Filip Visnjic

Editor-in-chief at CreativeApplications.Net, co-founder and editorial director at HOLO Magazine, director of platform at FRM and researcher/lecturer at the University of Westminster, London.
Posts by Filip Visnjic:
Probable Universe by convivial_stills_photography by Robert Klebenow_13

Probable Universe – An infinite combination of alternate worlds

Created by convivial project, The Probable Universe is an interactive audio-visual installation generating an infinite combination of projected worlds in a physical environment using an industrial robotic arm.

19/11/2015 in openFrameworks

Ascent – Bends, fractures, and blurs of the phenomenon of light

Created by London based studio Nocte, Ascent is interactive installation intended to blur and at the same time highlights its surroundings. Using nature as a basis for aesthetic, Ascent is a mesmerising sight of smooth lines and soft light.

10/11/2015 in Environment
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Possible, Plausible, Potential – Drawings of architecture generated by code

Created by Miguel Nóbrega, Possible, Plausible, Potential is a set of three series of isometric drawings generated by code and printed with colored markers on a plotter machine. In these drawings, Miguel explores a bridge between the iterative aspect of algorithms and the utopian aspect of modern architecture.

03/11/2015 in Processing

Stewart – A mutually trustful interface for a fully autonomous car

Created by Felix Ros, Stewart is a hypothetical tactile interface designed for a fully autonomous car with objective to accommodate a healthy relation between man and machine.

28/10/2015 in Arduino&Processing

bioLogic – Living nanoactuators yield interfaces that are grown, not manufactured

Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.

28/10/2015 in Science

LINKKI – Kinetic construction toy

Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.

26/10/2015 in Arduino&Kids

Collimation – Two interlocked microscopes stimulate artificial neural growth

Created by Brad Todd, Collimation takes a form of basic form of artificial intelligence, where the visual stimuli is translated, in a performative act of seeing with the resulting data that takes the form of a neuron.

20/10/2015 in openFrameworks

uniMorph – Rapid digital fabrication of film shape-changing interfaces

Created by Felix Heibeck, Basheer Tome and Clark Della Silva with supervision from Hiroshi Ishii at the MIT’s Tangible Media Group, uniMorph is an enabling technology for rapid digital fabrication of customized thin-film shape-changing interfaces.

05/10/2015 in Arduino

Postgram – A bot for ‘human storytelling’

Created by Sebastian Vargas at ECAL (Bachelor Media & Interaction Design), Postgram is a bot for human storytelling that explores issues of public data, privacy and image making using a process of “fair hack” to develop a story narrative. It speculate about the social network behaviour and search for new possibilities for film content.

02/10/2015 in Scripts
Sensible Data_04

Sensible Data – A machine that playfully interprets and leaks your personal data

Created by Martin Hertig at ECAL, Sensible Data is a playful installation consisting of three machines that collect user’s personal data, evaluates mood, age, gender and beauty, to create a ‘passport’ that user can take away but which also randomly sent (without user’s knowledge) to another participant.

25/09/2015 in Arduino
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In the Eyes of the Animal – MLF virtualise a forest through the eyes of its creatures

In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.

23/09/2015 in MaxMSP&vvvv

Rec All – A puzzling universe of (multitouch) creatures

Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre’s features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.

23/09/2015 in Cinder