Hello Visitor!

Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology.
Login
Status
Register | Forgot Password
Online for 6,431 days (17 years, 7 months, 10 days), published 4,142 articles about 2,898 people, featuring 197 tools, supported by 1,726 members, and providing access to 450 students.
Categories
CAN (94) Education (32) Event (257) Member (309) News (882) NFT (256) Project (2567) Review (46) Theory (54) Tutorial (39)
Log
Links
Title Excerpt Metadata Color
DRIFT – A song in a shifting cinematic universe
DRIFT is a browser-based generative audiovisual work created by WAAVE Orchestra, the musical and visual project of Brazilian director and artist Manuel Nogueira.
Data Heartbreak – Data in an era of infoxication
Data Heartbreak is an immersive experience where the generated digital content is turned into the light of disinformation.
Schematic Scores – Values to structures
A homage to the beauty of data visualisation, this project blends the complex equations with the avant-garde notations of Cage and Penderecki. Inspired by Frank Lepold, it transforms data into geometric structures.
  • D14/05/2026
  • A@Filip
  • C
  • P
  • Not All Sparks Are Equal – The error of the 98% match
    Not All Sparks Are Equal is a video mapping installation that explores how technological perception often strips away the vital context that gives human experience its meaning.
    Racks – Fragmented urban artefacts
    Racks is an interactive installation documenting abandoned bicycles across four London boroughs. The project examines bicycles that once belonged to someone, now stripped for parts through theft and left attached to public racks throughout the city.
    MULTIPOLAR – Evolving state space of matter
    MULTIPOLAR explores the kinetic potential of atomic structures and translates the states of matter into both visual and sonic form.
    Mais où ? – Unfolding a poetic inquiry
    Mais où ? is a live audiovisual performance developed with pianist Frédéric Volanti, where generative image and piano are co-performed in real time.
    Undercurrents – Distributed environmental OS where infrastructure, poetry, and computation converge
    Located inside the Buffalo Bayou Park Cistern, Undercurrents creates a seemingly endless "switchboard" of connections where participant voices are transformed into pulses of light that travel along branching paths.
    Become and Break – Algorithmic ensemble of computer-aided performers
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
    DRIFT – A song in a shifting cinematic universe
    DRIFT is a browser-based generative audiovisual work created by WAAVE Orchestra, the musical and visual project of Brazilian director and artist Manuel Nogueira.
    Data Heartbreak – Data in an era of infoxication
    Data Heartbreak is an immersive experience where the generated digital content is turned into the light of disinformation.
    Schematic Scores – Values to structures
    A homage to the beauty of data visualisation, this project blends the complex equations with the avant-garde notations of Cage and Penderecki. Inspired by Frank Lepold, it transforms data into geometric structures.
  • D14/05/2026
  • A@Filip
  • C
  • P
  • Not All Sparks Are Equal – The error of the 98% match
    Not All Sparks Are Equal is a video mapping installation that explores how technological perception often strips away the vital context that gives human experience its meaning.
    Racks – Fragmented urban artefacts
    Racks is an interactive installation documenting abandoned bicycles across four London boroughs. The project examines bicycles that once belonged to someone, now stripped for parts through theft and left attached to public racks throughout the city.
    MULTIPOLAR – Evolving state space of matter
    MULTIPOLAR explores the kinetic potential of atomic structures and translates the states of matter into both visual and sonic form.
    Mais où ? – Unfolding a poetic inquiry
    Mais où ? is a live audiovisual performance developed with pianist Frédéric Volanti, where generative image and piano are co-performed in real time.
    Undercurrents – Distributed environmental OS where infrastructure, poetry, and computation converge
    Located inside the Buffalo Bayou Park Cistern, Undercurrents creates a seemingly endless "switchboard" of connections where participant voices are transformed into pulses of light that travel along branching paths.
    Become and Break – Algorithmic ensemble of computer-aided performers
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.

    1-9 of 2887

    Titles DRIFT – A song in a shifting cinemati...
    DRIFT is a browser-based generative audiovisual work created by WAAVE Orchestra, the musical and visual project of Brazilian director and artist Manuel Nogueira.
    , Data Heartbreak – Data in an era of i...
