: Behnaz Farahi / fashion / Feminism / grasshopper / installation / obs studio / oculus / performance / rhino / robotics / society
First in a series of investigations of creative human-robot teams led by Dr. Kate Sicchio (choreography) and Dr. Patrick Martin (robotics). It explores gestures of the robot arm as a starting point for a duet. Interacting through mimicry, timings and spatial patterns, this piece examines choreography beyond our own human bodies and how we begin to dance with machines.
Tags: dance / Kate Sicchio / LoCoBot / Patrick Martin / performance / python / robotics
Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…
Tags: dance / Feminism / glitch / hybrid / hydra / live coding / non binary / performance / post dance / posthumanism / speculative / speculative design
Kykeon is an immersive experience that intersects contemporary dance, art and VR technology to offer glimpses of a hidden world––through the eyes of a shaman.
Tags: 360 / cave / choreography / dance / data / Mária Júdová / mask / motion capture / performance / Sensorium / unity / VFX / virtual reality / vr
In today’s mercurial, complex, and ambiguous world, our bodies oscillate between the virtual and the real more than ever. The world-famous collective Rhizomatiks is testing the web, presenting performances and experimental online-based systems, and approaching these situations from a variety of angles.
Tags: Daito Manabe / Elevenplay / Events / exhibition / Museum of Contemporary Art Tokyo / online / performance / review / rhizomatiks
Created by Jonathan Chomko, and inspired by a conversation with Yo-Yo Ma around a performance of a previous work, ‘A Heart from Space’ is a tool for collective GPS drawing. To draw together, gather a group of of people and visit this website on a mobile phone and the website draws a line between the GPS…
Tags: collective / drawing / googlemapsapi / gps / Jonathan Chomko / nodejs / performance / sensorapi / socketio
Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.
Tags: ableton / featured / Matteo Zamagni / organic / osc / performance / simulation / sound re / touchdesigner / unreal
Created by Vienna based Depart, ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.
Tags: DEPART / featured / Gregor Ladenhauf / interactive / Leonhard Lass / performance / virtual
An exploratory project into networks’ ability to guide movement through physical space – the name concatenates three popular digital services which perform acts of choreography on a mass scale.
Tags: Andrea Pena / choreography / featured / Jonathan Chomko / movement / nodejs / performance / physical / socketio
A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.
Tags: cg / Daito Manabe / Elevenplay / featured / houdini / Kazu Makino / Kenichiro Shimizu / landscape / lidar / mixed reality / music / performance / Photogrammetry / point cloud / rhizomatiks / scan
‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.
Tags: automation / autonomous cars / featured / François Quévillon / opencv / performance / SegNet / simulation / Sound / UMAP / youtube
As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.
Tags: 2018 / 3d printing / Adrien Kaeser / algorithm / automation / automato / blockchain / cloud / drawing / EEG / film / furniture / fuse / Giulia Tomasello / interactive / iot / Jessica In / Kimchi and Chips / LUST / machine / machine learning / Maria Smigieska / Matteo Zamagni / Matthias Dörfelt / Mediated Matter / near-future / performance / Philipp Schmitt / Pierre Cutellic / projection / Ralf Baecker / Refik Anadol Studio / rndr / Sound / speculative / Steffen Weiss / tool / Waltz Binaire / weather
The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…
Tags: art / creative code / data / Events / interactive / light / music / performance / projection / Sound / video / visualization
Created by Saurabh Datta, “ChineseWhispers” is an installation comprised of four head figures performing “Chinese Whispers” – a sequence of repetitions of a story, each one differing slightly from the original, so that the final telling bears only a scant resemblance to the original.
Tags: arduino / communication / data / performance / Saurabh Datta / servo / transmission / understanding
Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
Tags: arduino / camera / device / home / installation / internet of things / iot / p5js / performance / Processing / project / Ralph Kistler / raspberrypi / smart
Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
Tags: Alex Lai / arduino / dmx / featured / Keith Lam / light / performance / Processing / Raspberry Pi / Seth Hon / Sound / taipei / taiwan
Dökk (‘darkness’ in Icelandic) is the new live-media performance by fuse* and the natural evolution of Ljós (‘light’). Dökk is about a journey throughout a sequence of digital landscapes where the perception of space and time is altered.
Tags: algorithm / atomic / Cinder / cosmic / dance / data / energy / featured / fuse / generative / MaxMSP / music / performance / projection / space / stars / visualization
As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.
