2020

Digital Exhibit Master – Post graduate specialization course – Venice

MASTER DIGITAL EXHIBIT IUAV – VENICE – ITALY Registration by 15 January 2020 THE MDE MASTER REACHED THE SIXTH EDITION: INTERNATIONAL TEACHERS, INTERNSHIPS ALL OVER THE WORLD, COLLABORATIONS WITH MUSEUMS AND INSTITUTIONS REDUCED FEE 1ST LEVEL  POST GRADUATE COURSE The master aims to train figures suitable for the conception and implementation of the different forms […]

02/12/2020
0

object blue & TSVI: Thought Experiment – Organic to electronic evolutionary processes

Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.

19/11/2020
156

Digital Atmosphere – a Mixed Reality sculpture reacting to air pollution in real time

Digital Atmosphere is a Mixed Reality experience from internationally renowned digital artist duo Daria Jelonek and Perry-James Sugden, known as Studio Above&Below. The piece looks at how technology and art can illuminate the quality of air, usually invisible to the naked eye, and bring us an urgent step closer to a sustainable future. At a […]

09/11/2020
466

#makeamericagreatagain — The potential of destructive rhetoric

A four year old project, which gets a new relevance due to current events: The project was created during the fall semester 2016 – it was the time of the US presidential election campaign 2016. Trump was running for president and his slogan „Make America Great Again“ was one of the most tweeted hashtags. The […]

04/11/2020
210

Pump and Surf – Exchanging physical energy for digital information

Created by Aurélien Pellegrini at ECAL , ‘Pump and Surf’ encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be displayed.

27/10/2020
373

“High in Heaven,” a music video shot and performed by drones

Hobbes, a design and animation studio out of Detroit, MI, partnered with VWLS and Firefly Drone Shows to produce the music video for “High in Heaven,” performed and shot by drones.

27/10/2020
342

Pellow. Through the looking glass of web browsers.

The first web browser was created 30 years ago! Today Chrome, Firefox, Edge and Safari are among the most widely used software applications. They provide citizens around the globe an access point to a stellar network of information, public services, business and knowledge. Pellow is an interactive installation that reveals what happens under the hood […]

26/10/2020
220

Invisible Network – A ‘social network’ for the machines

‘Invisible Network’ is a portable device that makes communication between machines perceptible and tangible. This device acts as a mediator between the user and the machines that surround him. Through its screen, it indicates the relations that it maintains with its personal environment.

20/10/2020
1,044

Empathy

Through this artwork, I am aiming to create a method to visualize empathy. When you touch animals, you can feel their power, for example, the heartbeat, the body temperature, the texture of the fur or skin, and so on. This is also true when we simply hug another person. There are times when, through a […]

13/10/2020
359

Unknown Territories: Searching for Islands – Vinzenz Aubry and Merani Schilcher

How does one find a place of which you don’t know if it exists? When looking for information online, you are probably most familiar with finding such using a search engine but the search is only as successful as you make it. It largely relies on how much you already know beforehand. “Unknown Territories” marks […]

13/10/2020
183

CITY – Beata Kępa

Created by Beata Kępa, ‘city’ is an interactive spatial installation which reacts to movement with light. It is inspired by Japanese urban areas and the anime aesthetic. The high-tech Japanese cities are like an amusement park in which our senses are being mixed up. These are places where the boundaries of personal space constantly get […]

12/10/2020
367

Sai Ga / KJZAA# – Ksawery Komputery

Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels.

29/09/2020
840

The Entropy Gardens – A spatiotemporal poem in VR

Created by Vienna based Depart, ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.

28/09/2020
1,219

The Tyranny of Birds

The Tyranny of Birds by Neil Mendoza empowers bread to escape its avian oppressors. The installation consists of a flock of robotic bread birds that take flight when real birds appear on the screens surrounding them. It was created for The Children’s Museum of Pittsburgh during an artist residency there. Each bird starts life as […]

24/09/2020
372

24h Sunrise/Sunset – The beauty of unsecured CCTV cameras

Created by Dries Depoorter, ’24h Sunrise/Sunset’ is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV.

19/08/2020
1,229

Algae Bio-Reactor – Visualizing Data with Algae

Created by RAD at the University of Miami School of Architecture  (http://www.rad-um.com/),  Algae Bio-Reactor is a proof-of-concept prototype for a facade system that uses algae to sequester carbon, filter water and visualize data. The Algae Bio-Reactor prototype houses 64 jars in an 8 x 8 matrix.  Each jar is connected to individually addressable LEDs controlled […]

19/08/2020
454

CURRENTS Virtual Festival 2020: Aug 21-30

currentsvirtual.com#Join us for CURRENTS New Media’s 11th annual (but 1st online) festival August 21-30!#Check out currentsvirtual.com for an updated schedule of events, performances and more!#CURRENTS VIRTUAL is an adaptation and a re-imagination of how it looks to present new media art. Based in Santa Fe, New Mexico, CURRENTS strives to embed experimental new media in […]