    Data Heartbreak is an immersive experience where the generated digital content is turned into the light of disinformation.
    , Schematic Scores – Values to structures
    A homage to the beauty of data visualisation, this project blends the complex equations with the avant-garde notations of Cage and Penderecki. Inspired by Frank Lepold, it transforms data into geometric structures.
    , Not All Sparks Are Equal – The error ...
    Not All Sparks Are Equal is a video mapping installation that explores how technological perception often strips away the vital context that gives human experience its meaning.
    , Racks – Fragmented urban artefacts
    Racks is an interactive installation documenting abandoned bicycles across four London boroughs. The project examines bicycles that once belonged to someone, now stripped for parts through theft and left attached to public racks throughout the city.
    , MULTIPOLAR – Evolving state space of ...
    MULTIPOLAR explores the kinetic potential of atomic structures and translates the states of matter into both visual and sonic form.
    , Mais où ? – Unfolding a poetic inquiry
    Mais où ? is a live audiovisual performance developed with pianist Frédéric Volanti, where generative image and piano are co-performed in real time.
    , Undercurrents – Distributed environme...
    Located inside the Buffalo Bayou Park Cistern, Undercurrents creates a seemingly endless "switchboard" of connections where participant voices are transformed into pulses of light that travel along branching paths.
    , Become and Break – Algorithmic ensemb...
    Become and Break is an ongoing project of audiovisual kinetic light sculptures. Tim Auzinger and Daniel Baer explore how personal and social rhythms may be discovered in the algorithmic choreographies of an ensemble of computer-aided performers.
    ,
    Categories Featured, Member, Project,
    Chart
    Creative Tech New York 2026 – Where Creative Technology, DesignOps, and CreativeOps Converge
    Creative Tech New York 2026 is shaping up to be one of the most exciting gatherings for professionals working at the intersection of creativity, technology, operations, and innovation. CAN member discount included.
    Dreamrs Studio — Open alpha and a founding cohort for natural-language AV authoring and live performance
    Dreamrs is in open alpha. We are seating a cohort of artists and engineers from the CAN community — practitioners who would use the studio to build real work and shape what the platform becomes next.
  • D11/05/2026
  • A@ugurkaya
  • C,
  • T, ,
  • Creative Tech New York 2026 Agenda Now Live: Exploring the Future of AI, XR, and Creative Systems
    This year’s agenda brings together leading voices from Meta Reality Labs, Google Creative Lab, Snap, MAC Cosmetics, Estée Lauder, the American Museum of Natural History, OLIVER, Hyperquake, Sundogs, CYCYMYMY, Unreasonable Studios, and ...
    V6 Development Log (03/2026)
    Activity gets a major update: LiveURLs let you embed p5.js, video, audio and more directly in posts. Custom Themes let you personalise CAN. API v2.3 and iOS v1.5.1 add Analytics and Channels.
  • D30/03/2026
  • A@Filip
  • C
  • P
  • Paramnésico by Desilence at Load Gallery
    Load gallery celebrates its second birthday with a solo exhibition Paramnésico by Desilence, pioneers of visual scenography and real-time motion video.
    May
    13
  • 16/05/2026
  • LBerlin
  • CFestival
  • A MAZE.
    A MAZE. / Berlin is an international festival, a platform for independent and arthouse games and explores the world and culture of playful media.
    Jan
    31
  • 17/05/2026
  • LBarcelona
  • CExhibition
  • Beyond the Façade – United Visual Artists
    Casa Batlló Contemporary opens with an inaugural exhibition by United Visual Artists. To mark the occasion, UVA will unveil an ambitious projection-mapping artwork across Gaudí’s Casa Batlló façade, presented as the fifth edition of its celebrated annual public façade-mapping event on 31 January and 1 February 2026.
    May
    07
  • 17/05/2026
  • LGeneva
  • CFestival
  • Mapping Festival 2026
    The must-attend event for audiovisual, technological, and transdisciplinary arts, and one of the leading festivals of its domain in Europe is back in May 2026.
    May
    18
  • 18/05/2026
  • Lonline
  • CCall
  • Project Funding Program For Media Art (Karlsruhe)
    Karlsruhe’s Department of Cultural Affairs has announced its project funding program for media art. The focus is on projects specifically developed for public space that achieve high visibility and accessibility for a broad audience. The aim is to enable artistic works that use media-based forms of expression to reflect on...
