B612 | Data Real-time Interactive Imaging Installation

Curated by Art ZHIYI, “Chant of the Present Imagery” is an exhibition organized for the 10th anniversary of Taikoo Hui Guangzhou. With an emphasis on data visualization and local links in artistic expression, this exhibition creates a space and time experiment and delivers a multi-dimensional experience.

24/11/2021
Books

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

18/08/2021
Infinity – New malleable subject matter by UE

Ending tonight, after a week of live streaming, is the latest in the series of artworks by Universal Everything (UE) that feature 3D humans shrouded in digital costumes. Titled ‘Infinity’, the new work is a live stream, always reshaping and evolving from one character to the next, generating an average of 3,180 unique characters per hour with a total of 50,000+ variations over the last week, stream live on YouTube, only for a few more hours!

11/08/2021
Many Intelligences – Matteo Loglio

With Many intelligences, Matteo Loglio lets us peek into the future and imagine a world where pots, cars and toasters will be as intelligent as we are (or maybe even more so). Without forgetting our current task: being the most intelligent beings on the planet also means being responsible for all the others.

08/08/2021
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021
Crystalline Unclear: sonified quartz and critiques of machine learning

Crystallography is the process of shining a light through a crystalline material to reveal the qualities of its inner structure through its diffraction pattern. By sonifying diffraction data from a piece of quartz – a key substance within the electronics industry since the 1930s – Crystalline Unclear creates a temporal experience of something that usually…

17/02/2021
Summer 2019 Diversions!

“My God is Machinery; and the art of the future will be the expression of the individual artist through powers of the machine – the machine doing all those things that the individual workman cannot do. The creative artist is the man who controls all this and understands it” – Frank Lloyd Wright, circa 1901…

03/10/2019
Codici Visivi. New tendencies in algorithmic graphics. Exhibition, workshop and talks @TorinoGraphicDays19

During the 2019 Torino Graphic Days, TODO launches “Codici visivi. New tendencies in algorithmic graphics”, an exhibition dedicated to the contamination between graphic design and technology. The exhibition will be held at TODO’s headquarters in Turin on September 12th, and will showcase works by international visual communication studios and designers who have experimented with new…

23/08/2019
Displuvium – Simulating natural and rigged meteorological phenomena

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

06/06/2019
Auria Kathi – an AI Artist living in the cloud

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

19/03/2019
CAN 2018 – Highlights and Favourites

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

31/12/2018
Bruce Sterling and Benjamin Bratton in Conversation at SCI-Arc

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

09/11/2018
DIGITALIVE, an attempt to define a Contemporary Manner

The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

02/10/2018

Curated by Art ZHIYI, “Chant of the Present Imagery” is an exhibition organized for the 10th anniversary of Taikoo Hui Guangzhou. With an emphasis on data visualization and local links in artistic expression, this exhibition creates a space and time experiment and delivers a multi-dimensional experience.

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

Category:
Tags:

Ending tonight, after a week of live streaming, is the latest in the series of artworks by Universal Everything (UE) that feature 3D humans shrouded in digital costumes. Titled ‘Infinity’, the new work is a live stream, always reshaping and evolving from one character to the next, generating an average of 3,180 unique characters per hour with a total of 50,000+ variations over the last week, stream live on YouTube, only for a few more hours!

With Many intelligences, Matteo Loglio lets us peek into the future and imagine a world where pots, cars and toasters will be as intelligent as we are (or maybe even more so). Without forgetting our current task: being the most intelligent beings on the planet also means being responsible for all the others.

Kykeon is an immersive experience that intersects contemporary dance, art and VR technology to offer glimpses of a hidden world––through the eyes of a shaman.

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

Crystallography is the process of shining a light through a crystalline material to reveal the qualities of its inner structure through its diffraction pattern. By sonifying diffraction data from a piece of quartz – a key substance within the electronics industry since the 1930s – Crystalline Unclear creates a temporal experience of something that usually…

Category: Member Submissions
Tags:

Created by panGenerator, “Icons” is an exhibition exploring our shared cultural “imaginarium” of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

Created by Kynd in collaboration with Yu Miyashita (Sound), ‘Expressions’ is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of shapes, light and shadow.

Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space.

In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.

Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, ‘The Welcome Chorus’ is an interactive installation that brings together sound, sculpture and artificial intelligence.

This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

“My God is Machinery; and the art of the future will be the expression of the individual artist through powers of the machine – the machine doing all those things that the individual workman cannot do. The creative artist is the man who controls all this and understands it” – Frank Lloyd Wright, circa 1901…

Category: Member Submissions
Tags:

OpenDataCam is a open source tool to quantify the world. It consists of a camera attached to a mini computer that is running an object detection algorithm that counts and tracks moving objects.

