The Wizard of AI – Alan Warburton

The Wizard of AI is a 20-minute (AI-generated) video essay by Alan Warburton about the cultural impacts of generative AI. Produced over three weeks at the end of October 2023, one year after the release of the infamous Midjourney v4, the video itself is “99% AI” and was produced using generative AI tools like Midjourney, Stable Diffusion, Runway and Pika.

23/02/2024
R.S.I. – Julia Scher

This comprehensive overview volume applies Lacan’s dictum RSI (the Real, the Symbolic, the Imaginary) to Scher’s work, examining it regarding the topics Real & Fake, Surveillance & Security & SM, Infrastructures.

01/08/2023
Face Nature – Future of the head and sensory apparatus

Created by Madeline Schwartzman, “Face Nature” is a series of experiments produced within the context of See Yourself X: Human Futures Expanded (SYX), a recent publication by Madeline that looks at human perception and the sensory apparatus and questions what will be the physical future of the head and the sensory apparatus in fifty years time.

11/06/2020
Digital Fabrications – Designer Stories For A Software-Based Planet

‘Digital Fabrications’ is a collection of essays and half-true stories about design software and hardware. Each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline.

01/11/2019
Touchdesigner Workshop Munich – Beginners / July 17th 2019

Touchdesigner Community! We are hosting two Touchdesigner workshops on July 17th (beginners with Stefan Kraus) and July 18th (advanced with Markus Heckmann from Derivative / Touchdesigner). There are still free places. Join us!! Tickets here (beginners): https://pretix.eu/mxzehn/td-b1-7-19-muc/ Introduction to interactive media art and design Wednesday / 17 July 2019 In this 1-day workshop – held…

03/07/2019
Touchdesigner Workshop Munich – Advanced / July 18th 2019

Munich Touchdesigner Community! We are hosting two Touchdesigner workshops on July 17th (beginners with Stefan Kraus) and July 18th (advanced with Markus Heckmann from Derivative / Touchdesigner). There are still free places. Join us!! Tickets here:  https://pretix.eu/mxzehn/td-a1-7-19-muc/ Pushing the Boundaries – and Staying in Control Thursday / 18 July 2019 In this 1-day English language…

03/07/2019
DIGITALIVE, an attempt to define a Contemporary Manner

The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

02/10/2018
A-B-Z-TXT 2018 – Call for Participants

A-B-Z-TXT is back—and our favourite summer typography school is looking for international applicants. Apply to join Jürg Lehni, Mindy Seu, Jon Gacnik and others in Toronto Aug 23-26 for four days of masterclasses, workshops, and lectures.

20/06/2018
Abstract Ecologies – A Conversation with Amber Christensen

“There Should be Gardens” is the title of the 14th edition of InterAccess’s Emerging Artists Exhibition. Drawing on her research in feminist/queer curatorial and media arts practices, the exhibition is curated by Toronto’s Amber Christensen and showcases five Canadian early career artists whose practices address “the interconnectedness of technologies, ecologies, botanies, gender and the cosmos.” In aggregate the show’s selected works invoke elemental qualities, amplify and abstract natural materialities, and offer different modes of seeing and engaging the world. With the show winding down this week, CAN engaged Christensen in a Q&A to unpack the show’s framing and provocative works.

22/09/2015

SIGNAL Festival which focuses on innovative art and tech projects in public space, expands its program to integrate an educational platform called TRANSMIT. Remarkable community of artists, coders, designers, makers, thinkers, producers and other professionals from 13 countries worldwide will come together to present their work, debate and lead workshops in the field of digital culture, art and technology.

14/09/2015
HOLO 2 – An Illustrated Countdown

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

18/06/2015
ARTSAT1: INVADER – Satellites for artistic exploration

On February 28, 2014, the world’s first art satellite, ARTSAT1: INVADER was launched as a piggyback payload of the H-IIA F23 launch vehicle. INVADER, a 10 cm cube 1U-CubeSat with a mass of 1.85 kg continued its steady operation on orbit, successfully completed an array of artistic missions before reentering the Earth’s atmosphere for disintegration on September 2.

06/05/2015
Rethinking Art & Machine – A Conversation with Marla Wasser

Toronto-based curator Marla Wasser is the mind behind “RAM: Rethinking Art & Machine”, a media art exhibition currently on display at the Art Gallery of Nova Scotia that contains work by media art heroes like Angela Bulloch, Jim Campbell, Manfred Mohr, Alan Rath, and Daniel Rozin. Wasser recently engaged in an extensive interview with CAN, in which she shares some behind-the-scenes details about her show.

26/02/2015

Originally conceived at the start of a global pandemic as a website, +1-home now continues its life as a digital installation in a gallery, custom-made to InterAccess’s immersive projection environment as a two-player interactive experience.

The Wizard of AI is a 20-minute (AI-generated) video essay by Alan Warburton about the cultural impacts of generative AI. Produced over three weeks at the end of October 2023, one year after the release of the infamous Midjourney v4, the video itself is “99% AI” and was produced using generative AI tools like Midjourney, Stable Diffusion, Runway and Pika.

NUCA is an AI-powered camera that captures individuals in their purest form – no clothing, literally stripped down to their authentic selves in their natural state.

Created by Matthew Biederman for the upcoming album by Pierce Warnecke, ‘A Quickie in the Bouncy House’ is a music video deploying Stable Diffusion to explore the edges of the AI text-to-image, forcing it into SFW corners of its training where it appears to break down, get stuck between gender, race or in time.

Voz y Movimiento is an interactive installation engineered to exemplify the impact of mutual vocal expression.