Tags: ai / Andrej Boleslavský / AR / artificiel / automato / autonomous / Benedikt Groß / Bjørn Karmann / creativeappsnet / cryptocurrency / Damian KulashJr / dance / David Colombini / David OReilly / Denial of Service / device / Dimitri Gelfand / Dries Depoorter / Evelina Domnitch / Games / glitch / Google Data Arts Team / installation / James Paterson / Jeremy Rotsztain / Joey Lee / Johannes Lohbihler / Jonas Eltes / Julian Oliver / Kimchi and Chips / laser / light / Mária Júdová / Moniker / MR / music / music video / NEOANALOG / neural network / onformative / performance / Push 1 stop / Raphael Reimann / Refik Anadol Studio / rhizomatiks / Ryoichi Kurokawa / Ryoji Ikeda / Sound / studio puckey / Ted Davis / tools / vehicles / vr / Woulg / Yusuke Tanaka
Created by the SCI-Arc faculty Curime Batliner and Jake Newsum in collaboration with Paralelo Architectos, Anachronic Landscapes is a robotic system that lives inside of an abandoned industrial structure overgrown by nature. The system executes its daily routine, nurturing the plants with water and fertilising it with fluorescent fluids. While the machine keeps the plants alive it simultaneously ignites a process of transformation forcing the plants to adapt to the new condition.
Tags: automation / coevolution / Curime Batliner / evolution / installation / Jake Newsum / nature / Paralelo Architectos / performance / robotics / sci-arc
“Three Pieces with Titles” is the latest audiovisual performance by Montreal’s artificiel. In it Alexandre Burton and Julien Roy manipulate an eclectic collection of objects within the field of view of a computer vision system to generate real-time video and abstract sonic collage.
Tags: ableton / Alexandre Burton / artificiel / audio / audiovisual / computer vision / Csound / featured / Jimmy Lakatos / Julien Roy / montreal / music / MUTEK / ofxDecklink / ofxOpenCv / ofxPostProcessing / openFrameworks / performance / sampling / sequencer / Sound
Created for and in collaboration with an electronic music band Niagra, Roger Water is a web based interactive 360 VR and live A/V experience by Stefano Maccarelli. The project is an a endless immersive exploration of a generative, infinite open world, set in a surreal Earth-like world, of a parallel universe connected to ours, populated by objects from modern terrestrial civilisation and terrestrial creatures that behave in unusual ways.
Tags: audio / generative / javascript / landscape / mobile / music / music video / Niagra / nodejs / parametric / performance / Sound / Stefano Maccarelli / threejs / vr / webaudio / webmidi / websocket
Mitchell F Chan’s “Digital Zones of Immaterial Pictorial Sensibility” updates the contract at the heart of an influential 1958 work by Yves Klein for the age of cyrptocurrency, the blockchain, and smart contracts.
Tags: Bitcoin / blockchain / conceptual / contract / cryptocurrency / currency / ehterium / InterAccess / market / Mitchell F Chan / ownership / performance / value / Yves Klein
Created by the South Korean sound artists GRAYCODE and jiiiiin, #include red is a large-scale audiovisual installation and performance piece that explores ideas of synaesthesia (the relationship between what we hear and what we see) through the inherent frequencies within the visible spectrum and colour as a vocabulary.
Tags: ACT / Asia Culture Center / colour / GRAYCODE / installation / jiiiiin / max for live / MaxMSP / openFrameworks / performance / supercollider / synesthesia
Created by Lauren McCarthy, “LAUREN” is an online experiment where she attempts to become a human version of Amazon Alexa, a smart home intelligence for people in their own homes. The project will take place as an online three day performance that begins with an installation of a series of custom designed networked smart devices in peoples’ homes.
Tags: aframe / alexa / camera / data / Events / home intelligence / installation / Lauren McCarthy / network / ownership / performance / privacy / smart homes / stream / webvr
In just a short few weeks, NODE is back for another edition and invites you to take part in a week long exploration of creative technologies.
Created by Seoul based duo Kimchi and Chips, “The Light Barrier Third Edition” is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
Tags: acc / CNC / computation / d3 / drawing / featured / installation / Kimchi and Chips / light / performance / projection / rulr / vvvv
Created by Basel (CH) based visual designer Cyrill Studer for “Baby Behold” by the band Carvel’, is a collection of computer generated graphics that accompany the music in a subtle but clever and engaging way.
Tags: Cyrill Studer / graphic / MidiBus / peasycam / performance / Processing / retro / Syphon / visual