During the 2019 Torino Graphic Days, TODO launches “Codici visivi. New tendencies in algorithmic graphics”, an exhibition dedicated to the contamination between graphic design and technology. The exhibition will be held at TODO’s headquarters in Turin on September 12th, and will showcase works by international visual communication studios and designers who have experimented with new…

Category: Member Submissions
Tags:

Encoding, decoding.The act of encoding and the act of decoding are two phases of interpreting the same message. For us, encoding is the action of taking data and stories and turning it into something that is codified — this is often the role of the practitioner. The act of decoding is the other side; it…

Category: Member Submissions
Tags:

HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)

Don’t miss the 9th installment of this inspiring Creative Technology Conference.

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

Category: Member Submissions
Tags:

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

Created bu Jonghong Park  at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain. 

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category: Members / News
Tags: /

The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.

Count

31-60 of 394

Tags

  • 360
  • 3d Printing
  • Ableton
  • Apple computer
  • Artificial Intelligence
  • Augmented Creativity
  • AxiDraw
  • Bill Posters
  • Bratislava
  • C
  • CNC
  • Cardioid microphone
  • Cement
  • Cod.Act
  • Cognitive Science
  • DRV8825
  • DTrace
  • ECAL Research Day
  • EEG
  • EPFL+ECAL Lab
  • Embodied Cognition
  • Environment
  • Events
  • Hall Effect sensors
  • Haunted Machines
  • Human Computer Interaction
  • IRCAM
  • ImageMagick
  • Impakt Festival
  • Intelligence Augmentation
  • Interface
  • LED strip
  • La Gaîté Lyrique
  • London
  • MUTEK
  • MUTEK_IMG
  • Mac
  • MaxMSP
  • OBS
  • Photogrammetry
  • Plywood
  • Printed paper
  • Processing
  • PyTorch
  • Raspberry Pi
  • Rhinoceros
  • SFPC
  • SN74HC595N multiplexer
  • Sensorium
  • Slovakia
  • Sound
  • Tensorflow
  • Thermal printer
  • UAL
  • VFX
  • Vocaloid
  • Acrylic
  • Algorithm
  • Analogue
  • Arduino
  • Art
  • Audiovisual
  • Automation
  • Black gravel
  • Blockchain
  • Body
  • Bremen
  • C++
  • Camera
  • Can
  • Can event
  • Capacitive sensor
  • Cave
  • Cci
  • Cellular automata
  • Character design
  • Choreography
  • Cloud
  • Cloud computing
  • Code
  • Communication
  • Computer vision
  • Control
  • Creative code
  • Creative computing institute
  • Creative technology
  • Cross-disciplinary
  • Cv
  • Dance
  • Data
  • Data visualisation
  • Design
  • Digital art
  • Digital camera
  • Digital life
  • Display
  • Document
  • Dong gallery
  • Drawing
  • E-ink display
  • Ecal
  • Education
  • Electronic music
  • Electronics
  • Ethereum
  • Event
  • Exhibition
  • Facade
  • Featured
  • Festival
  • Film
  • Flipdigit
  • Fragmentim
  • Furniture
  • Fuse
  • Future
  • Game
  • Generative
  • Geometry
  • Ghosts
  • Gif
  • Glsl
  • Gpu
  • Hair simulation
  • Holo
  • IPhone
  • Incandescent lightbulbs
  • Infrared
  • Installation
  • Intelligence
  • Interaction
  • Interactive
  • Interview
  • Invisible ink
  • Iot
  • Isolation
  • Javascript
  • Kent
  • Kids
  • Kinect
  • Lcd
  • Learning
  • Led
  • Led strips
  • Light
  • Live
  • Machine
  • Machine learning
  • Madmapper
  • Mask
  • Matrix display
  • Max bense
  • Meteorology
  • Micro-controller
  • Minneapolis
  • Mirror
  • Monolake
  • Montreal
  • Motion capture
  • Motor
  • Music
  • Near-future
  • Neural network
  • Nintendo
  • Nodejs
  • Nokia
  • Online
  • Op art
  • Open source
  • OpenFrameworks
  • Paint
  • Painting
  • Pandemic
  • Paper
  • Pcb
  • Pen
  • Perception
  • Performance
  • Photoresistor
  • Piezo sensor
  • Polycarbonate tube
  • Portrait
  • Printer
  • Privacy
  • Process
  • Projection
  • Projection mapping
  • Projector
  • Public
  • Python
  • Quantify
  • Randomness
  • Realtime
  • Receipt printer
  • Resistor
  • Rndr
  • Rulr
  • Servo
  • Servo motor
  • Simulation
  • Skylar tibbits
  • Solenoid
  • Speculative
  • Step motor
  • Stream
  • Student
  • Sustainability
  • Tablet
  • Technology
  • Thermochromic pigment
  • Tool
  • Touchdesigner
  • Training
  • Turner contemporary
  • Tutorial
  • Uk
  • Unity
  • V&a
  • Vending machine
  • Video
  • Virtual
  • Virtual reality
  • Voice
  • Vr
  • Water
  • Weather
  • Webcam
  • Webgl
  • Website
  • Workshops
  • Youtube