This comprehensive overview volume applies Lacan’s dictum RSI (the Real, the Symbolic, the Imaginary) to Scher’s work, examining it regarding the topics Real & Fake, Surveillance & Security & SM, Infrastructures.

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Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.

Created by Madeline Schwartzman, “Face Nature” is a series of experiments produced within the context of See Yourself X: Human Futures Expanded (SYX), a recent publication by Madeline that looks at human perception and the sensory apparatus and questions what will be the physical future of the head and the sensory apparatus in fifty years time.

ONUT are Alix Martínez and Juan Real. Two Spanish multimedia artists and residents in London since 2012. With more than twenty years of experience in digital design, technology and innovation, ONUT is their vehicle to express reflections of the world we are living in while generating (self) reflection and critical thinking through art.Bringing alternative perspectives…

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‘Digital Fabrications’ is a collection of essays and half-true stories about design software and hardware. Each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline.

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HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

Touchdesigner Community! We are hosting two Touchdesigner workshops on July 17th (beginners with Stefan Kraus) and July 18th (advanced with Markus Heckmann from Derivative / Touchdesigner). There are still free places. Join us!! Tickets here (beginners): https://pretix.eu/mxzehn/td-b1-7-19-muc/ Introduction to interactive media art and design Wednesday / 17 July 2019 In this 1-day workshop – held…

Category: Member Submissions
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Munich Touchdesigner Community! We are hosting two Touchdesigner workshops on July 17th (beginners with Stefan Kraus) and July 18th (advanced with Markus Heckmann from Derivative / Touchdesigner). There are still free places. Join us!! Tickets here:  https://pretix.eu/mxzehn/td-a1-7-19-muc/ Pushing the Boundaries – and Staying in Control Thursday / 18 July 2019 In this 1-day English language…

Category: Member Submissions
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The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

A-B-Z-TXT is back—and our favourite summer typography school is looking for international applicants. Apply to join Jürg Lehni, Mindy Seu, Jon Gacnik and others in Toronto Aug 23-26 for four days of masterclasses, workshops, and lectures.

Poetic Computation: Reader is an online-book about code as a form of poetry and aesthetic by Taeyoon Choi. Based on his lectures at the School for Poetic Computation, the book introduces the poetic aspects of computation and considers how engaging technology with this lens can lead to new political possibilities.

A follow-up to the influential 2012 booklet series “Critical Making,” “Disobedient Electronics: Protest” is a new zine by Vancouver-based theorist and educator Garnet Hertz that uses dissent as a lens to survey electronics-based projects and practices.

“Queer Games Studies” is a recent collection of thematic essays published by the University of Minnesota Press that schematizes LGBTQ approachs to thinking about – and making – videogames.

Join us at the 13th edition of Mapping festival (May 11 to 28) in Geneva, Switzerland, for an eclectic exhibition, workshop, and performance program and – a Mapping first – the two-day forum “Paradigm Shift”.

The third edition of IAM’s yearly gathering for internet people, themed around The Renaissance of Utopias, using utopias as a tool to imagine better futures and navigate the complexity and uncertainty of our times.

DiMoDa is a VR-based ‘digital museum for digital art’ initiated in 2015. After a busy 2016 the museum’s second iteration is currently showing at RISD Museum in Rhode Island. The museum’s co-founder Alfredo Salazar-Caro sheds a little light on where there platform has been, and where it is going.

Created by Martin Hertig at ECAL, Sensible Data is a playful installation consisting of three machines that collect user’s personal data, evaluates mood, age, gender and beauty, to create a ‘passport’ that user can take away but which also randomly sent (without user’s knowledge) to another participant.

“There Should be Gardens” is the title of the 14th edition of InterAccess’s Emerging Artists Exhibition. Drawing on her research in feminist/queer curatorial and media arts practices, the exhibition is curated by Toronto’s Amber Christensen and showcases five Canadian early career artists whose practices address “the interconnectedness of technologies, ecologies, botanies, gender and the cosmos.” In aggregate the show’s selected works invoke elemental qualities, amplify and abstract natural materialities, and offer different modes of seeing and engaging the world. With the show winding down this week, CAN engaged Christensen in a Q&A to unpack the show’s framing and provocative works.

SIGNAL Festival which focuses on innovative art and tech projects in public space, expands its program to integrate an educational platform called TRANSMIT. Remarkable community of artists, coders, designers, makers, thinkers, producers and other professionals from 13 countries worldwide will come together to present their work, debate and lead workshops in the field of digital culture, art and technology.

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

On February 28, 2014, the world’s first art satellite, ARTSAT1: INVADER was launched as a piggyback payload of the H-IIA F23 launch vehicle. INVADER, a 10 cm cube 1U-CubeSat with a mass of 1.85 kg continued its steady operation on orbit, successfully completed an array of artistic missions before reentering the Earth’s atmosphere for disintegration on September 2.

Toronto-based curator Marla Wasser is the mind behind “RAM: Rethinking Art & Machine”, a media art exhibition currently on display at the Art Gallery of Nova Scotia that contains work by media art heroes like Angela Bulloch, Jim Campbell, Manfred Mohr, Alan Rath, and Daniel Rozin. Wasser recently engaged in an extensive interview with CAN, in which she shares some behind-the-scenes details about her show.

Don’t miss this INST-INT if you’re interested in interactive experiences in the physical space, responsive environments and the sensing systems they incorporate. INST-INT presents a unique chance to connect and learn from an international roster of first class creators sharing insights from the intersection of art, technology and interaction.

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Constructed by Jacqueline Kiyomi Gordon within San Francisco’s Yerba Buena Center for the Arts (YBCA) new exhibition series Control: Technology in Culture, It Only Happens All of the Time is an installation that shapes sound, movement, and perception.

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