    May
    21
  • 21/05/2026
  • LBerlin
  • CMeet
  • vvvv worldwide meet-up (34)
    Hosted by the NODE Institute (online and in person), this is the meet-up for creatives and developers using the visual programming environment vvvv and its visual language VL. Join IRL or online with artist presentations and announcements in the vvvv community. 7pm CET, Wipperstrasse 13, 12055 Berlin.
    Topics
    algorithmAlgorithm is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation – Wikipedia.
    86
    artificial-intelligenceArtificial Intelligence describes a field that develops and studies methods and software which enable machines to perceive their environment and uses learning and intelligence to take actions that maximize their chances of achieving defined goals – Wikipedia.
    150
    automationAutomation describes a wide range of technologies that reduce human intervention in processes, mainly by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines – Wikipedia.
    116
    cameraA camera is an instrument used to capture and store images and videos, either digitally via an electronic image sensor, or chemically via a light-sensitive material such as photographic film – Wikipedia.
    92
    data-visualisationData visualisation is an interdisciplinary field that deals with the graphic (or physical) representation of data.
    245
    environmentEnvironment, or built world, refers to the human-made environment that provides the setting for activity, ranging in scale from installations to buildings.
    260
    filmA film is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images.
    78
    generativeThe term 'Generative' describes a process, in whole or in part, that is created using an autonomous system. An autonomous system in this context is generally non-human and can independently determine features that would otherwise require decisions made by the author/creator.
    372
    installationInstallation describes large-scale, mixed-media constructions, often designed for a specific place or for a temporary period of time.
    662
    interactiveThe term 'Interactive' describes a process/exchange between users and computers and other machines through an interface (physical or spatial).
    130
    interfaceAn interface is a shared boundary across which two or more separate components of a system of exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, animal-world, nature and combinations of these.
    237
    kinectKinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
    76
    machine-learningMachine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions.
    68
    networkA network may describe any form of an interconnected group or system, whether in computation or nature.
    76
    nftA non-fungible token (NFT) is a non-interchangeable unit of data stored on a blockchain, a form of digital ledger, that can be sold and traded. Types of NFT data units may be associated with digital files such as photos, videos, and applications.
    258
    objectAn object is a thing that has physical existence but is not alive.
    419
    opencvOpenCV is a library of programming functions for real-time computer vision.
    61
    particlesIn the physical sciences, a particle is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. In computation, it is mostly used as a point that may have a position and vector.
    103
    patternA pattern is a regularity in the world, in human-made design, or in abstract ideas. As such, the elements of a pattern repeat in a predictable manner.
    56
    processA process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. On CAN we use it to describe workflows or how a project came to be.
    218
    projectionA projection is a design technique used to display a three-dimensional object on a two-dimensional surface. Similarly it describes a way of displaying two-dimensional information in a physical space by using light.
    190
    roboticsRobotics is an interdisciplinary branch of engineering and science that includes mechanical engineering, electronic engineering, information engineering, computer science, and others.
    118
    sculptureSculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth.
    71
    simulationA simulation is an imitative representation of a process or system that could exist in the real or speculative world.
    100
    socialOn CAN we refer to things as "social" when they facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through different forms of communities and networks.
    92
    theoryA theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking.
    57
    typographyTypography is the technique of arranging type to make written language legible, readable and appealing when displayed.
    79
    Director, Center for Collaborative Arts and Media (CCAM) at Yale College
    CCAM in New Haven are looking for a Director to provide strategic and operational leadership, articulating a compelling vision for the center at Yale College and beyond.
  • D28/04/2026
  • CJob
  • SActive
  • T60, new haven, other,
  • Creative Researcher in XR 60% (Junior Researcher) at Zurich University of the Arts
    Zurich University of the Arts are looking for a Creative Researcher to represent the field of Extended Reality (XR) within the Immersive Arts Space’s interdisciplinary core team.
  • D07/04/2026
  • CJob
  • SActive
  • Tzurich,
  • Lecturer – Computing Applications at Texas Tech University
    The School of Professional Studies at Texas Tech University Online invites applications for a full-time, 12-month Lecturer position in Computing Applications to begin Spring 2026.
