Kadenze: The Future of Creative Education

Kadenze brings together the world’s leading educators, artists, and engineers to create an online community where we can learn art and creative technology. From generative graphics and creative coding to physical modeling synthesis for games and interactive systems, the Kadenze catalog is full of courses designed specifically for artists and it’s growing larger every day.

01/03/2016
Password Reset

Reset your password here or check if the account already exists. If your account already exists, you will be sent a new temporary password to your email address. If you no longer have access to your old email address, please get in touch with us at members(at)creativeapplications.net, and we will update your email address.

25/02/2016
Member Login

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25/02/2016
IAM Weekend ​1​6 – Barcelona, 7-10 Apr 2016

Internet Age Media announces the second edition of its annual encampment for digital future-thinking – IAM Weekend – connecting the dots between the people and stories defining the futures of media, education and internet culture.

17/02/2016
Drone Aviaries & Field Guides – A Conversation with Superflux

Superflux are a design and foresight consultancy based in London. Founded by Anab Jain and Jon Arden in 2009, the studio produces prototypes and films that are simultaneously prescient, and playful—and now they can add ‘magazine publisher’ to that list of outputs. A few weeks ago the studio announced the first edition of Superflux, a Warren Ellis-edited periodical that would mutate with each edition. The first issue is a handsome A1 poster expanding on their recent work with drones and the duo has engaged in an interview with CAN about their new project.

20/05/2015
DIGITAL QUEBEC – London 2015 / 12-13 March

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

03/03/2015
Deep Lab, Deep Dive – Book Sprint at the STUDIO for Creative Inquiry

This past December a dozen artists, activists, and researchers converged at the STUDIO for Creative Inquiry for a book sprint. Led by Addie Wagenknecht, the all-women cadre convened under the collective moniker Deep Lab, and examined how privacy, security, surveillance, and large-scale data aggregation are problematized in the arts, culture and society.

13/01/2015
Interactive visualization of the Portuguese governments and companies

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

13/01/2014

The Organizing committee of Antarctic Biennale invites young and courageous creators to compete for joining the first art expedition beyond the Antarctic Circle as part of the 1st Antarctic Biennale.

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Mesa Musical Shadows is a permanent “singing pavement” installation, designed by Montréal’s Daily tous les jours for the north plaza at the Mesa Arts Center in Arizona.

Following the last years’ call and the ACT festival we help organise and curate, we are pleased to share and support the 2016 CALL FOR RESIDENCIES at the Asian Culture Center.

Kadenze offers the opportunity to learn creative coding from world renowned instructors and artists. Explore p5.js and the nature of code. Learn ChucK, JavaScript, and web coding. Turn your Arduino into a machine-learning controller.

The Gray Area Foundation for the Arts has been active in San Francisco for a decade. On the eve of the second edition of their eponymous festival, CAN chats with the Gray Area team about their ongoing educational and programming initiatives.

Resonate is back to celebrate its fifth anniversary in Belgrade from 12th to 16th of April, 2016, providing an insight into the current developments in the fields of digital culture, visual arts and music.

Created by a small team of architects turned game designers, Block’hood is a vertical city simulator with emphasis on ecology and decay. As a player, you take control of a neighborhood and develop your community within limited space. The challenge is provided by the requirements of the blocks you create, forcing you to satisfy the need of resources.

Kadenze brings together the world’s leading educators, artists, and engineers to create an online community where we can learn art and creative technology. From generative graphics and creative coding to physical modeling synthesis for games and interactive systems, the Kadenze catalog is full of courses designed specifically for artists and it’s growing larger every day.

Reset your password here or check if the account already exists. If your account already exists, you will be sent a new temporary password to your email address. If you no longer have access to your old email address, please get in touch with us at members(at)creativeapplications.net, and we will update your email address.

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Internet Age Media announces the second edition of its annual encampment for digital future-thinking – IAM Weekend – connecting the dots between the people and stories defining the futures of media, education and internet culture.

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Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.

TIFF Kids’ digiPlaySpace (an “interactive exhibition for ages 3 through 13”) is looking for fun and educational projects to feature in their 2016 program.

As part of a major festival collaboration later in the year, CAN is excited to announce the launch of the ‘Creators in Lab’ residency program at the brand new ACT Center in Gwangju, South Korea. Interdisciplinary practitioners take note!

Superflux are a design and foresight consultancy based in London. Founded by Anab Jain and Jon Arden in 2009, the studio produces prototypes and films that are simultaneously prescient, and playful—and now they can add ‘magazine publisher’ to that list of outputs. A few weeks ago the studio announced the first edition of Superflux, a Warren Ellis-edited periodical that would mutate with each edition. The first issue is a handsome A1 poster expanding on their recent work with drones and the duo has engaged in an interview with CAN about their new project.

Starting today (27. April – 3. May 2015), the international NODE – Forum for Digital Arts in Frankfurt assembles international participants and speakers in the areas of design, art, culture and science, who newly define borders of design and programming.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

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The first Internet Age Media Weekend connects the future of niche communication in Barcelona.

This past December a dozen artists, activists, and researchers converged at the STUDIO for Creative Inquiry for a book sprint. Led by Addie Wagenknecht, the all-women cadre convened under the collective moniker Deep Lab, and examined how privacy, security, surveillance, and large-scale data aggregation are problematized in the arts, culture and society.

Earlier this year, Resonate festival was the host to Transcranial, a CAN initiated project bringing Klaus Obermaier, Daito Manabe and Kyle McDonald to Belgrade for two weeks to work on a new performance piece, creating a bridge between three festivals in Europe.

Tundra define themselves as a “collaborative artistic collective” whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create “spaces and experiences by making sound, visuals and emotions work together” in audiovisual performances and interactive installations.

Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.

For the third time, Munich will be all about the combination of interface design and innovative experiences. push.conference unites interaction designers, creative coders and UX professionals to shape the future of our field.

A report on the CAN/HOLO artist Q&A sessions and related audiovisual performances at Montreal’s EM15 festival, which was jointly organized by the teams behind MUTEK and Elektra.

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Patatap is a portable animation and sound kit for iOS that allows you to play with versatile melodies charged with colourful geometric graphics.

Created by Ernst Uys, Sablo for iOS lets you explore the boundary between order and chaos using the Abelian Sandpile model (also known as the Bak–Tang–Wiesenfeld model) in theoretical physics.

Saint-Petersburg based Alexander Letcius and Bulat Sharipov create a magnificent virtual forest, illuminated by luminous flying creatures that react to visitors’ position.

Oculus Rift experiment by David OReilly allowing you to see your reflection as a virtual character from his multi-award winning short, The External World

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Curated in collaboration with EWHA’s Cross Media Lab, Kimchi and Chips and CreativeApplications.Net, The Distortion Field is a discussion concerning the connection between artists and audiences within emerging media.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

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