Just a quick note and apology for the lack of posts in the last few days.
Yesterday, early in the morning, 5.10am, my daughter Mia Katarina Visnjic was born. My wife is quickly making a recovery after 26 hour labor and I am hoping for her to be discharged later today. Once we are home I am hopping we can start getting back to normal and our new life with little Mia.
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New game from the creators of Sword & Sworcery, described by Microsoft as “creative take on roguelike gameplay” and development exclusively for the Xbox One.
By repurposing biofeedback methods, whole-body vibration and wearable bioacoustic technology, the work aims to unlock latent qualities of the human body through its coupling with the technological system.
New work by London’s Random International includes almost two hundred identical, small mirrors are arranged in a grid to form a flat, homogenous surface. Hung against the wall, the mirrors are closely spaced and apparently static; but they possess the ability to move in harmony with one another.
It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
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