  • D10/03/2026
  • CJob
  • SActive
  • Tlubbock, teaching, tx,
  • Freelance Producer/Director – Museum Media at RLMG
    RLMG is seeking a visionary Producer/Director to lead the creative development of cinematic, story-driven media experiences for museums and cultural institutions.
  • D09/03/2026
  • CJob
  • SActive
  • Tma, producer, watertown,
  • Digital Occultism
    Tracing fictions from early internet cultures to contemporary platforms, this book examines how they produce material realities, how politics operate as psychological warfare, and how algorithmic feedback engineers desire.
    Kick Drum Circuit Design Guide
    This illustrated guide walks you through designing an analog kick drum circuit from scratch – starting with a simple five-component bridged-t oscillator and building up to a fully featured percussion voice.
  • D15/04/2026
  • CBook
  • P
  • Designing Questions
    Designing Questions introduces an alternative design pedagogy. At its core are speculative practices, world-building, material engagement, and storytelling, equipping students and practitioners to address urgent questions of our time.
    Maintenance of Everything
    Maintenance of Everything is an in-depth exploration of maintenance—and a powerful argument for its civilizational importance.
  • D25/03/2026
  • CBook
  • P
  • Incomputable Earth: Technology and the Anthropocene Hypothesis
    This open access collection argues that climate breakdown represents an irreducibly incomputable problem that cannot be resolved through algorithmic optimization or cybernetic planetary management.
  • D25/03/2026
  • CBook
  • P
  • InFoam Printing – 3D printing smart foam elements
    Ideated during a five days workshop held by Covestro in cooperation with the architecture faculty of the FH Münster MSA, InFoam Printing is a novel production process to alter the properties of flexible foam by giving it a skeleton which is able t...
    À la recherche – Points of reflected light at the club Les Bains
    Latest in the series of mesmerising installations by ART+COM is À la recherche, a site specific installation that covers the surrounding walls of a newly refurbished legendary Les Bains nightclub in scattered points of reflected light.
  • D07/09/2015
  • A@Filip
  • C
  • P
  • T,
  • 75000 Futures – The algorithmic failures and impossible futures
    Created by Gunnar Green and Bernhard Hopfengärtner, '75000 Futures' assembles 240 stock charts which were produced by the 2010 flash crash and collected and named by a company that streams and stores realtime market data.
    CAN at the Moscow International Festival “Circle of Lights” (11/12 October 2014)
    Later this week CreativeApplications.Net is joining the Moscow-based sound, art and technology community MIGZ for yet another edition of the Moscow International Festival “Circle of Lights” festival taking place between 10th and 14th October.
    School of Machines / Making & Make-Believe
    Founded in Berlin, Germany, in 2014, School of MA provides unique, hands-on learning experiences at the intersection of art and technology in Europe. School's founder Rachel Uwa speaks to the instructors Andrew Friend and Sitraka Rakotoniaina abou...
    Narciss – AI whose only purpose is to investigate itself
    Created by Waltz Binaire, Narciss is a robot that uses artificial intelligence to analyse itself, thus reflecting on its own existence. Comprised of Google’s Tensorflow framework and a simple mirror, the experiment translates self-portraits of a d...
    Superception – Expanding human perception with personal projection mapping
    Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, "Superception" (Super + perception) is a research framework that uses computer technologies to intervene and transform human percepti...
    Deep Learning: CAN to co-host Mapping LAB at Mapping Festival 2018
    At the upcoming (14th!) edition of Geneva’s Mapping Festival (May 9 – 12), CAN is proud to co-host Mapping LAB – a one-day educational program of 13 workshops run by leading artists, designers, and researchers in our field. Join us!
  • D21/04/2018
  • A@alexander
  • C,
  • P
  • Who Wants to be a Self-Driving Car? – Empathising with self-driving vehicle systems
    Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help ...
    The chAIr Project – Reversing the role of human and machine in the design process
    The chAIr Project is a series of four chairs created using a generative neural network (GAN) trained on a dataset of iconic 20th-century chairs with the goal to “generate a classic”. The results are semi-abstract visual prompts for a human designe...