11/08/2020
407

On Framing Textile Ambiguities – Nathalie Gebert

Created by Nathalie Gebert, ‘On Framing Textile Ambiguities’ is artistic research on situated objectivities at the intersection of textile processing and computer history. The installation is the output of a critical investigation on social and technical developments that led to the current local technological situation. Beyond being a metaphor for the theoretical framework of Donna […]

10/08/2020
1,040

Wetlands – A web-based interactive ecosystem, poetically visualising living data and user interactions

Wetlands is a poetic data visualisation using Lucy’s own brainwaves in response to material stimulation as a tool to ‘inhabit’ the identity, translated as a digital landscape. Developed in consultation with specialists in the field of neuroscience, a wearable headset was used to monitor electrical brain activity (EEG) and heart-rate through blood circulation (PPG), measuring […]

10/08/2020
1,910

A studio sun system with light-artist Arnout Meijer – Random Studio

Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random’s studio that emulates the movement of the sun and the ever-evolving states of natural light.

30/07/2020
1,003

[Sinusoidal Noise] – A study of movement in sinusoidal chaos

Sinusoidal Noise is a modular light installation that uses random oscillating patterns to create a larger sense of movement. The work comprises 98 pixels each of which fades on and off at a unique frequency. These slow, detuned oscillations create the illusion of shapes emerging, where light appears to pass between pixels as they move […]

21/07/2020
1,363

Looom – Flipbook animation app for the iPad, reimagined

Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation.

30/06/2020
1,858

Silk Pavilion II – Mediated Matter Group at the MoMA

Latest in the series of groundbreaking projects by Mediated Matter Group (MIT Media Lab) is the new successor to the Silk Pavilion (2013) project, results currently on show (subject to COVID-19 restrictions) at the Museum of Modern Art in New York. The project utilizes an integrated kinetic mandrel designed to guide the natural spinning motion […]

29/06/2020
954

“Live code your track live” / Umanesimo Artificiale 1st Album Release

“Live code your track live” Umanesimo Artificiale multimedia label first release  Preview: 27.06.2020 (24h online A/V streaming)Release: 28.06.2020 (Bandcamp) ‘Live code your track live’ is live code sound at its finest!  93 minutes of the purest sounds coded live by an international community of live coders. The 16 tracks (+1 bonus track by Renick Bell) […]

29/06/2020
322

Darling is the wind blowing today? – Reflecting on energy and immediacy

Darling is the wind blowing today? is an interactive installation, demonstrating the reality of energy generation and use in a relatable, magical, everyday act – listening to music. In March 2019, President Donald Trump spoke to the Conservative Political Action Conference in Maryland, unscripted and on a wide range of subjects. Among these, he mocked […]

25/06/2020
429

Face Nature – Future of the head and sensory apparatus

Created by Madeline Schwartzman, “Face Nature” is a series of experiments produced within the context of See Yourself X: Human Futures Expanded (SYX), a recent publication by Madeline that looks at human perception and the sensory apparatus and questions what will be the physical future of the head and the sensory apparatus in fifty years time.

11/06/2020
1,069

Aberration Lab – Participatory light drawing

Created by VTProDesign, ‘Aberration Lab’ is a participatory art experience that alchemizes user-submitted tweets into long exposure light paintings drawn in real time by a Kuka robot.

29/05/2020
1,276

Sensory Responsive Drawing Machine

This is my audio responsive 2D drawing machine, made with goal of creating automated art through live interactivity between 3D printer and environment. IIt is powered by custom Processing code (Java based), live gCode production, and a Lulzbot TAZ 4 3D printer. The normal plastic extruder has been replaced by a printed pen holder. This […]

20/05/2020
491

MAX/MSP/Jitter Open Call: #MaxYourPatch

Join the challenge and share your best patch made with Max/MSP/Jitter
Deadline: 17.05.2020

13/05/2020
341

Postcards from Isolation

‘Postcards from Isolation’ is the outcome of a collaboration between sabato.studio, Anna, Lorenzo, Jacopo and designers and developers from all over the world. Together, we reflected on social and cultural shifts that are taking place as a consequence of our shared lockdown experience during the COVID-19 pandemic. At ‘isolation.is’ you can explore a collection of […]

11/05/2020
698

Laser Microphone – Hear The Secret Sounds Of The Natural World

At every moment, we are surrounded by thousands of sounds too quiet to hear: bubbles in water, the movement of an insect’s legs, sand falling in an hourglass. Objects oscillating with undetectable amplitudes are creating symphonies all around us that we are deaf to. How can we tune into the secret sonic landscapes of the […]

07/05/2020
2,228

Livegrid.tech – A digital painting

Livegrid is an ongoing project which involves using a widely available commercial technology and packaging it up into a user-friendly and affordably product. LED matrixes have been used for advertising and other large scale displays for years now but are out of reach for consumers who lack the know-how. By packaging the hardware into a […]

04/05/2020
446

browser fingerprinting – re|thread

Are you unique on the internet? What’s left of you when you leave a web page? How entangled are you and your device? Is your browser in the artwork or is the artwork in your browser? On April 22 2020, we opened a browser-based, free, open software art exhibition on “browser fingerprinting”. The exhibition is […]

01/05/2020
595

grindruberairbnb.exposed – Network and invisible systems of control

An exploratory project into networks’ ability to guide movement through physical space – the name concatenates three popular digital services which perform acts of choreography on a mass scale.

