Drawing faces instructed by facial recognition

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08/07/2013
Designing Faraway

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09/05/2013
Tornado with 2 million straws

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02/05/2013
Senseless Drawing Bot #2 by Takahiro Yamaguchi and So Kanno

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31/01/2013
Crayon Creatures – Children’s drawings printed as 3D objects

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10/01/2013
BlissBomb – Procedurally drawn sound+pattern game for Sifteo Cubes

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31/08/2012
Time-lapse drawing of Manhattan

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31/08/2012
Window Display for Issey Miyake by Drawing and Manual

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29/08/2012
SoundBow – Drawing based musical instrument for Android

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29/06/2012
Schwarm – Autonomous drawing agents by Andreas Nicolas Fischer

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30/05/2012
SketchSynth – Drawable user interface by Billy Keyes

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14/05/2012
Approxymotion and MisPortraits – Geometry, drawing, material and robotic arms..

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13/05/2012
Mormor Ingrid – Interactive 3D Drawing by Oculart

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10/05/2012
Latest “drawing” experiments by Kynd / openFrameworks

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03/05/2012
Senseless Drawing Bot [Arduino]

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25/10/2011
Faraway [iPhone, iPad, Games]

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24/08/2011

Rising Colorspace is a new installation by the Sonice Development duo comprised of a third ‘systemic robot’ drawing it’s rising movements as bow-like lines onto a shiny metallic wall.

Lunar Surface is the latest in the series of projects by the Kimchi and Chips duo investigating digital light as a semi-material to articulate digital visual mass in physical space.

Created by Lafkon, etcpp is an animation created using Processing and a Pen Plotter where animation frames are drawn into various granular matter.

Robo Faber is an autonomous drawing robot determined to continuously reproduce graphic connectors. It creates drawings generated using a preset system that is based on the the same process as drawings created by hand.

Created by Benjamin Muzzin for his Bachelor Media & Interaction Design at ECAL, Full Turn explores the third dimension using the frame of a flat screen. By rotating screen around its central point at very high speed, Benjamin is able to create and manipulate forms in three dimensions that can be seen 360 degrees.

CAN gets a sneak peak of the new installation by Universal Everything opening this week at the new Media Space gallery at the Science Museum in London. We also speak to Mike Tucker about the project development, concepts and the ideas leading up to the final install.

Created by Johnny Kelly and produced by Nexus Interactive Arts, Memory Palace is a “multi-dimensional” exhibition experience at the V&A museum commissioned by Sky Arts based on Hari Kunzru’s fictional novel about the art of memory.

Inspired by the working methodology of Matt Pyke, Loop is an app designed for iPad that lets you easily create short hand-drawn animations on your iPad and share them via email, Tumblr and in the Loop gallery.

Glassified is a modified ruler with a transparent display to supplement physical strokes made on paper with virtual graphics. The goal of the device is to complement rather than replace a typical ruler and since the display is transparent, both the physical strokes and the virtual graphics are visible in the same plane.

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Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into music.

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Vanishing Point employs perspective as both tool and visual outcome to reshape, redefine and represent a pristine space. Lines are sent into space, creating different volumes, divisions and rooms to be explored by the audience.

Category: MaxMSP / Members / Other
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Drawnimal aims to expand iOS device by using simple tools like pen and paper and motivate children to learn the alphabet and leave the digital screen using simple physical interaction.

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The result of a workshop held last week at SCI-Arc teaching students about synchronous robotics.

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Kynd uses openFrameworks to create pencil-like drawings of photographs.

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