Drawnimal aims to expand iOS device by using simple tools like pen and paper and motivate children to learn the alphabet and leave the digital screen using simple physical interaction.
Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.
Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.
Tale of Tales is 10 years old today. To celebrate the occasion, directors Auria Harvey & Michael Samyn are releasing a bundle with experiments and prototypes created over the past decade.
Since 2008, CAN has been at the forefront of innovation – facilitating and driving the conversations about technology, society and critical making. From online/offline publications to live events, CAN’s initiatives have played an instrumental in shaping the innovative creative practices we know today.
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