21/04/2020
1,022

KAZU “Come Behind Me, So Good!” – Music video by Daito Manabe + Kenichiro Shimizu

A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.

17/04/2020
2,389

Expressions – Paint and pixel matière at micro-scale

Created by Kynd in collaboration with Yu Miyashita (Sound), ‘Expressions’ is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of shapes, light and shadow.

15/04/2020
1,901

Burningcollection.tv

burningcollection.tv is a generative artwork created by Swiss art collective Fragmentin in collaboration with artist Lauren Huret. This work is commissioned for the virtual space of the Jeu de Paume and is broadcast alongside the exhibition “Le Supermarché des images” from February 13 to June 7, 2020. Visitors to this website will be able to […]

10/04/2020
416

Pixercise

Here is another use case of my Click Canvas project. Can an interactive wall that was intentional to be used for creativity being used for an interactive exercise game? This project was being developed to be exhibit in Bhiraj tower (luxury office rental in Bangkok) Christmas exhibition as a thank you gift for the rental. […]

30/03/2020
685

Antivanity Mirror

The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself.

30/03/2020
746

Wave Fragment | Studio Verena Bachl

Wave Fragment is a kinetic light sculpture that is in the ability to display wind-related flow fields by the reflection of light, inspired by the continuous movement of water.

25/03/2020
2,947

Avatar Mythology – Technology as metaphorical “alter-beings”

Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

25/03/2020
1,967

Passifolia — Lightscape / Soundscape

Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space.

23/03/2020
1,800

Vim by ONUT – Raising awareness about violence against women in the digital space

ONUT are Alix Martínez and Juan Real. Two Spanish multimedia artists and residents in London since 2012. With more than twenty years of experience in digital design, technology and innovation, ONUT is their vehicle to express reflections of the world we are living in while generating (self) reflection and critical thinking through art.Bringing alternative perspectives […]

05/03/2020
486

Fallback – Alternative platform for real-time news during Internet shutdowns

Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.

25/02/2020
2,201

NØ SCHOOL NEVERS 2020

NØ SCHOOL NEVERS – JUNE 29TH TO JULY 11TH 2020 is a unique international summer school, held in Nevers, in Burgundy, aimed at students, artists, designers, makers, hackers, activists and educators who wish to further their skills and engage in critical research around the social and environmental impacts of information and communication technologies. During 2 […]

05/02/2020
704

The Welcome Chorus – The voice of a community

Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, ‘The Welcome Chorus’ is an interactive installation that brings together sound, sculpture and artificial intelligence.

29/01/2020
1,890

Holographic Opening Performance for the Launch of HTX ( Singapore )

HOLOGRIX’s latest productions for Ministry of Home Affairs’s Official Launch of HTX Opening Performance was set in the year future in Singapore, we crafted a story that shows how The Home Team Science and Technology Agency ( HTX ) act as a force multiplier through technology to secure Singapore’s borders, solve crimes, save lives and […]

20/01/2020
870

CMD: Experiment in bio-algorithmic politics

Created by Michael Sedbon, ‘CMD’ is an apparatus designed to explore how our technologies and ecosystems interact and what narratives and politics do they serve. The project questions what sort of ecological and social logic should be implemented in the design of automated infrastructures and algorithms.

15/01/2020
2,221

EPPD #112019 – Studio NOWHERE

The Experimental Prototype of Project Droid (EPPD_#112019) is an evolving concept developed by Studio NOWHERE, in order to discuss the relationship between man, machine and nature. Based off of one of the Studio’s early research projects, the EPPD_#112019 began with the investigation into a structure of a mechanical limb, using pneumatic devices and studio-made air […]

14/01/2020
488

NIKE LeBron 17 Interactive Basketball Trial – Studio NOWHERE

Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance. The challenge was to strike balance between a highly professional, authentic experience and the intuitiveness and accessibility to users. We consulted basketball coaches […]

14/01/2020
812

Loud Matter – Utilising classic animation techniques in a custom-made performative instrument

Loud Matter is a new audiovisual live performance that unites live created stop motion animation, drums, live code & 8 bit chiptune music. Using stop motion technique to animate physical materials, a classic animation technique born in the 1920´s that evolved throughout the century used for creating animated tv series and films before CGI largely took over as […]

08/01/2020
436